Mae Dwarfs Cit Addysgol i Blant gan Man Wai Wong yn enillydd uchel ei barch o'r 2020 Gwobr Haearn A' Design Award mawreddog iawn yng Nghategori Cystadleuaeth Tegan.
HaearnTegan· 2020
Dwarfs Cit Addysgol i Blant
gan Man Wai Wong
Enillydd Gwobr Haearn A' Design Award yn y Categori Tegan
Enillydd Gwobr Wedi'i Wirio
Gwirio Statws Gwobr ar gyfer #88745Y Dyluniad
Am Dwarfs Cit Addysgol i Blant
Mae Corachod yn git addysgol ar gyfer plant ag anhwylder sbectrwm awtistig rhwng chwech a deuddeg oed sy'n astudio mewn ysgolion cyffredin. Mae'r cit yn cynnwys Emofwrdd a blociau bach o'r enw Emobjectau. Mae gweithiwr cymdeithasol yn arwain y chwarae. Mae'r plentyn yn edrych ar Emobject, yn ei gyffwrdd ac yn ei osod ar yr Emofwrdd, sydd wedyn yn chwarae sain sy'n gysylltiedig ag emosiwn negyddol. Mae'r plentyn yn dyfalu'r emosiwn ac yn gwirio'r cardiau ateb, yna'n dewis Emobject arall sy'n ei liniaru. Defnyddir golwg, cyffyrddiad a chlyw i gynorthwyo mynegiant a rheolaeth emosiynol ac i annog cyfathrebu.
Y Gydnabyddiaeth
Am y Gwobr Haearn A' Design Award
Mae Dwarfs Cit Addysgol i Blant yn enillydd Gwobr Haearn A' Design Award, cydnabyddiaeth fawreddog a roddir i ddyluniadau da sydd yn bodloni'r gofynion proffesiynol a diwydiannol a ddisgwylir gan greadigaethau wedi'u dylunio'n dda. Mae enillwyr Haearn yn dangos medrusrwydd mawr, arbenigedd uchel, dealltwriaeth arbenigol a gallu creadigol eu crewyr. Disgwylir i Dwarfs Cit Addysgol i Blant fod yn greadigaeth uchel ei bri, a edmygir ac a anwylir, sydd yn ymarferol ac yn arloesol. Mae'r dyluniad buddugol hwn o Wobr Haearn A' Design Award yn integreiddio arferion gorau'r diwydiant ac mae ganddo nodweddion technegol cymwys wedi'u cysylltu â gwybodaeth ymarferol a dawn. Parchir Dwarfs Cit Addysgol i Blant am ei drylwyredd ac fe'i dyluniwyd i ddarparu gwelliannau ansawdd bywyd sydd yn helpu i wneud y byd yn lle gwell.
Y Tu Ôl i'r Dyluniad
Pecyn i'r Wasg
Credydau, aelodau tîm a manylion technegol a ddarparwyd gan y dylunydd.
- Priodweddau Unigryw
- There are two aspects that the ASD children are not good at, emotion and communication, the product aims to improve the children's social lives by training these two aspects.
The product targets 6 - 12 years old ASD children who are educated in ordinary schools. It involves a playing process with a social worker to educate the children about emotion expression and emotion control. In the process, visual, tactile and auditory sensation of the children will be triggered, so that the children will have more and deeper communication with the social worker instead of only verbal communication, eventually their social skills will be improved. - Dimensiynau a Phecynnu
- Emoboard: Width 400mm x Depth 400mm x Height 283mm
Each Emobject: About Width 70mm x Depth 70mm x Height 70mm - Tagiau
- autism, education, sensation, communication
- Technoleg Cynhyrchu
- In the design, RFID technology is added to complete the auditory stimulation. Also, digital programming of Arduino and Pure Data are also involved.
- Her Dylunio
- The most challenging issue in the project would be the technology part.
RFID technology and digital programming were definitely difficult for a product designer. Therefore, a former IT tutor in Hong Kong Polytechnic University was invited to help with these parts. - Ymchwil
- A first hand research was conducted in 2018, included observation on some ASD children and an interview with a social worker who was working on some projects about ASD children. The research was to know about what kind of difficulties or issues that the ASD children and social worker face in their usual lives.
A first hand survey was conducted in 2019 in order to collect people's impression on different emotions for the design development. The participants were required to draw the colours and anything that could recall their different emotional memories. 30 people participated in the survey, included adults, children and ASD children. - Ysbrydoliaeth
- Under Integrated Education in Hong Kong, some ASD students were being labelled because of their different behaviours, many of them just do not know how to express their feelings and emotions properly. Therefore, this became the starting point of the project.
In the design, different sensations were involved because I took tactile therapy as a reference. It inspired me to arrange stimulation of different sensations so that ASD children will be triggered to have more and deeper communication since some of them are not good at verbal communication. - Hyd y Prosiect
- The project is a Product Design student final year project finished in Hong Kong Polytechnic University. The project started in September 2018 in Hong Kong and finished in May 2019 also in Hong Kong, half of the duration was for research stage, half was for design stage. It was exhibited at the Design Annual Show 2019 in Hong Kong Polytechnic University.
- Llif Gweithrediad
- The gaming process is held by a social worker while an ASD child is the participant.
First, the child is required to pick up an Emobject that represents a negative emotion. He has to observe it by eyes, touch it by ears and put it on the Emoboard, the Emoboard will then produce a sound that represents that specific negative emotion. After the whole observation, the child will guess which negative emotion that the Emobject represents. He can check the answers with the answer cards.
After, the child is required to use the observation method mentioned above to guess another Emobject that represents a negative emotion, which can soothe the previous negative emotion. If his answer is correct, he can put the Emobject he chooses on the Emoboard, the sound of Emoboard will slowly change from the negative emotion to the positive one.
The gaming process is to educate ASD children about emotion expression and control. - Aelodau'r Tîm
- Main designer: Man Wai Wong
Co-designer: Chi Wing Lee
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