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Changes Cycles and Shapes Stafræn list eftir Yuko Suzuki

Hönnunarverkið Changes Cycles and Shapes Stafræn list eftir Yuko Suzuki er hávirt verðlaunaverk sem hlaut hin virtu 2025 A' Design Award í gulli verðlaun í keppnisflokknum Myndandi, reikniritslega, stikuð og gervigreindarstuðla hönnun.


GullMyndandi· 2025

Changes Cycles and Shapes Stafræn list

eftir Yuko Suzuki

Viðskiptavinur: Feral File

Handhafi A' Design Award í gulli í flokknum Myndandi

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Hönnunin

Um Changes Cycles and Shapes Stafræn list

Þetta verk kannar spurninguna, hvað er málverk, með því að tjá hringrás sjónrænna tjáninga. Innblásið af umbreytingum í málverkum Mondrian er það byggt á þáttagreiningu málverks, þar sem form færist á milli hins myndræna og hins óhlutbundna og á milli hávaða og línuleika - hugmynd sem er beitt á lit. Verkið kallar fram breytilegt ástand stafrænnar efniskenningar og leggur áherslu á að formgerðir í umbreytingum séu kjarninn. Með því að fella inn áferðir prentaðar með baren endurspeglar það auðkenni listamannsins sem grafíkhöfundar í stafrænni mynd.

Viðurkenningin

Um A' Design Award í gulli

Changes Cycles and Shapes Stafræn list vann A' Design Award í gulli, óendanlega virta viðurkenningu sem veitt er fyrsta flokks, dásamlegum og framúrskarandi hönnunarverkum. Sigurvegarar í gulli eru afar nýstárleg, framsýn og töfrandi glæsileg sköpunarverk sem endurspegla snilld, visku og hæfni hönnuða sinna. Þess er vænst að Changes Cycles and Shapes Stafræn list sé mjög lofuð, brautryðjandi og stórfengleg uppfinning sem skilar fordæmislausu virði. Þetta hönnunarverk sem vann A' Design Award í gulli er stórbrotið, virt verkefni sem gagnast mörkum listar, vísinda, hönnunar og tækni mjög vel og færir þau fram á við. Changes Cycles and Shapes Stafræn list skapar sterkar þráartilfinningar, vekur ástríðu, hvetur til sköpunar og heillar okkur.

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Fjölmiðlapakki

Heimildir, hópmeðlimir og tæknilegar upplýsingar frá hönnuðinum.

Einstakar eiginleikar
Based on the question, What is painting?, this work expresses the circulation of multiple visual expressions, evoking the shifting state of digital materiality, oscillating between the concrete and the abstract. In it, it also expresses the idea that forms in between changes are the essence, and we live in a moment in change.
Furthermore, by incorporating textures printed with a baren, the artist's identity as a printmaker is incorporated in a digital form.
Stærðir og umbúðir
1920×1080 px / 3840×2160 px, 25 seconds, 65 works
Merki
Generative Art, Coding
Framleiðslutækni
This work was created entirely in a programming language called Processing.
It is made up of animations that change from one shape to the next.
Hönnunaráskorun
The theme of the exhibition was the inheritance of the experimental aesthetics of Hiroshi Kawano, a pioneer of Japanese computer art, so I researched Hiroshi Kawano and the history of past computer art.
I had repeated conversations with this great artist of the past to find out how to connect Kawano's work with my own experiments, and it took me a long time to dig deep into my theme and digest it.
Rannsóknir
This design study aims to explore how print textures can be incorporated into paintings. The researcher delved into the historical background of Hiroshi Kawano and Mondrian to explore how their style and techniques can be reflected in his own work. In terms of methodology, he took an experimental approach and researched the archives of past painters to evolve the expression of his work by combining different materials and textures.
As a result, the work is a reflection of the history of painting, and the influences of Hiroshi Kawano and Mondrian are beautifully integrated. This study proposed a new way of expression that goes beyond the boundaries of print and painting, and offered a new perspective on contemporary art. In terms of business, it made us reconsider the commercial value of art and its potential as design, and in terms of society, it allowed us to delve deeper into the historical and cultural meaning of art.
Innblástur
In painting, shape has an axis of figurative - abstract and an axis of noise - linear, while color also has an axis of noise - linear. Based on the component diagram of painting constructed from this idea, I developed a means of cycling through multiple visual idioms at once, with the work expressing the cycle itself. This work was also inspired by the transitions in Mondrian's paintings.
Lengd verkefnis
This work was exhibited at Patterns of Flow held at NEORT++ in Tokyo from September 24th to October 6th, 2024.
This exhibition was a collaboration with Right Click Save and Massage Magazine, and the works were sold on Feral File, an NFT platform.
Verkflæði
In this animation, objects transform over time, oscillating between figurative and abstract, noise and linear. Designed to create a continuous flow of visual changes, the animation's timing and speed are adjusted to create a visually pleasing rhythm. By silently observing these changes, viewers can relate to their own lives and experiences, evoking deep empathy and emotional responses.
Myndheimildir
Image #3: NEORT++, Changes, Cycles, and Shapes in Between, 2024.

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