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Zero Bully Campus Jwèt Aprantisaj pa Yi-Cheng Chiang

Dizayn Zero Bully Campus Jwèt Aprantisaj pa Yi-Cheng Chiang se yon gayan ki gen anpil estim nan konpetisyon trè prestijye 2021 A' Design Award Fè nan Kategori Konpetisyon Edikasyon.


FèEdikasyon· 2021

Zero Bully Campus Jwèt Aprantisaj

pa Yi-Cheng Chiang

Kliyan: Xiamen University

Gayan A' Design Award Fè nan Kategori Edikasyon

18,685

Koulè

Konsepsyon an

Konsènan Zero Bully Campus Jwèt Aprantisaj

Zero Bully Campus se yon jwèt aprantisaj ki kreye pou ede elèv anpeche epi reponn a zak entimidasyon nan lekòl. Jwèt la transfòme yon anviwònman lekòl an yon espas dijital kote jwè yo remake evènman entimidasyon epi chwazi kijan pou yo ofri èd. Jwè yo aprann tou kolabore ak lòt moun pou anpeche kalite evènman sa yo. Sèn sitiyasyonèl imèsif ak ka simile yo sipòte pratik estrateji pou fè fas ak sitiyasyon yo yon fason ki an sekirite epi pozitif. Jwèt aprantisaj sa a te bati ak Unity epi li fonksyone sou aparèy Windows, macOS, iOS ak Android.

Rekonesans lan

Konsènan A' Design Award Fè

Zero Bully Campus Jwèt Aprantisaj se yon ganyan A' Design Award Fè, yon rekonesans ki gen prestij yo bay bon design ki satisfè egzijans pwofesyonèl ak endistriyèl yo atann de kreyasyon ki byen fèt. Ganyan Fè yo montre gwo konpetans, espesyalizasyon wo, konpreyansyon ekspè ak kapasite kreyatif kreyatè yo. Yo atann Zero Bully Campus Jwèt Aprantisaj pou se yon kreyasyon anpil moun estime, admire e renmen ki pratik e inovatè. Design sa a ki ganyen A' Design Award Fè entegre pi bon pratik sektè a e li gen karakteristik teknik konpetan ki lye ak konnesans pratik ak talan. Yo respekte Zero Bully Campus Jwèt Aprantisaj pou jèntan li e li fèt pou bay amelyorasyon kalite lavi ki ede fè mond lan vin yon pi bon kote.

Dèyè Konsepsyon an

Dosye Laprès

Kredi, manm ekip ak detay teknik konseptè a bay.

Pwopriyete Inik
In order to strengthen the abilities of distinguish and resilience from bully events among students, virtual simulation teaching project deduction and immersive situational teaching have been developed. Most bystanders who have witnessed bullying incidents, victims and their friends who have been harmed, and a part of people who have bullied others, can be improved health literacy, safely and positively coping strategies, and reserve related psychological reconstruction emergency response capabilities in the course to facilitate bullying prevention and post-trauma psychological recovery.
Dimansyon & Anbalaj
Width: 1920 pixels x Height: 1080 pixels
Etikèt
Zero bullying, Immersive Game, Learning Game, Bystanders
Teknoloji Pwodiksyon
HARDWARE: Windows PC, macOS, iOS and Android Devices. Game: Unity, Photoshop and Illustrator.
Defi Dizayn
The most significant challenge was coming out with an idea that matches the original hardware equipments on such devices as Windows, macOS, Android and iOS. Another challenge is to express our perspectives via methods of visual communication and digital technology. However, the design team made it eventually and all the efforts worth.
Rechèch
In order to realize the effectiveness of our creative game, we randomly selected a whole class to be the intervention group and another class to be the control group at school. A pre-test questionnaire (before the course) was carried out in two group, followed by two weeks training and bullying prevention game-based learning by conducting flipped classroom for the intervention group. The education project was run by a single dedicated instructor to avoid any variability in project effects between different instructors. The short-term and long-term effects of the “Zero-bully Campus” project was assessed by two post-intervention assessments in both the intervention and control groups. Besides, the control group in our study was offered the same intervention course after the completion of the one-month post-test questionnaire assessment, because of the ethical issues of intervention studies,
Enspirasyon
Bullying has been regarded as a public health issue worthy of attention by most countries around the world. The main goal of this project is to design an immersive game for game-based teaching to prevent school bullying by sustained practicing correct ways while encountering bully events.
Dire Pwojè
This project was created in Taiwan from January to August, 2020. Now, it has been located in Xiamen University in Xiamen, China since September, 2020.
Fliks Operasyon
This learning game transforms environment of campus into a digital space that allows students to learn and choose how to provide assistances while they are finding or seeing bullying events. Also, students will learn how to cooperate with other players in the game to prevent the bullying events.
Patant
Copyright©2020 Xiamen University. All rights reserved.
Manm Ekip
YI-CHEN CHIANG
CHIA-LIANG LIN
CHUN-YANG LEE
CHENG-WEN HSIAO
HOU-AN SU
XIN-LAN CAI
XIAN LI
MEI-JIE CHU
SHIH-HAN CHEN
CHENG-WU HU
Kredi Imaj
Art Director: CHIA-LIANG LIN
Creative Director: YI-CHEN CHIANG
Project Manager: CHUN-YANG LEE
Technical Director: XIN-LAN CAI
Senior Designer: CHENG-WEN HSIAO
Illustrator: CHENG-WEN HSIAO
Illustrator: HOU-AN SU
Assistant Designer: XIAN LI
Research Assistant: MEI-JIE CHU
Research Assistant: SHIH-HAN CHEN
Service Coordinator: CHENG-WU HU

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