Darbs World Cyber Games 2019 Xi'an E-sporta festivāls, kura autors ir Kenneth Nienhuser, ir augsti novērtēts un ļoti prestižās 2020 Zelta balva A' Design Award ieguvējs kategorijā Pasākumu un notikumu dizains.
ZeltaPasākums· 2020
World Cyber Games 2019 Xi'an E-sporta festivāls
Autors: Kenneth Nienhuser
Klients: Eidetic Marketing
Zelta balva A' Design Award ieguvējs kategorijā Pasākums
Verificēts balvas ieguvējs
Verificēt balvas statusu dizainam #93904Dizains
Par World Cyber Games 2019 Xi'an E-sporta festivāls
World Cyber Games 2019 Xi'an ir e-sporta festivāls, kas četru dienu garumā norisinājās izstāžu centrā Sjaņā, Ķīnā. Pasākums aizņēma 30 000 kvadrātmetru un pulcēja 504 sportistus no 33 valstīm. Dizaina pamatā ir pasākuma logotipa kuba forma. Kuba punkti, šķautnes un skaldnes tika izmantotas skatuves, norāžu zīmju un suvenīru dizainā. Centrālajā laukumā tika uzbūvēts LED monuments – kubs, kas balansē uz vienas šķautnes. Celiņi, skatuves un infrastruktūra tika plānoti tā, lai virzītu apmeklētāju plūsmu. Programmā bija iekļauts turnīrs, atklāšanas ceremonija, mūzikas festivāls un kosplejas pasākums.
Atzinība
Par Zelta balva A' Design Award
World Cyber Games 2019 Xi'an E-sporta festivāls ir Zelta balvas A' Design Award ieguvējs, ārkārtīgi prestiža atzinība, ko piešķir pirmšķirīgiem, brīnišķīgiem un izciliem dizainiem. Zelta ieguvēji ir ļoti inovatīvi, tālredzīgi un žilbinoši spoži darbi, kas atspoguļo to dizaineru talantu, gudrību un meistarību. Sagaidāms, ka World Cyber Games 2019 Xi'an E-sporta festivāls būs ļoti slavēts, tendenci veidojošs un monumentāls izgudrojums, kas sniedz nebijušu vērtību. Šis ar Zelta balvu apbalvotais dizains ir lielisks, cienīts projekts, kas paplašina mākslas, zinātnes, dizaina un tehnoloģiju robežas. World Cyber Games 2019 Xi'an E-sporta festivāls izraisa intensīvu vēlmi, modina kaislību, veicina radošumu un valdzina.
Aiz dizaina
Preses materiāli
Dizainera sniegtie autori, komandas dalībnieki un tehniskie dati.
- Unikālās īpašības
- For the WCG 2019, the main focus was consistent communication. Due to a 6 year absence, there were many challenges to overcome. To absolve these, we overhauled all wording related to design across various forms of documentation, from brand identity to event design, even operations. Consistent communication was required since WCG had evolved from being simply an esports tournament and had grown into an event that offered user engagement programs, a music festival, and conferences.
- Izmēri un iepakojums
- Venue: Xi’an Qujiang International Exhibition center
Total Area: 30,000 sqm
Main Stage: Width 55,000mm x Depth 11,000mm x Height 10,000mm
Centre Plaza: Width 10,000mm x Depth 10,000mm x Height 9,500mm - Birkas
- game, eSports, WCG, World cyber games, festival
- Ražošanas tehnoloģija
- In production, we focused on effectiveness. All parts of the event space, including pathways, stages, facilities, and others, were planned out to create optimum flow throughout the event. Throughout the construction and application of structures and platforms, banner printing, and more, we maximized efficiency in costs and operations, sticking to the strategy of ‘Choice and Focus’ to maximize detail depending on location, applying the most detail to spaces that received the most attention.
- Dizaina izaicinājums
- The return of WCG was the most difficult hurdle for us to overcome in this project. In the esports industry, change comes fast, in an ever-cycling world of tournaments and trends. Gamers were only familiar with the old, outdated style of previous events. Our greatest task was introducing a new WCG to viewers without erasing the fond memories of older fans. So we presented a show match, starring veteran players from previous WCG tournaments, while introducing new programs and designs.
- Pētījums
- To ensure enjoyment, we conducted research, visiting the site location, interviewing gamers, running simulations and other methods to gather as much data as we could. Our conclusion was that we would have to provide communication design that consistently conveyed that this was a WCG that was here to stay. Consistency was defined by the WCG logo, the ‘cube’. After interpreting its shape multi-dimensionally, it was applied through various communication items like pamphlets and merchandise.
- Iedvesma
- WCG 2019 Xi’an’s design’s biggest motif was the WCG logo, the ‘cube’. Our design team interpreted the aspects of the cube, its points, edges, faces, and outline, throughout design application. For example, to illustrate progress and opposition on our stage, the cube’s intersecting edges were used, and to signify harmony, the cube itself was balanced on one edge at the center of the main plaza as a LED monument.
- Projekta ilgums
- January 2019 kicked off the tournament. The venue was already established at Xi’an, China’s “Xi’an Quijang International Conference & Exhibition Center”. That meant there were 7 months to plan out in detail the space design, communication design, event operations planning and more before the finals in July. The event took place from July 18th to 21st, 2019 over the course of 4 days.
- Darbības plūsma
- The World Cyber Games are the world’s first game Olympics who left the tournament scene 6 years ago. The goal now was to provide a Grand Finals that global fans with 504 athletes from 33 different countries could enjoy. Operations included managing the tournament for the 4 day event, user programs, and management of the Players Lounge for optimal communication and coordination of the athletes. Over the course of 4 days, there was also an EDM festival, an opening ceremony, and a Cosplay program.
- Komandas dalībnieki
- Operating Directors: Ashley jung, Vicky Jin
Creative Directors: Justin Choi, Jessica Choi
Sr. Account Planners: Han Gao, Jina Cha, Jay Lee
Planners: Scott Shin, Leah Kang, Kevin Ham, Chris Ahn
Sr. Designers: Kimmi Kim, Min Seo, Olivia Shin
Designers: Ella Choi, Joanna Seok, Jed Jung
Sponsorēts
Izpētiet ārpus Designers.org
Atklājiet produktus, pakalpojumus un iespējas no mūsu reklāmas partneriem.
Atklājiet vairāk
Saistītie dizaini
Iepazīstiet citus apbalvotos dizainus no tās pašas kategorijas, atlasītus pēc nopelniem.