Tha The Curious Gastronaut Feart Bunasach: Cluiche Cairtean le Nalisha Chouraria na bhuannaiche air leth urramach anns an fharpais chliùitich 2020 Duais Iarainn A' Design Award ann an Roinn Farpais Dealbhadh Dhèideagan, Gheamannan agus Thoraidhean Cur-seachad.
IarannDèideag· 2020
The Curious Gastronaut Feart Bunasach: Cluiche Cairtean
Neach-ceannach: Nalisha Chouraria
Buannaiche Duais Iarainn A' Design Award ann an Roinn Dèideag
Buannaiche Duais Dearbhaichte
Dearbhaich Inbhe na Duaise airson #104621An Dealbhadh
Mu dheidhinn The Curious Gastronaut Feart Bunasach: Cluiche Cairtean
Teacsa an Leabhair: Is cluiche cairtean é The Curious Gastronaut a thugann cuireadh do pháistí agus do theaghlaigh bia a iniúchadh trí chluichíocht. Ag leanúint leideanna ar chairtí maisithe, bailíonn imreoirí comhábhair, cumascann iad i dturgnaimh bheaga inite, tugann siad ainmneacha orthu agus scrúdaíonn iad lena gcúig chéadfaí. Rátáiltear agus taifeadtar oidis agus imoibrithe ansin. Is féidir an cluiche a imirt le bia fíor nó go hiomlán trí shamhlaíocht, i mód aonair, comhoibritheach nó iomaíoch. Ní ainmnítear miasa sonracha, mar sin cumann imreoirí ó bhonn aníos. Feileann an bosca beag compléiscneach do lámha beaga agus do thaisteal.
An Aithneachadh
Mu dheidhinn Duais Iarainn A' Design Award
Tha The Curious Gastronaut Feart Bunasach: Cluiche Cairtean air Duais Iarainn A' Design Award a bhuannachadh, aithneachadh urramach a bheirear do dhealbhaidhean math a choinnicheas ris na riatanasan proifeiseanta is gnìomhachais a thathar a' sùileachadh bho chruthachaidhean a chaidh an dealbhadh gu math. Tha buannaichean Iarainn a' nochdadh sgil mhòr, speisealachadh àrd, tuigse eòlaiche agus comas cruthachail an luchd-cruthachaidh. Thathar an dùil gum bi The Curious Gastronaut Feart Bunasach: Cluiche Cairtean na chruthachadh air a bheil mòran meas, ion-mholta agus gràdhach a tha practaigeach agus ùr-ghnàthach. Tha an dealbhadh seo a bhuannaich Duais Iarainn A' Design Award a' cur nan cleachdaidhean as fheàrr sa ghnìomhachas còmhla agus tha feartan teignigeach comasach aige ceangailte ri eòlas-dèanamh agus tàlant. Tha meas air The Curious Gastronaut Feart Bunasach: Cluiche Cairtean airson a dhùrachd agus chaidh a dhealbhadh gus leasachaidhean càileachd beatha a thoirt seachad a chuidicheas le bhith a' dèanamh an t-saoghail na àite nas fheàrr.
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- Feartan Sònraichte
- Explore the exciting world of food using the imagination, bite-size edible experiments & all 5 senses. Play with real food or without, the goal is to discover flavours, textures & combos that are out of this world! It inspires children & our inner child to be brave & curious, reinvents how families eat & encourages playful exploration beyond the game. Uniquely, it makes no mention of food items, & encourages players to reimagine food & experiment from ground up rather than from existing recipes
- Tomhasan & Pacadh
- Packaging (Box with a slip on lid): 120 x 170 x 50mm, 55x Ingredient Cards: 96mm, 4x Book of Curious Recipes (12 pages): 110 x 160mm, 1x Gameplay Handbook (12 pages): 110 x 160mm, 1x Gastronaut's Guide Card (double-sided): 85 x 120mm
- Tagaichean
- Children's Design, Play, Kids, Imagination, Creative, Game, Interactive, Food, Family, Education
- Teicneòlas Cinneasachaidh
- The game manifested into a physical card game perfect for collaborative play with potential for digitisation. It infuses play with dining in a natural way without becoming a distraction. It is portable and perfectly sized for little hands. The prompts are whimsical & humorous, the visuals - gender neutral & simplistic but not childish, with the intention to stimulate the imagination and trigger joy & curiosity. It's open-endedness allows for multi use, endless interpretations & high playability
- Dùbhlan Dealbhaidh
- The project required all-round skills in design, illustration, writing and knowledge in play, child culture, food education, etc which I was able to build and improve through research and playtesting. Inspiring ongoing exploration while also motivating busy adults to play were additional challenges, which I overcame by introducing features like unlocking and journey maps, and by simplifying the gameplay into short, simple sessions.
- Rannsachadh
- Using exploratory research, the objective was to foster healthy food relationships in children, through play. Methodologies include surveys & secondary source research. Data collected informed research tools, namely participatory experiments (observed workshops & self-reported trials). The results indicate that gamifying food is beneficial. Insight into the transformative nature of play suggests that it warrants further research. The effect overall is a whimsical food-exploration game
- Brosnachadh
- Kids can be suspicious of new food & often categorize it as 'yuck' even before trying it. Many foods remain unexplored & mealtimes are reduced to mundane chores. Kids use curiosity & play to explore the world so why not use it to explore the food world? The game is a culmination of my passion for food & specialisation in Children's Design. By bringing the benefits of play to the table, I wanted to inspire kids to be curious & take the first bite to possibly be rewarded with a surprising discovery
- Faid a' Phròiseict
- The project started in January 2015 in Gothenburg, Sweden and finished in January 2020 in Gold Coast, Australia. It was exhibited at HDK Academy for Design & Art in 2015 and was awarded best thesis project
- Sruth Obrachaidh
- Following the prompts on beautifully illustrated cards, players use their imagination to gather ingredients, creatively combine them to create weird & wonderful bite-size edible experiments, name them & explore them together using all five senses. Finally, they rate and record their recipes & experiences. One can play with real food or imaginatively, with or without cooking and choose from solo, collaborative & competitive modes, to discover the exciting edible world on their own terms
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