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Startracks Edukativna društvena igra – dizajner Zhejiang University

Dizajn Startracks Edukativna društvena igra čiji je autor Zhejiang University iznimno je cijenjeni dobitnik prestižne nagrade 2023 Srebrna nagrada A' Design Award u natjecateljskoj kategoriji Dizajn Igračaka, Igara i Hobi Proizvoda.


SrebroIgračka· 2023

Startracks Edukativna društvena igra

autor/ica Zhejiang University

Klijent: Zhejiang University

Dobitnik nagrade Srebrna nagrada A' Design Award u kategoriji Igračka

72,774

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Provjerite status nagrade za #149433

Boje

Dizajn

O dizajnu Startracks Edukativna društvena igra

Startracks je edukativna društvena igra o međuzvjezdanom istraživanju, osmišljena za djecu. Igra kroz igru podučava osnove astronomije i fizike. Rubidijevi magneti postavljeni ispod ploče simuliraju gravitacijsko privlačenje planeta, pa mali željezni svemirski brod biva privučen prema planetu kada sleti. Igrači skupljaju kartice s rekvizitima koje sadrže astronomske činjenice i odgovarajuće igraće vještine. Natječu se dva tima, a pobjeđuje tim koji prvi ostvari svoj cilj. Ploča je izrađena od sintetičkog drva i ima promjer od 500 milimetara.

Priznanje

O nagradi Srebrna nagrada A' Design Award

Startracks Edukativna društvena igra je pobjednik Srebrne nagrade A' Design Award, izuzetno prestižnog priznanja koje se dodjeljuje vrhunskim, veličanstvenim i dojmljivim dizajnima. Srebrni pobjednici iznimno su briljantna i vrlo kreativna djela koja ilustriraju izuzetnu stručnost, talent i oštroumnost svojih dizajnera. Očekuje se da Startracks Edukativna društvena igra bude divno, reprezentativno djelo koje je izuzetno profesionalno i duboko inovativno. Ovaj dizajn koji je osvojio Srebrnu nagradu A' Design Award vrlo je zapažen, nadaleko cijenjen izum koji koristi i pomiče granice umjetnosti, znanosti, dizajna i tehnologije. Startracks Edukativna društvena igra je kreacija kojoj se mnogi dive i zavide, koja budi želje, donosi pozitivne osjećaje i raspiruje čuđenje i divljenje.

Iza dizajna

Komplet za medije

Zasluge, članovi tima i tehnički detalji koje je dostavio dizajner.

Jedinstvena svojstva
This is a board-based matchmaking board game with STEAM properties based on the story of interstellar exploration. The main aim is to educate children in the science of astronomy. The board uses rubidium magnets to mimic the gravitational pull of the planets and the game content is supported by basic knowledge of astronomy. Through the exploration of the planets, children can enlighten their knowledge of astronomy, physics and chemistry.
Dimenzije i pakiranje
Board: the diameter is 500mm and the thickness is 20mm
Rubidium magnets: the diameter is 25mm and 20mm
Prop card: the lenth is 80mm and the width is 60mm
Oznake
Children's educational toys, Astronomy education, Cosmic exploration, Magnetic games, Physics
Proizvodna tehnologija
The launch and landing of the ship is done by the magnetic attraction of the rubidium magnets at the bottom of the board, thus achieving the sensory effect of the planet's gravity. The planetary resources are presented as prop cards with different planetary knowledge content and the corresponding formed functions.
Board material: synthetic wood, rubidium magnets
Board production process: cutting, drilling and grinding on drill presses, board gluing
Prop materials: wood, plastic, iron
Prop production process: hand cutting, 3D printing
Prop card material: coated paper
Prop card production process: colour printing
Dizajnerski izazov
How do we make interstellar exploration more intuitive? We made clever use of magnetic fields for analogies to the gravitational magnetic fields of planets, and the game mechanics are two-player versus two-player, with most of the other time spent on two-player versus two-player game mechanics designed to ensure a balanced game.
Istraživanje
Type of study: STEAM educational games suitable for the developmental characteristics of children aged 7 to 12 years
Objective: To develop interest in learning astronomy and physics for children aged 7 to 12 years.
Methods: Child development psychology, game design, human-computer analysis, CMF analysis
Data collection: Play preferences of 7 to 12 year olds
Use of research tools: Rhinoceros 3D, KeyShot, Adobe Illustrator, Adobe PhotoShop
Inspiracija
STEAM education for children is gaining more and more attention. In the field of science education, the knowledge of the science section of products involving the knowledge of cosmic astronomy is weak and of a single type, which does not allow for systematic science education on astronomy knowledge. At present, there are fewer products in the market that involve knowledge of the cosmic planets and planetary resources, and all of them have weak playability and complicated technology.
Trajanje projekta
The project starts in March 2022 and is due to be completed in June 2022 in Zhejiang, China.
Tijek rada
A team lands by launching a spaceship (iron blob) which is attracted by the gravitational pull of the planet (rubidium magnet magnet). Upon landing on a planet, they receive a prop card for that planet, which is marked with different astronomical and physical knowledge and the corresponding game skills. The game is played on both sides by activating the skills on the cards, and the first one to achieve their goal wins the game.
Članovi tima
Leijing Zhou
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng
Minghong Xu
Yunnong Chen
Zasluge za fotografije
Rui Lei
Yi Chen
Zhengtong Wu
Shaogeng Zeng

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