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Recall Of The Universe Yfirgnæfandi sýning eftir Tammy Ho - Shanghai KNN

Hönnunarverkið Recall Of The Universe Yfirgnæfandi sýning eftir Tammy Ho - Shanghai KNN er hávirt verðlaunaverk sem hlaut hin virtu 2024 A' Design Award í gulli verðlaun í keppnisflokknum Viðburða- og atburðahönnun.


GullViðburður· 2024

Recall Of The Universe Yfirgnæfandi sýning

eftir Tammy Ho - Shanghai KNN

Viðskiptavinur: Shanghai KNN Cultural Media Co., Ltd

Handhafi A' Design Award í gulli í flokknum Viðburður

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Hönnunin

Um Recall Of The Universe Yfirgnæfandi sýning

Yfirgnæfandi sýning alheims, að beiðni viðskiptavinarins Bilibili, var sköpuð í hinni frægu stóru verslunarmiðstöð Xi'an Gpark. Öfug háhengd speglun kristalborgar var sýnd á óreglulegum LED-skjáum sem skapaði athyglisvekkjandi geimhraðall. Upprunalega Vatnstjaldstorginu var umbreytt í risastóra geimlyftu. Þar voru einnig hið stórkostlega Plánetuhliðið og Siðmenningarhliðið. Fartækjaleiðsögukerfi, gagnvirk vörpun, gervigreind, AR, neonljós o.fl. voru notuð til að skapa yfirgnæfandi upplifun fyrir gesti.

Viðurkenningin

Um A' Design Award í gulli

Recall Of The Universe Yfirgnæfandi sýning vann A' Design Award í gulli, óendanlega virta viðurkenningu sem veitt er fyrsta flokks, dásamlegum og framúrskarandi hönnunarverkum. Sigurvegarar í gulli eru afar nýstárleg, framsýn og töfrandi glæsileg sköpunarverk sem endurspegla snilld, visku og hæfni hönnuða sinna. Þess er vænst að Recall Of The Universe Yfirgnæfandi sýning sé mjög lofuð, brautryðjandi og stórfengleg uppfinning sem skilar fordæmislausu virði. Þetta hönnunarverk sem vann A' Design Award í gulli er stórbrotið, virt verkefni sem gagnast mörkum listar, vísinda, hönnunar og tækni mjög vel og færir þau fram á við. Recall Of The Universe Yfirgnæfandi sýning skapar sterkar þráartilfinningar, vekur ástríðu, hvetur til sköpunar og heillar okkur.

Á bak við hönnunina

Fjölmiðlapakki

Heimildir, hópmeðlimir og tæknilegar upplýsingar frá hönnuðinum.

Einstakar eiginleikar
Within the limited space of the shopping center, the immersive exhibition of the universe space was created based on the existing facilities. An eye-catching space accelerator was created by using irregular LED screens to form a high-hanging crystal meteorite pile. The original Water Curtain Square has been transformed into a giant space elevator. There were also amazing Planetary Gate and Civilization Gate.
A mobile navigation system, interactive projection, artificial intelligence, AR, and neon light, etc., were used to create immersive experience to visitors.
This exhibition’s main color was starry sky purple, lava red, aurora green, metallic silver.
Merki
Sense of technology and trend, Connect with storylines, Interactive games, Virtual space world, Scientific and technological means
Hönnunaráskorun
1. Design cool and stunning scenes within the limited established shopping mall space
2. Provide exhibitors with a strong sense of participation and experience
3. Design of multiple storylines and multiple endings
4. Try to use high-tech means as much as possible to increase the sense of technology and future
5. With limited budget and very little time
Rannsóknir
The exhibition caused a sensation not only in the industry, not only in one city, but also throughout the country.
The physical space and the science fiction space are intertwined, presenting the mysteries of the depths of the universe in front of our eyes.
In the past two years, China's immersive industry has experienced development from scratch. Trendy technology is used to show sci-fi masterpieces, immersive exhibition is used to empower shopping malls, so that China's immersive future has an unpredictable imagination.
Innblástur
The three-body animation is a very famous and very influential sci-fi animation in China. We received an invitation from our client to design an experiential exhibition in a large commercial plaza using the three-body animation as a prototype. The design requirement is that the entire exhibition takes space as the story background, has a storyline, has interactive games, and is full of science and technology and futuristic.
Lengd verkefnis
The project started in January 2023 in China and finished in March 2023, and will be exhibited at other times.
Verkflæði
Players enter the exhibition and select a character in their mobile app. Different characters have different stories and tasks. Different areas in the exhibition have different storylines and interactive games, corresponding to different modules in the mobile app. Players complete the game and tasks of their character and earn corresponding points, which can be used for lucky draws. Everyone experiences different game processes and sees different story endings. The ending of the story is presented to the player through AR technology.
Liðsmenn
Tammy Ho
Lumos Miao
Myndheimildir
Shanghai KNN Cultural Media Co., Ltd

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