Dizajn Yummy Igračka za igranje uloga u restoranu čiji je autor Hang Li iznimno je cijenjeni dobitnik prestižne nagrade 2023 Srebrna nagrada A' Design Award u natjecateljskoj kategoriji Dizajn Igračaka, Igara i Hobi Proizvoda.
SrebroIgračka· 2023
Yummy Igračka za igranje uloga u restoranu
autor/ica Hang Li
Klijent: Zhejiang University
Dobitnik nagrade Srebrna nagrada A' Design Award u kategoriji Igračka
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Provjerite status nagrade za #144007Dizajn
O dizajnu Yummy Igračka za igranje uloga u restoranu
Yummy je drveni set igračaka koji djeci pruža iskustvo simulacije restorana kroz igru. Set sadrži teppanyaki ploču, blagajnu, drvene sastojke i drvene jelovnike. Dvoje ili više djece može se igrati zajedno, preuzimajući uloge gosta i kuhara. Kuhar odabire sastojke prema jelovniku, a obojena svjetla pokazuju je li kuhanje u tijeku, dovršeno ili je hrana prekuhana. Gost zatim daje ocjenu i plaća. Slijed igre uči kako restoran funkcionira te potiče praktične, kognitivne i socijalne vještine.
Priznanje
O nagradi Srebrna nagrada A' Design Award
Yummy Igračka za igranje uloga u restoranu je pobjednik Srebrne nagrade A' Design Award, izuzetno prestižnog priznanja koje se dodjeljuje vrhunskim, veličanstvenim i dojmljivim dizajnima. Srebrni pobjednici iznimno su briljantna i vrlo kreativna djela koja ilustriraju izuzetnu stručnost, talent i oštroumnost svojih dizajnera. Očekuje se da Yummy Igračka za igranje uloga u restoranu bude divno, reprezentativno djelo koje je izuzetno profesionalno i duboko inovativno. Ovaj dizajn koji je osvojio Srebrnu nagradu A' Design Award vrlo je zapažen, nadaleko cijenjen izum koji koristi i pomiče granice umjetnosti, znanosti, dizajna i tehnologije. Yummy Igračka za igranje uloga u restoranu je kreacija kojoj se mnogi dive i zavide, koja budi želje, donosi pozitivne osjećaje i raspiruje čuđenje i divljenje.
Iza dizajna
Komplet za medije
Zasluge, članovi tima i tehnički detalji koje je dostavio dizajner.
- Jedinstvena svojstva
- Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills. - Dimenzije i pakiranje
- 540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children. - Oznake
- Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
- Proizvodna tehnologija
- The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus". - Dizajnerski izazov
- We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
- Istraživanje
- This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children. - Inspiracija
- Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children. - Trajanje projekta
- The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
- Tijek rada
- The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.
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