Tha Playlog Aplacaid Logadh Gheamannan le Cansu Ozdemir na bhuannaiche air leth urramach anns an fharpais chliùitich 2026 Duais Iarainn A' Design Award ann an Roinn Farpais Dealbhadh Theicneòlasan, Aplacaidean agus Bathar-bog Fòn-làimhe.
IarannFòn-làimhe· 2026
Playlog Aplacaid Logadh Gheamannan
Neach-ceannach: Cansu Ozdemir
Buannaiche Duais Iarainn A' Design Award ann an Roinn Fòn-làimhe
Buannaiche Duais Dearbhaichte
Dearbhaich Inbhe na Duaise airson #179522An Dealbhadh
Mu dheidhinn Playlog Aplacaid Logadh Gheamannan
'S e aplacaid mhobile a th' ann am Playlog airson logadh agus lorg gheamannan bhidio thar diofar ùrlaran. Bidh an aplacaid a' cruinneachadh sheiseanan cluiche sgapte ann an aon tasglann phearsanta. Bidh siostam Archetype Gamer sùbailte ag atharrachadh na h-eadar-aghaidh a rèir an stoidhle cluiche a thaghas an cluicheadair. Bidh luchd-cleachdaidh a' logadh gheamannan, a' cur rangachaidhean ris agus a' sgrìobhadh notaichean pearsanta gus eachdraidh gèamadh a thogail. Tha dìon spoiler togte a-steach a' toirt taic do cho-roinneadh sòisealta sàbhailte. Tha an eadar-aghaidh a' leantainn griod 8px le co-phàirtean modularach agus a' tabhann mhodhan soilleir is dorcha. 'S e an t-amas cruth maireannach a thoirt do chuimhneachain gheamannan.
An Aithneachadh
Mu dheidhinn Duais Iarainn A' Design Award
Tha Playlog Aplacaid Logadh Gheamannan air Duais Iarainn A' Design Award a bhuannachadh, aithneachadh urramach a bheirear do dhealbhaidhean math a choinnicheas ris na riatanasan proifeiseanta is gnìomhachais a thathar a' sùileachadh bho chruthachaidhean a chaidh an dealbhadh gu math. Tha buannaichean Iarainn a' nochdadh sgil mhòr, speisealachadh àrd, tuigse eòlaiche agus comas cruthachail an luchd-cruthachaidh. Thathar an dùil gum bi Playlog Aplacaid Logadh Gheamannan na chruthachadh air a bheil mòran meas, ion-mholta agus gràdhach a tha practaigeach agus ùr-ghnàthach. Tha an dealbhadh seo a bhuannaich Duais Iarainn A' Design Award a' cur nan cleachdaidhean as fheàrr sa ghnìomhachas còmhla agus tha feartan teignigeach comasach aige ceangailte ri eòlas-dèanamh agus tàlant. Tha meas air Playlog Aplacaid Logadh Gheamannan airson a dhùrachd agus chaidh a dhealbhadh gus leasachaidhean càileachd beatha a thoirt seachad a chuidicheas le bhith a' dèanamh an t-saoghail na àite nas fheàrr.
Air Cùl an Dealbhaidh
Pasgan Naidheachd
Creideasan, buill sgioba agus fiosrachadh teicnigeach a chuir an dealbhaiche ri chèile.
- Feartan Sònraichte
- Playlog is a cross platform game logging and discovery platform that unifies fragmented gaming experiences into a single personal archive. Its adaptive Gamer Archetype system personalizes the interface according to player behavior, while built in spoiler protection enables safe social interaction. By combining structured game tracking with a refined journal like aesthetic, Playlog redefines how players document, reflect on, and share their gaming journeys beyond platform boundaries.
- Tomhasan & Pacadh
- Playlog is designed as a mobile first digital application optimized for iOS and Android platforms. The interface follows a responsive layout system based on an 8px grid, supporting common screen sizes from 360×780 px to 430×932 px. UI components are built within a scalable design system supporting both dark and light modes. The prototype was developed at high fidelity resolution using vector based assets to ensure pixel perfect rendering across devices. The interaction model supports touch first navigation, accessibility contrast standards, and performance friendly motion guidelines.
- Tagaichean
- Gaming Diary, Game Logging, User Experience, Interface Design, Adaptive UI, Social Platform, Visual Archive, Mobile Application, Persona Driven Design, User Centric
- Teicneòlas Cinneasachaidh
- Playlog was developed through a user centered design methodology combining qualitative research, persona mapping, and high fidelity prototyping. The interface is built on a strict 8px grid system with modular UI components to ensure consistency across light and dark modes. Interaction flows were validated through iterative usability testing, while visual decisions were guided by WCAG accessibility standards and contrast ratios. The system emphasizes adaptability and emotional usability.
- Dùbhlan Dealbhaidh
- The primary challenge was balancing a high density of gaming data with a stylized aesthetic without compromising readability. Internally, the project had to bridge the emotional gap between traditional journaling and modern digital habits. Externally, ensuring accessibility across various screen sizes while maintaining high contrast for low light environments was a technical hurdle. This was overcome by implementing a strict 8px grid and a dual typography system for clarity
- Rannsachadh
- This project is based on qualitative research using interviews and surveys. The objective was to understand how players connect with their gaming experiences and to identify gaps in logging. Methodology included persona mapping and journey analysis. Participants were multi platform gamers aged 18-35. Results revealed a demand for a unified space where emotional value matters more than data. These insights led to an adaptive interface that transforms gameplay into a digital memory.
- Brosnachadh
- Playlog was inspired by the transient nature of gaming memories. While players invest significant time in virtual worlds, these emotional journeys often lack a permanent record. Research into player psychology and user interviews revealed a strong need for a unified space where individuals can reflect on their gaming experiences across platforms. The design was motivated by the desire to transform fragmented playtime into a meaningful, curated archive by merging the structured ritual of trad
- Faid a' Phròiseict
- The Playlog project started in Eskisehir, Turkey in August 2025 and was completed in Izmir, Turkey in December 2025.
- Sruth Obrachaidh
- Users begin by selecting a persona that reflects their play style, instantly shaping the app atmosphere. The core flow involves logging games, adding ratings or personal notes, and building a gaming history. The interface relies on clear visual hierarchy and intuitive gestures to make interaction feel natural. By combining personal reflection with protected social sharing, Playlog transforms fragmented play sessions into a curated, lifelong archive of digital experiences.
- Buill na Sgioba
- Cansu Ozdemir
- Creideasan Dhealbhan
- Image #1: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #2: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #3: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #4: Designer Cansu Ozdemir, Playlog Interface, 2025. Image #5: Designer Cansu Ozdemir, Playlog Interface, 2025.
Pàighte
Rannsaich Nas Fhaide na Designers.org
Lorg toraidhean, seirbheisean agus cothroman bho na com-pàirtichean sanasachd againn.
Barrachd ri Rannsachadh
Dealbhaidhean Co-cheangailte
Rannsaich barrachd dhealbhaidhean a choisinn duaisean bhon aon roinn-seòrsa, air an taghadh a rèir fiùghalachd.