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Joyster App Primêre Funksje: Mobile Applikaasje troch Paula Barcante

Joyster App Primêre Funksje: Mobile Applikaasje troch Paula Barcante is in heech wurdearre winner fan de tige prestizjeuze 2020 A' Design Award yn Sulver yn de kompetysje-kategory Mobyle Technologyen, Applikaasjes en Software Ûntwerp.


SulverMobyl· 2020

Joyster App Primêre Funksje: Mobile Applikaasje

troch Paula Barcante

Klant: Joyster

A' Design Award yn Sulver Winner yn de kategory Mobyl

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It Untwerp

Oer Joyster App Primêre Funksje: Mobile Applikaasje

Boektekst: Joyster is in mobile applikaasje foar it folgjen fan mentale symptomen tegearre mei lichaamlik wolwêzen en deistige aktiviteiten. Elke ynfier duorret minder as tritich sekonden om ta te foegjen, dat deistige oantekeningen bliuwe ienfâldich. De applikaasje beskôget de sammele gegevens en lit sjen hokker aktiviteiten en itenswaren in posityf of negatyf effekt op it wolwêzen hawwe. Ynsjoggen jouwe trends en triggers yn in dúdlik formaat wer. Yllustraasjes fan minsken en libbensstyl komme troch de hiele ynterface hinne foar, en eltse dei wurdt der in nije yllustraasje op it dashboard toand. Joyster is ûntworpen foar iOS en Android.

De Erkenning

Oer de A' Design Award yn Sulver

Joyster App Primêre Funksje: Mobile Applikaasje is in winner fan de A' Design Award yn Sulver, in bûtengewoan prestisjeuze erkenning foar topûntwerpen dy't prachtich en yndrukwekkend binne. Sulverwinners binne tige briljante en ekstreem kreative wurken dy't de treflike ekspertize, it talint en de skerpsinnigens fan har ûntwerpers yllustrearje. Fan Joyster App Primêre Funksje: Mobile Applikaasje wurdt ferwachte dat it in prachtich foarbyldwurk is, opmerklik profesjoneel en djip ynnovatyf. Dit winnende ûntwerp fan de A' Design Award yn Sulver is in tige opfallende, bewûndere útfining dy't foardiel bringt en de grinzen fan keunst, wittenskip, ûntwerp en technology ferleget. Joyster App Primêre Funksje: Mobile Applikaasje is in skepping dêr't breed oerjûn wurdt, dy't winsken wekker makket, positive gefoelens bringt en ferwûnderjen en fernuvering opwekket.

Efter it Untwerp

Parsepakket

Credits, teamleden en technyske details levere troch de ûntwerper.

Unike Eigenskippen
Joyster is an app that allows users to understand their overall health by tracking their mental symptoms against their physical well-being and daily activities. Journaling every night or remembering what happened during the day can be time consuming, which is where Joyster comes in. The process of adding an entry takes less than thirty seconds. The app analyzes all data it has and outputs activities, foods, and personalized content that are making a positive or negative impact on one’s well-being.
Ofmjittingen & Ferpakking
Paula designed the entire end-to-end experience for iOS and Android. This included the information architecture, persona development, UX Research, UX design, visuals, illustrations, and design system.
Labels
UI Design, mobile app, Product Design, Health, Mental Health, UX Design, iOS, Android, Illustration
Produksjetechnology
Joyster began with the user. Paula completed two rounds of research, one interview based and a purely functional test. Additionally, therapists user tested the app to provide valuable feedback. For the design Paula used Sketch, InVision, and Procreate.
Untwerpútdaging
The main challenge was the ability to create an app like this that felt effortless for the user. Additionally, the ability add a scale for each symptom was a challenge as symptoms can be physical or mental.
Undersyk
Paula ran two types of research. The first one was eight user interviews. The purpose of this research was to understand the market and overall interest in Joyster. The script consisted of open ended questions focusing on how users currently keep track of their symptoms, feelings, what they do to understand themselves better, and their overall interest. The second research was a usability test. The purpose of this test was completely functional, to understand how easy or difficult it was to navigate through the app.
Ynspiraasje
One out of four people experience mental health in today’s society. Last year, Paula experienced ten days of panic attacks out of the blue. The mental symptoms were terrible and the physical symptoms were worse. She was frustrated by the fact that no one could tell her why this was happening or how she could prevent it. Paula started my own spreadsheet to track her physical body symptoms and mental symptoms against what she was doing, who she was seeing, and what she was eating to understand what helped and what did not. After twenty spreadsheets Paula decided to create Joyster.
Projektdoer
The project is still going. The project is currently taking place in Vancouver Island, Canada.
Operaasjestreamferrin
The app is extremely simple and leverages existing technological behavior seen in popular apps. It is attractive, clean, and delightful. The daily entires are a simple list of symptoms and activities that users can tap on to select and create their own. Every day of the week the user sees a new illustration on their dashboard to create delight and inspiration for adopting a healthy lifestyle. The insights are straightforward and effective in showing trends and triggers. Additionally, Joyster sends insights based on an individual's weekly improvements.
Teamleden
Paula Barcante
Ofbyldingskrediten
Image #1: Designer Paula Barcante, 2020
Optional Image #2: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #3: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #4: Designer/Illustrator/Creator Paula Barcante, 2020
Optional Image #5: Designer/Illustrator/Creator Paula Barcante, 2020

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Goed Untwerp Fertsjinnet Grutte Erkenning

De A' Design Award is in ynternasjonale, troch in sjuery beoardiele ûnderskieding foar goed ûntwerp. Doch mei oan de A' Design Award om de kâns te krijen meritokratyske erkenning te fertsjinjen, ferneamdheid, prestiizje en publisiteit te winnen foar jo wurk. Nominearje jo wurk foar de A' Design Award en kompetearje foar de begearde A' Design Prize.

Nominearje