ወደ ይዘት ዝለል
Dinkum ሞባይል መተግበሪያ በ Tobias Kappeler

Dinkum ሞባይል መተግበሪያ በ Tobias Kappeler የተሠራ ሲሆን በ የሞባይል ቴክኖሎጂዎች፣ አፕሊኬሽኖች እና ሶፍትዌር ዲዛይን የውድድር ምድብ ውስጥ እጅግ ከፍ ያለ ክብር ያለው የ 2022 A' Design Award የብረት ሽልማት አሸናፊ ነው።


ብረትሞባይል· 2022

Dinkum ሞባይል መተግበሪያ

በ Tobias Kappeler

ደንበኛ: Tobias Kappeler Design

በ ሞባይል ምድብ ውስጥ የ A' Design Award የብረት ሽልማት አሸናፊ

22,117

የተረጋገጠ የሽልማት አሸናፊ

ለ #127093 የሽልማት ሁኔታ ያረጋግጡ

ቀለሞች

ንድፉ

ስለ Dinkum ሞባይል መተግበሪያ

ዲንከም ለቦታዊ ኦዲዮ ግንኙነት የተዘጋጀ ሞባይል መተግበሪያ ነው። ዲንከም የርቀት ውይይቶችን ሊበጁ በሚችሉ የኦዲዮ አካባቢዎች ውስጥ ያስቀምጣል። ተጠቃሚዎች ከሦስት የክፍል መጠኖች መካከል አንዱን መምረጥ ይችላሉ፣ እነዚህም የቅርበት፣ የተዘናጋ እና የጀብዱ ስሜት ያላቸው ተብለው ይገለጻሉ። ተጠቃሚዎች እንዲሁም ከውይይቱ አይነት እና ከተሳታፊዎቹ ጋር የሚስማሙ ሙሉ ሉላዊ ሰራውንድ ሳውንድ ፎርማት የሆኑ አምቢሶኒክ የጀርባ ድምጾችን መምረጥ ይችላሉ። ከሌሎች ተሳታፊዎች ጋር ያለው ርቀትም በጥሪው ወቅት ሊቀየር ይችላል። ግቡ የመገኘት ስሜትን ማሳደግ እና የርቀት ውይይቶችን የበለጠ ተፈጥሯዊ እና ፈሳሽ ማድረግ ነው።

እውቅናው

ስለ A' Design Award የብረት ሽልማት

Dinkum ሞባይል መተግበሪያ የA' Design Award የብረት ሽልማት አሸናፊ ነው፤ ይህም በጥሩ ሁኔታ ከተነደፉ ፈጠራዎች የሚጠበቁትን ሙያዊና ኢንዱስትሪያዊ መስፈርቶች ለሚያሟሉ ጥሩ ዲዛይኖች የሚሰጥ ከፍተኛ ክብር ያለው እውቅና ነው። የብረት አሸናፊዎች የፈጣሪዎቻቸውን ታላቅ ችሎታ፣ ከፍተኛ ልዩ ሙያ፣ የባለሙያ ግንዛቤ እና የፈጠራ አቅም ያሳያሉ። Dinkum ሞባይል መተግበሪያ ከፍ ያለ ግምት የሚሰጠው፣ የሚደነቅና የሚወደድ፣ ተግባራዊና ፈጠራ የተሞላበት ሥራ እንደሚሆን ይጠበቃል። ይህ የA' Design Award የብረት ሽልማትን ያሸነፈ ዲዛይን የኢንዱስትሪ ምርጥ ልምዶችን ያዋህዳል፤ ከእውቀትና ከተሰጥኦ ጋር የተሳሰሩ ብቁ ቴክኒካዊ ባህሪያትም አሉት። Dinkum ሞባይል መተግበሪያ በጥልቅነቱ የተከበረ ሲሆን ዓለምን የተሻለ ቦታ ለማድረግ የሚረዱ የሕይወት ጥራት ማሻሻያዎችን ለማቅረብ የተነደፈ ነው።

