دیزاینی Dwarfs Kîtê Perwerdeyî ya Zarokan لەلایەن Man Wai Wong خەڵاتگرێکی بەناوبانگی خەڵاتی شکۆمەندی 2020 Xelata A' Design Award a Hesinîn لە پۆلی پێشبڕکێی Dîzayna Pêlîstokan, Lîstikan û Hilberên Hobiyê.
HesinPêlîstok· 2020
Dwarfs Kîtê Perwerdeyî ya Zarokan
لەلایەن Man Wai Wong
خەڵاتگری Xelata A' Design Award a Hesinîn لە پۆلی Pêlîstok
خەڵاتگری پشتڕاستکراو
پشتڕاستکردنەوەی باری خەڵات بۆ #88745دیزاینەکە
دەربارەی Dwarfs Kîtê Perwerdeyî ya Zarokan
Dwarfs kîtek perwerdeyî ye ji bo zarokên ku bi nexweşiya spektruma otîzmê ve girêdayî ne, di temenê şeş heta diwanzdeh salî de, yên ku li dibistanên asayî perwerde dibin. Ev kît ji Emoboard û perçeyên biçûk ên bi navê Emobject pêk tê. Karmendek civakî lîstikê rêve dibe. Zarok li Emobjectê dinihêre, destê xwe lê dixe û wê datîne ser Emoboardê, ku dûre dengek girêdayî hestek neyînî lêdixe. Zarok hewl dide hestê texmîn bike û li kartên bersivê dinihêre, paşê Emobjectek din hildibijêre ku wî/wê aram dike. Dîtin, hestpêkirin û bihîstin têne bikaranîn da ku diyarkirin û kontrolkirina hestan piştgirî bikin û ragihandinê teşwîq bikin.
پێناسەکردن
دەربارەی Xelata A' Design Award a Hesinîn
Dwarfs Kîtê Perwerdeyî ya Zarokan xelatgirê Xelata A' Design Award a Hesinîn e, nasîneke bi prestîj ku ji sêwiranên baş re tê dayîn, yên ku pêdiviyên pîşeyî û pîşesaziyê yên ku ji afirandinên baş hatine sêwirandin têne hêvîkirin tînin cih. Xelatgirên Hesinînê jêhatîbûna mezin, pisporiya bilind, têgihiştina pisporî û kapasîteya afirîner a afirînerên xwe nîşan didin. Tê hêvîkirin ku Dwarfs Kîtê Perwerdeyî ya Zarokan afirandineke pir hatiye rêzgirtin, sitayişkirin û delal, pratîkî û nûjen be. Ev sêwirana bi Hesinînê serketî pratîkên çêtirîn ên pîşesaziyê yekgirtî dike û xwedî taybetmendiyên teknîkî yên jêhatî ye ku bi zanîn û jêhatîbûnê ve girêdayî ne. Dwarfs Kîtê Perwerdeyî ya Zarokan ji ber baldariya xwe tê rêzgirtin û hatiye sêwirandin da ku kalîteya jiyanê baştir bike û alîkariya çêtirkirina dinyayê bike.
لە پشت دیزاینەوە
کیتی چاپەمەنی
باوەڕپێکراوەکان، ئەندامانی تیم و وردەکاری تەکنیکی کە لەلایەن دیزاینەرەوە پێشکەش کراون.
- تایبەتمەندییە تایبەتەکان
- There are two aspects that the ASD children are not good at, emotion and communication, the product aims to improve the children's social lives by training these two aspects.
The product targets 6 - 12 years old ASD children who are educated in ordinary schools. It involves a playing process with a social worker to educate the children about emotion expression and emotion control. In the process, visual, tactile and auditory sensation of the children will be triggered, so that the children will have more and deeper communication with the social worker instead of only verbal communication, eventually their social skills will be improved. - قەبارە و پاکێج
- Emoboard: Width 400mm x Depth 400mm x Height 283mm
Each Emobject: About Width 70mm x Depth 70mm x Height 70mm - تاگەکان
- autism, education, sensation, communication
- تەکنەلۆژیای بەرهەمهێنان
- In the design, RFID technology is added to complete the auditory stimulation. Also, digital programming of Arduino and Pure Data are also involved.
- هەڵەنگاندنی دیزاین
- The most challenging issue in the project would be the technology part.
RFID technology and digital programming were definitely difficult for a product designer. Therefore, a former IT tutor in Hong Kong Polytechnic University was invited to help with these parts. - توێژینەوە
- A first hand research was conducted in 2018, included observation on some ASD children and an interview with a social worker who was working on some projects about ASD children. The research was to know about what kind of difficulties or issues that the ASD children and social worker face in their usual lives.
A first hand survey was conducted in 2019 in order to collect people's impression on different emotions for the design development. The participants were required to draw the colours and anything that could recall their different emotional memories. 30 people participated in the survey, included adults, children and ASD children. - ئیلهام
- Under Integrated Education in Hong Kong, some ASD students were being labelled because of their different behaviours, many of them just do not know how to express their feelings and emotions properly. Therefore, this became the starting point of the project.
In the design, different sensations were involved because I took tactile therapy as a reference. It inspired me to arrange stimulation of different sensations so that ASD children will be triggered to have more and deeper communication since some of them are not good at verbal communication. - ماوەی پڕۆژە
- The project is a Product Design student final year project finished in Hong Kong Polytechnic University. The project started in September 2018 in Hong Kong and finished in May 2019 also in Hong Kong, half of the duration was for research stage, half was for design stage. It was exhibited at the Design Annual Show 2019 in Hong Kong Polytechnic University.
- ڕێڕەوی کارکردن
- The gaming process is held by a social worker while an ASD child is the participant.
First, the child is required to pick up an Emobject that represents a negative emotion. He has to observe it by eyes, touch it by ears and put it on the Emoboard, the Emoboard will then produce a sound that represents that specific negative emotion. After the whole observation, the child will guess which negative emotion that the Emobject represents. He can check the answers with the answer cards.
After, the child is required to use the observation method mentioned above to guess another Emobject that represents a negative emotion, which can soothe the previous negative emotion. If his answer is correct, he can put the Emobject he chooses on the Emoboard, the sound of Emoboard will slowly change from the negative emotion to the positive one.
The gaming process is to educate ASD children about emotion expression and control. - ئەندامانی تیم
- Main designer: Man Wai Wong
Co-designer: Chi Wing Lee
سپۆنسەرکراو
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