본문으로 건너뛰기
Centrick의 Career Science 학습 애플리케이션

디자이너 Centrick의 작품 Career Science 학습 애플리케이션은(는) 매우 권위 있는 2022 A' Design Award 동상의 모바일 기술, 애플리케이션 및 소프트웨어 디자인 부문에서 탁월한 수상작입니다.


동모바일· 2022

Career Science 학습 애플리케이션

디자이너: Centrick

클라이언트: Centrick Marketing Solutions LLP

모바일 부문 A' Design Award 동상 수상작

15,864

색상

디자인

Career Science 학습 애플리케이션 소개

Career Science는 학생과 사회초년생을 위한 모바일 학습 애플리케이션이다. 인터페이스는 일상에서 익숙하게 사용하는 앱을 기반으로 설계되어 탐색이 직관적으로 느껴진다. 코스 메뉴는 음악 플레이리스트처럼 구성되어 있으며, 복잡한 분석 내용은 간결한 그래픽으로 설명된다. 커리어 진행 상황은 새로운 기회로 뻗어 나가는 지도 형태로 표현된다. 리더보드는 게임 형식을 따르고, 기회는 수집 가능한 카드 형태로 제시된다. 화면은 16:9 비율을 사용하며 다양한 기기에 맞게 조정된다. 커리어 학습을 명확하면서도 즐거운 경험으로 만드는 것이 그 의도이다.

수상 인정

A' Design Award 동상 소개

Career Science 학습 애플리케이션, 이 작품은 A' Design Award 동상 수상작으로, 창의성, 독창성, 영민함으로 돋보이는 뛰어난 디자인에 수여되는 높은 권위의 인정입니다. 동상 수상작은 충분히 숙련되고 인상적으로 창의적인 작품으로, 디자이너의 폭넓은 경험, 상상력, 기지를 입증합니다. Career Science 학습 애플리케이션, 이 작품은 높이 평가받고 감탄과 사랑을 받는 사물로서 두드러지게 전문적이고 혁신적일 것으로 기대됩니다. 이 동상 수상 디자인은 예술, 과학, 디자인, 기술의 모범 사례를 담고 있으며 세부에 대한 주의로 훌륭합니다. Career Science 학습 애플리케이션, 이 작품은 필요를 훌륭하게 충족하고 욕망에 닿으며 감정을 매료하고 호기심을 불러일으킵니다.

디자인 비하인드

프레스 킷

디자이너가 제공한 크레딧, 팀원 및 기술 세부 사항.

고유 특성
The journey of life is a composition of unique things. Hence, each section on the platform, inspired by life, was created to be unique. The course menu was designed like a music playlist. Complex analyses were simplified with graphics inspired by sci-fi movies. Career progress emulated growth in the natural order of life. Leaderboards were inspired by video games. Opportunities were showcased like collectible trading cards. The platform was simplified to make learning intuitive yet playful.
치수 및 패키징
Learning platforms are used predominantly by students and entry level professionals, especially on the go. Hence we designed it mobile first. With design responsive fundamentals at the crux of this intuitive interface, we bootstrapped the platform to facilitate a user experience that seamlessly translates across devices. The platform screens were created in the 16x9 aspect ratio, rendering horizontally and vertically without compromising on the experience.
태그
User interface, interactive interface, learning platform, learning application, UI, UX, human centred design, design thinking
생산 기술
Using design thinking methodologies, we designed this learning platform by first talking to people. The research was conducted remotely, spanning occupations and geography. Customised software was then used to analyse and match user patterns to predict social behaviour. Heat map screen testing was applied to identify and solve for blockages and drop outs across the user journey. Low fidelity wireframes were created and tested before designing and prototyping the platform on Figma.
디자인 과제
To create a platform like no other, social media behaviour, professional networking, learning and career guidance, all had to be integrated into one seamless platform. As every individual’s career path is as unique as the person himself, it was imperative to encapsulate the individual journey. This required talking to over 1000 people from different walks of life, backgrounds, each with unique aspirations and analyse their behaviour to simply take the rocket science out of career growth.
연구
When designing the platform, we integrated the fundamentals of design thinking into the process. We talked to over a 1000 people to understand what makes them tick and factored in their current interests to design an involved user interface, adding a human touch to AI learning. We structured the navigation based on the apps they love, covet and most frequently use. The visitors would then need to rely on muscle memory to explore the platform while their minds remained focused on their goals.
영감
For a learning platform that simplifies life’s toughest decisions, the journey of life formed the inspiration. From social conversations, gaming, shopping to dating, movies and music, the platform was designed keeping the audience interests at the core while celebrating their uniqueness to create an experience that reflects the world we live in. When they log on, the newness coupled with a sense of familiarity, makes them feel like the platform was designed specially to make them succeed.
프로젝트 기간
May 2021 to August 2021, Mumbai, India
운영 흐름
When done right, platforms designed with a human-centred approach, look simple. Because at the core, they connect with people. Edvanza was therefore built to make learning look and feel like a lot of fun. The gap analysis, that solves for perceived gaps, was designed inspired by shopping apps, subliminally urging the user to act and do more. The course menu was designed to be as playful as a music playlist. The career map imitates growth in nature, branching into opportunities as the user grows.
팀원
Roy Menezes
Yash Chauhan
Ranjeet Bubber
Zara Daruwalla
Saurabh Choudhary
Malavika Shah
Anamta Shaikh

스폰서

Designers.org 너머로 탐색하기

광고 파트너의 제품, 서비스 및 기회를 발견하세요.

좋은 디자인은 위대한 인정을 받을 자격이 있습니다

A' Design Award는 우수한 디자인을 위한 국제 심사 어워드입니다. A' Design Award에 참가하여 능력 기반의 인정을 받고, 명성과 권위, 그리고 작품의 홍보 기회를 얻으세요. 작품을 A' Design Award에 출품하고 탐나는 A' Design Prize를 향해 경쟁하세요.

출품하기