Neidio i'r cynnwys
Pengu Buddy System Olrhain Iechyd Anifeiliaid gan Here Design Studio

Mae Pengu Buddy System Olrhain Iechyd Anifeiliaid gan Here Design Studio yn enillydd uchel ei barch o'r 2025 Gwobr Haearn A' Design Award mawreddog iawn yng Nghategori Cystadleuaeth Cymdeithasol.


HaearnCymdeithasol· 2025

Pengu Buddy System Olrhain Iechyd Anifeiliaid

gan Here Design Studio

Cleient: Georgia Aquarium

Enillydd Gwobr Haearn A' Design Award yn y Categori Cymdeithasol

35,970

Enillydd Gwobr Wedi'i Wirio

Gwirio Statws Gwobr ar gyfer #163059

Lliwiau

Y Dyluniad

Am Pengu Buddy System Olrhain Iechyd Anifeiliaid

Mae Pengu Buddy yn system olrhain iechyd anifeiliaid a gynlluniwyd ar gyfer cynefin pengwiniaid. Mae'r system yn cyfuno robot tanddwr â chymhwysiad symudol. Mae'r robot yn gwasanaethu fel tegan i bengwiniaid ac yn annog gweithgarwch trwy gemau y mae ymwelwyr yn eu rheoli o'r cymhwysiad. Yn ystod chwarae, mae'r robot yn casglu data gweledol ac acwstig ac yn anfon y data i banel rheoli a ddefnyddir gan geidwaid ar gyfer monitro iechyd. Mae'r cymhwysiad hefyd yn cynnig cynnwys addysgiadol am bengwiniaid ac opsiynau i gefnogi cadwraeth trwy roddion ac anrhegion.

Y Gydnabyddiaeth

Am y Gwobr Haearn A' Design Award

Mae Pengu Buddy System Olrhain Iechyd Anifeiliaid yn enillydd Gwobr Haearn A' Design Award, cydnabyddiaeth fawreddog a roddir i ddyluniadau da sydd yn bodloni'r gofynion proffesiynol a diwydiannol a ddisgwylir gan greadigaethau wedi'u dylunio'n dda. Mae enillwyr Haearn yn dangos medrusrwydd mawr, arbenigedd uchel, dealltwriaeth arbenigol a gallu creadigol eu crewyr. Disgwylir i Pengu Buddy System Olrhain Iechyd Anifeiliaid fod yn greadigaeth uchel ei bri, a edmygir ac a anwylir, sydd yn ymarferol ac yn arloesol. Mae'r dyluniad buddugol hwn o Wobr Haearn A' Design Award yn integreiddio arferion gorau'r diwydiant ac mae ganddo nodweddion technegol cymwys wedi'u cysylltu â gwybodaeth ymarferol a dawn. Parchir Pengu Buddy System Olrhain Iechyd Anifeiliaid am ei drylwyredd ac fe'i dyluniwyd i ddarparu gwelliannau ansawdd bywyd sydd yn helpu i wneud y byd yn lle gwell.

Y Tu Ôl i'r Dyluniad

Pecyn i'r Wasg

Credydau, aelodau tîm a manylion technegol a ddarparwyd gan y dylunydd.

Priodweddau Unigryw
PenguBuddy is an interactive health data tracking system combining technology and wildlife care. It features an underwater robot that acts as both a playful toy for penguins and a data collection tool for keepers. The companion mobile app lets visitors control the robot, enjoy immersive interactions, access educational content, and support conservation through donations and gifts. This innovative solution drives positive social impact in wildlife conservation and public engagement.
Dimensiynau a Phecynnu
The mobile app interface was designed with iOS guidelines. The underwater robot dimensions: Width 640 mm x Depth 120 mm x Height 500 mm
Tagiau
Animal Computer Interaction, Health Monitoring, Interactive Robot, Penguin Conservation, Education, Visitor Engagement, Mobile App
Technoleg Cynhyrchu
We used Figma and Adobe After Effects to design UI interfaces and also leveraged Rhino to create and render the underwater robot 3D model. Beyond that, we also tested some sensor hardware in the Georgia Institute of Technology ACI Lab.
Her Dylunio
The central design challenge involved harmonizing penguin welfare with captivating visitor interaction, navigating obstacles such as robot durability, online data processing, and ethical animal engagement. Solutions prioritized two key areas: meticulous material testing and ethical design, ensuring robot safety and scientifically informed movement patterns for responsible monitoring. And user-centric interaction design, featuring an intuitive mobile application with gamification and educational content to transform visitors from passive observers to active participants in penguin welfare.
The first is the rigorous material testing and ethical design. The underwater robot materials were extensively tested for safety and durability. The movement patterns were carefully designed to mimic animals in the African penguin colony and were informed by research scientists to guarantee ethical monitoring practices.

On the other hand, we conducted user-centric interaction design. The mobile application prioritized intuitive controls, catering to a diverse user base. Gamification and educational content were integrated to foster active, empathetic engagement, transitioning visitors from passive observers to active participants in penguin welfare.
Ymchwil
This research involved multiple research approaches, including field study, 30 hours of observation, 8 interviews with keepers and visitors, and prototype testing with 12 participants. Observation helped us understand interactions between visitors, keepers, and penguins. Interviews revealed pain points and expectations. We explored existing health tracking technologies and developed core design concepts using environment enrichment, robot interaction, and AI data insights. User feedback from prototype testing guided our design improvements.
Ysbrydoliaeth
Zoo animals, including penguins, often experience mood and behavior changes due to environmental and habitual shifts, leading to depression, reduced appetite, and decreased activity. However, the existing technology lacks effective data tracking for individual penguins.

The design solution draws inspiration from penguins' natural play behaviors and environmental enrichment strategies. By leveraging interactive robotic technology, we created a system that tracks penguin activity data and fosters engaging interactions between penguins and humans.
Hyd y Prosiect
The project started in January 2023 and completed concept phase on February 2024 in Atlanta.
Llif Gweithrediad
This project connects penguins, visitors, and keepers through an interactive system. Visitors control the robot via the app, creating playful interactions with penguins. The robot collects visual and acoustic data about penguins' activity and sends it to the keeper's dashboard for health monitoring. The app further enriches the visitor experience through educational content and conservation content, facilitating a meaningful connection between human interaction and scientific observation.
Patentau
N/A
Aelodau'r Tîm
UX Designer: Yuwei Li
UI Designer: Xinyue Ren, Yuchuan Yu
Industrial Designer: Han Huang, Youyang Hao
Cydnabyddiaeth Delweddau
Melody Moore Jackson, Georgia Tech ACI Lab

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