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Opurgimize Korisnički Interfejs Video Igre od Ni Zhen

Dizajn Opurgimize Korisnički Interfejs Video Igre od dizajnera Ni Zhen je visoko cijenjeni dobitnik prestižne nagrade 2024 Željezna nagrada A' Design Award u kategoriji Dizajn Interfejsa, Interakcije i Korisničkog Iskustva.


ŽeljezoInterfejs· 2024

Opurgimize Korisnički Interfejs Video Igre

autor Ni Zhen

Klijent: Ni Zhen

Dobitnik nagrade Željezna nagrada A' Design Award u kategoriji Interfejs

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Dizajn

O dizajnu Opurgimize Korisnički Interfejs Video Igre

Predstavlja revolucionarnu naučno-fantastičnu igru uloga koja igrače prenosi u distopijsku budućnost oblikovanu genetskom manipulacijom i društvenim podjelama. U ovoj futurističkoj domeni, igrači preuzimaju uloge pojedinaca koji se kreću svijetom podjeljenim između genetski unaprijeđene elite i genetski zakinute podklase. U središtu dizajna igre je višeplatformski korisnički interfejs koji udovoljava raznolikim preferencijama igranja i osigurava pristupačnost na različitim uređajima. Pruža impresivno iskustvo igranja koje izaziva igrače da istražuju ovaj sci-fi svijet.

Priznanje

O nagradi Željezna nagrada A' Design Award

Opurgimize Korisnički Interfejs Video Igre je pobjednik Željezne nagrade A' Design Award, prestižnog priznanja koje se dodjeljuje dobrim dizajnima što ispunjavaju profesionalne i industrijske zahtjeve očekivane od dobro dizajniranih kreacija. Željezni pobjednici pokazuju veliku vještinu, visoku specijalizaciju, stručno razumijevanje i kreativne kapacitete svojih stvaralaca. Očekuje se da Opurgimize Korisnički Interfejs Video Igre bude visoko cijenjena, voljena i njegovana kreacija koja je praktična i inovativna. Ovaj dizajn koji je osvojio Željeznu nagradu A' Design Award integrira najbolje industrijske prakse i ima kompetentne tehničke karakteristike povezane sa znanjem i talentom. Opurgimize Korisnički Interfejs Video Igre se poštuje zbog svoje temeljitosti i dizajniran je da pruži poboljšanja kvaliteta života koja pomažu da svijet postane bolje mjesto.

Iza dizajna

Press komplet

Zasluge, članovi tima i tehnički detalji koje je dostavio dizajner.

Jedinstvena svojstva
The goal of Opurgimize's UI design is cross-platform adaptability, ensuring seamless usability across consoles like Xbox or PlayStation, laptops, iPhones, Macs, and Pixel smartphones. This entails creating a responsive design that transitions effortlessly between various screen sizes, resolutions, and input methods while maintaining consistency and usability. The aim is to broaden the game's audience and deliver an optimal gaming experience on any device.
Dimenzije i pakovanje
Specifications: Opurgimize supports cross-platform compatibility, playable on consoles (Xbox, PlayStation), laptops, iPhones, Macs, and Pixel smartphones.
Dimensions: Digital download or physical disc.
Package: Available as digital download via online platforms or physical copies sold in retail stores.
Technical Properties: Requires minimum system requirements for each platform; optimized for smooth performance and responsive UI across devices.
Oznake
UI, UX, video game, game design, motion design, trailer, typeface, logo
Tehnologija proizvodnje
Opurgimize utilizes cutting-edge game engines like Unity or Unreal Engine, alongside responsive frameworks like Bootstrap or React Native for UI/UX design. Cloud-based services enable seamless data synchronization and multiplayer functionality. Continuous iteration and testing refine performance for an immersive cross-platform gaming experience.
Dizajnerski izazov
The toughest part was finding a way to make gamers happy while dealing with the limits of our technology. We had to figure out how to include cool gaming features without making the phone too big or draining its battery too fast. Inside our team, we looked at how phones were designed in the past to help us decide. Outside, we had to keep up with new tech and follow the rules about privacy and data.
Istraživanje
Type of Research: Design Research
Research Objectives: To understand user preferences in smartphone design for gaming.
Methodology: Conducted surveys, interviews, and gaming sessions to gather data.
Data Collection and Research Tools Used: Utilized online survey platforms, interview guides, and gaming consoles.
Participants or Experiments: Recruited smartphone users and gamers from diverse demographics.
Results: Identified preferences for larger screens, higher resolution, and enhanced processing power for optimal gaming experience.
Insights and Impacts: Insights influenced smartphone design to prioritize gaming features, resulting in improved user satisfaction and engagement.
Effect of the Research in Real-Life Phenomena: Enhanced gaming features in smartphones contribute to increased enjoyment and immersion for users, impacting both individual gaming experiences and the gaming industry as a whole.
Inspiracija
I am inspired by classic science fiction literature, movies, and games that spark my imagination and guide me in creating my science fiction world. Science fiction is often a vehicle for exploring complex social, political, and ethical issues. My games are inspired by the desire to explore and comment on contemporary issues through a futuristic lens. I was also inspired by Mr. Michael Wersheim Beresin, a talented 3D artist, and I used his 3D characters as robots for my projects.
Trajanje projekta
The project started in September 2022 in the Bay Area and finished in March 2024 in Martinez.
Tok rada
Operation/Flow/Interaction: Players navigate Opurgimize's menu to access game modes. They customize characters and loadouts. During gameplay, they interact with the environment, NPCs, and other players using standard controls. The flow seamlessly transitions between exploration, combat, and story-driven events for an immersive experience across platforms.
Patenti
Copyright: Ni Zhen (Visual Designer)
Copyright: Michael Wersheim Beresin (3D Character Artist)
Članovi tima
Ni Zhen
Autorstvo slika
Image #1: Visual Designer Ni Zhen, iPad UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #2: Visual Designer Ni Zhen, iMac UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #3: Visual Designer Ni Zhen, Pixel product's UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #4: Visual Designer Ni Zhen, Macbook UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #5: Visual Designer Ni Zhen, iWatch UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin

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