ከንድፉ በስተጀርባ

የፕሬስ ኪት

ክሬዲቶች፣ የቡድን አባላት እና ቴክኒካል ዝርዝሮች በዲዛይነሩ የተሰጡ።

ልዩ ባህሪያት
Dinkum is a spatial audio communication tool that allows users to immerse themselves in customisable audio environments. Users can select from three room sizes (intimate, casual, adventurous) and different ambisonic (full-sphere surround sound format) background sounds that match the type of conversation and people they are speaking to. People can change their distance to other participants throughout the conversation, which adds an extra layer of interaction to remote conversations. Dinkum can increase participants sense of presence and intimacy in the conversation and increase conversation fluency.
ልኬቶች እና ማሸጊያ
Dinkum was developed using the 3D Tune-In Toolkit real-time binaural spatialisation tool. This was utilised as a VST plugin within Ableton Live. The 3D Tune in Toolkit simulates the reverberation of different room sizes, the distance to the listener and the direction to the sound source. For user testing, I’ve developed a signal processing path that allows me to send an audio recording from a binaural microphone through Zoom.
መለያዎች
Communication, Spatial Audio, Interaction design, Immersive experiences, Audio & Sound, Mobile application, Teleconferencing, Conversations,
የማምረቻ ቴክኖሎጂ
The project was developed through iterative prototyping, intensive user testing and a strong collaboration between academia and industry. I used different plugins for the spatialisation of mono audio files in a DAW (Digital Audio Workstation) and tested the experiences with different people. Furthermore, I built a binaural microphone for in-depth user testing with multiple people. I established a signal-processing path that allowed me to test with various users while being remote.
የዲዛይን ተግዳሮት
The challenge was to create an environment that allowed me to test with the necessary fidelity and change the audio in real-time. An additional challenge was the visual representation of a 3D space with characters on a small smartphone screen which is easy to understand, interact with and is visually pleasing and unique. I overcame this through prototyping the interactions on the phone while affecting the audio and visual interface in real-time through OSC protocol and user feedback.
ምርምር
The project started with an academic literature review and interviews on real-time spatialisation technologies. After intensive ideation on different applications, I moved into early experimentation and prototyping to get a better feel and understanding of the technology and its value. I used an iterative and human-centred design approach focusing on the experience. Experiments were analyzed with questionnaires with a Likert scale focusing on the presence and intimacy.
መነሳሻ
Throughout the pandemic, I realised the difficulties of remote collaboration and the lack of attention to the audio side of the experience. We are flooded with visual stimuli but a lot of these experiences lack the emotional aspect of the experience. User research and secondary research into spatial audio technologies strongly informed the development. As a music producer and DJ, I’m fascinated by the emotional characteristics of audio.
የፕሮጀክት ጊዜ
The project started in January 2021 and was developed by myself for my MA/MSc Innovation Design Engineering until June 2021. The project will be exhibited at the yearly graduation show of the Royal College of Art and Imperial College London in June 2021.
የሥራ ሂደት
To start a conversation, select the participants you want to speak to, select the room size which matches your conversations and participants, (Intimate, Casual, Adventurous) select the ambisonic background sounds and then start the call. Users can leave the room and create a new room during the conversations with individual participants. For recurring conversations, users can save groups and settings. In case a conversation drastically changes the topic.
የቡድን አባላት
Tobias Kappeler

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ጥሩ ዲዛይን ታላቅ እውቅናን ይገባዋል

A' Design Award ለጥሩ ዲዛይን የሚሰጥ ዓለም-አቀፍ፣ በዳኞች የሚመረጥ ሽልማት ነው። በ A' Design Award ውስጥ ተሳትፎ ለሥራዎ በብቃት ላይ የተመሠረተ እውቅና፣ ዝና፣ ክብር እና ታዋቂነት ለማግኘት እድል ይኑሮት። ሥራዎን ለ A' Design Award ያቅርቡ እና ለተወዳዳሪው የ A' Design Prize ይወዳደሩ።

ያቅርቡ