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Venous Materials Interaktivt Materiale af Hila Mor

Venous Materials Interaktivt Materiale af Hila Mor er en højt anset vinder af den meget prestigefyldte 2021 A' Design Award i Sølv i konkurrencekategorien Designkvalitet og Innovation.


SølvDesignkvalitet· 2021

Venous Materials Interaktivt Materiale

af Hila Mor

Klient: Tangible Media Group, MIT Media Lab

Vinder af A' Design Award i Sølv i kategorien Designkvalitet

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Farver

Designet

Om Venous Materials Interaktivt Materiale

Venous Materials er et interaktivt materiale, der fungerer som både sensor og display. Tynde væskekanaler formes inde i blødt silikone, og farvet blæk bevæger sig gennem kanalerne. Når en bruger bøjer materialet eller udøver tryk, ændres blækstrømmen og skaber synlige mønstre og farveskift. Materialet er blødt og selvforsynende, og brugerens bevægelse leverer energien. Et computerbaseret designværktøj gør det muligt at simulere geometrien og væskestrømmen før produktion. Produktionen involverer lasergravering og laboratorieprocesser.

Anerkendelsen

Om A' Design Award i Sølv

Venous Materials Interaktivt Materiale er vinder af A' Design Award i Sølv, en usædvanligt prestigefyldt anerkendelse, der tildeles designs i topklasse, som er pragtfulde og imponerende. Sølvvinderne er enormt geniale og overordentlig kreative værker, der illustrerer deres designeres fremragende ekspertise, talent og skarpsindighed. Venous Materials Interaktivt Materiale forventes at være et vidunderligt udstillingsværk, der er bemærkelsesværdigt professionelt og dybt innovativt. Dette design, der har vundet A' Design Award i Sølv, er en højst bemærkelsesværdig, beundret opfindelse, som gavner og flytter grænserne for kunst, videnskab, design og teknologi. Venous Materials Interaktivt Materiale er en skabelse, som mange misunder, og som vækker begær, bringer positive følelser og antænder forundring og undren.

Bag Designet

Pressemappe

Credits, teammedlemmer og tekniske detaljer leveret af designeren.

Unikke Egenskaber
Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
Dimensioner & Emballage
Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
Tags
Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
Produktionsteknologi
Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
Designudfordring
While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
Forskning
This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
Inspiration
This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
Projektvarighed
The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
Driftsflow
The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
Teammedlemmer
Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii
Billedkreditering
All Photo/video credit to Tangible Media Group, MIT Media Lab

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