La dizajno Learno Cifereca Lernoplatformo de Junru Xu, Jianing Wei and Yueqi Zhang estas tre estimata gajninto de la prestiĝa 2026 Fera A' Design Award en la Konkursa Kategorio Dezajno de Edukado, Instruhelpoj kaj Trejnada Enhavo.
FeroEdukado· 2026
Learno Cifereca Lernoplatformo
de Junru Xu, Jianing Wei and Yueqi Zhang
Kliento: Ruhaus Design
Gajninto de Fera A' Design Award en la Kategorio Edukado
Kontrolita Premiogajninto
Kontroli Premiostaton por #183378La Dezajno
Pri Learno Cifereca Lernoplatformo
Learno estas cifereca lernoplatformo desegnita por K12-edukado. Akademiaj fakoj aperas kiel esploreblaj mondoj ene de unuigita spaca sciomapo. Lernantoj elektas personigitan AI-kunulon kaj sekvas adaptajn lernvojaĝojn kun realtempa retrokuplado kaj lernorekomendoj. Progreso montriĝas per ludigitaj mejloŝtonoj, kaj mergaj virtualrealecaj scenaroj proponas gvidatajn ripozomomentojn kiam lernantoj sentas sin lacaj. La platformo funkcias sur tabulkomputiloj, labortablaj interfacoj kaj virtuala realeco, kaj subtenas kaj akademian progreson kaj emocian bonfarton.
La Agnosko
Pri la Fera A' Design Award
Learno Cifereca Lernoplatformo estas gajninto de la Fera A' Design Award, prestiĝa rekono donata al bonaj dezajnoj, kiuj plenumas la profesiajn kaj industriajn postulojn atendatajn de bone dezajnitaj kreaĵoj. La Feraj gajnintoj montras grandan lertecon, altan specialiĝon, spertan komprenon kaj kreivan kapablon de siaj kreintoj. Oni atendas, ke Learno Cifereca Lernoplatformo estu tre estimata, admirata kaj ŝatata kreaĵo, kiu estas praktika kaj nova. Ĉi tiu dezajno gajninta la Feran A' Design Award integras plej bonajn industriajn praktikojn kaj havas kompetentajn teknikajn karakterizojn ligitajn kun scipovo kaj talento. Learno Cifereca Lernoplatformo estas respektata pro sia zorgemo kaj estas dezajnita por provizi plibonigojn de la vivokvalito, kiuj helpas fari la mondon pli bona loko.
Malantaŭ la Dezajno
Gazetara Dosiero
Kreditoj, teamanoj kaj teknikaj detaloj provizitaj de la dezajnisto.
- Unikaj Ecoj
- Learno is an immersive AI-powered learning ecosystem for K12 education. It introduces a spatial knowledge realm universe where academic subjects become explorable worlds within a unified learning map. Personalized avatars, emotionally intelligent AI tutors, and adaptive study journeys transform conventional learning into an engaging and confidence-building experience that supports both academic progress and emotional well-being.
- Dimensioj kaj Pakado
- LEARNO is a digital learning platform designed for K12 environments. The system includes a multi-layered interface architecture composed of a spatial learning map, adaptive study dashboards, AI tutor interfaces, and gamified learning progression systems. The platform is designed for cross-device environments including tablets, desktop interfaces, and immersive VR learning scenarios. The interface visuals and interaction components were designed using scalable UI systems optimized for digital education environments.
- Etikedoj
- AI Learning Platform, Adaptive Learning Journey, Gamified Learning System, Spatial Knowledge Map, K12 Educational UX Design
- Produkta Teknologio
- LEARNO was developed through a human-centered design process integrating UX research, AI interaction design, and immersive world-building. The interface system was designed using digital product design workflows including user journey mapping, interaction prototyping, and gamified spatial information architecture. AI learning companions are conceptually supported by adaptive learning algorithms and emotion-aware conversational systems, while immersive VR scenarios provide guided emotional reset experiences within the learning environment.
- Dizajna Defio
- The primary challenge was designing a learning system that supports both academic progress and emotional wellbeing. Existing digital learning tools prioritize efficiency and performance metrics, often overlooking students’ motivation and psychological resilience. The project required integrating AI personalization, immersive world-building, and educational UX design into a coherent learning ecosystem while ensuring the experience remained intuitive, supportive, and engaging for a wide age range from K12.
- Esplorado
- This project is based on exploratory design research on student motivation and emotional wellbeing in K12 learning environments. The objective was to investigate how immersive environments and AI companions could support engagement and confidence. Methods included literature review, learning journey mapping, and speculative interaction prototyping. Insights revealed that spatial learning environments and emotionally responsive AI tutors could significantly increase intrinsic motivation and perceived learning support.
- Inspiro
- LEARNO was inspired by the hidden academic pressure faced by millions of K12 students worldwide. While many digital learning tools focus on performance and efficiency, motivation, confidence, and emotional wellbeing often remain overlooked. This project explores how design, AI, and immersive environments can reshape learning into a supportive journey, helping students feel guided, motivated, and emotionally understood while developing knowledge and long-term resilience.
- Projekta Daŭro
- The project started in October 2025 in the United States and was developed through iterative design research and prototyping throughout November and December. The concept and interface design were completed in early 2026 as part of an exploration into future AI assisted learning ecosystems for K12 education.
- Funkcia Fluo
- Students begin by selecting a personalized AI companion aligned with their learning style and personality. Through the Knowledge Realms map, learners navigate different subject worlds such as STEM, arts, and wellness. AI tutors guide students through adaptive study journeys, providing real-time feedback, learning recommendations, and emotional support. Progress is visualized through gamified milestones while immersive VR environments offer guided reset experiences when students feel overwhelmed or fatigued.
- Patentoj
- Copyrights belong to Team LEARNO of Ruhaus Design, 2026.
- Teamanoj
- Junru Xu
Jianing Wei
Yueqi Zhang
Tian Gao
Yino Li - Bildaj Kreditoj
- Key Visual: Team LEARNO, Knowledge Realms, 2025.
Showcase Image 1: Team LEARNO, User Flow & Interface, 2025.
Showcase Image 2: Team LEARNO, Visual Design Zoom-in, 2025.
Showcase Image 3: Team LEARNO, User Scenarios, 2025.
Showcase Image 4: Team LEARNO, Immersive Learning Interface in VR, 2025.
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