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Yummy Dolanan Muter Peran Restoran dening Hang Li

Karya Yummy Dolanan Muter Peran Restoran dening Hang Li minangka pemenang sing diajeni banget saka A' Design Award Perak 2023 sing bergengsi ing Kategori Kompetisi Desain Dolanan, Permainan lan Produk Hobi.


PerakDolanan· 2023

Yummy Dolanan Muter Peran Restoran

dening Hang Li

Klien: Zhejiang University

Pemenang A' Design Award Perak ing Kategori Dolanan

78,632

Pemenang Penghargaan Terverifikasi

Verifikasi Status Penghargaan kanggo #144007

Warna

Desaine

Babagan Yummy Dolanan Muter Peran Restoran

Yummy yaiku set dolanan kayu sing nawakake pengalaman dolanan simulasi restoran kanggo bocah-bocah. Set iki isine piring teppanyaki, mesin kasir, bahan-bahan kayu lan menu kayu. Bocah loro utawa luwih bisa dolanan bebarengan, kanthi njupuk peran dadi pelanggan lan koki. Koki milih bahan-bahan miturut menu, lan lampu warna-warni nuduhake apa masakan lagi diproses, wis rampung utawa kegosongen. Sabanjure pelanggan menehi penilaian lan mbayar. Urutan dolanan iki mulang carane restoran mlaku lan ndhukung katrampilan praktik langsung, kognitif lan sosial.

Pangakuan

Babagan A' Design Award Perak

Yummy Dolanan Muter Peran Restoran menang A' Design Award Perak, pangenalan sing prestisius banget sing diparingake marang desain tingkat dhuwur, endah lan nggumunake. Pemenang Perak iku karya sing sumunar banget lan kreatif banget sing nggambarake kaprigelan, bakat lan kaweruh para desainer. Yummy Dolanan Muter Peran Restoran dikarepake dadi karya sing nggumunake, conto teladan, profesional banget lan inovatif banget. Desain sing menang A' Design Award Perak iki iku panemuan sing luar biasa banget lan dikagumi sing paring manfaat lan nyurung maju wates seni, sains, desain lan teknologi. Yummy Dolanan Muter Peran Restoran iku ciptaan sing akeh sing ngirenake sing nggugah kekarepan, nggawa perasaan positif lan nuwuhake gumun lan kagum.

Ing Mburi Desain

Kit Pers

Kredit, anggota tim lan detail teknis sing diwenehake dening desainer.

Sifat Unik
Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills.
Ukuran & Kemasan
540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children.
Tag
Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
Teknologi Produksi
The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus".
Tantangan Desain
We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
Riset
This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children.
Inspirasi
Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children.
Durasi Proyek
The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
Alur Operasi
The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.

Disponsori

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Desain Apik Pantes Nampa Pengakuan Gedhe

A' Design Award minangka penghargaan internasional sing dijuri kanggo desain apik. Melu A' Design Award kanggo entuk kesempatan nampa pengakuan meritokratis, reputasi, gengsi lan publisitas kanggo karyamu. Nominasikna karyamu kanggo A' Design Award lan saingan kanggo ngrebut A' Design Prize sing didambakake.

Nominasi