Ny endrika Splash Fandaharana Fifandraisana Ara-tsosialy nataon'i Junjie Xu dia mpandresy sarobidy amin'ny 2025 A' Design Award Vy amin'ny Sokajin'ny Fifanintsanana Famolavolana Teknolojia Finday, Fampiharana ary Rindrambaiko.
VyFinday· 2025
Splash Fandaharana Fifandraisana Ara-tsosialy
nataon'i Junjie Xu
Mpandresy A' Design Award Vy amin'ny Sokajy Finday
Mpandresy Loka Voamarina
Hanamarina ny Sata Loka ho an'ny #171868Ny Endrika
Momba ny Splash Fandaharana Fifandraisana Ara-tsosialy
Ny Splash dia fandaharana fifandraisana ara-tsosialy noforonina mba hanampiana ireo mpianatra any amin'ny anjerimanontolo hifankahalala amin'ny ankizy vaovao mifanatri-tava. Ny mpampiasa dia manoratra anarana amin'ny alalan'ny laharan-tariby ary mahita ireo hetsika ho avy eo amin'ny pejy fandraisana. Kitika iray ihany no ilaina mba hidirana amin'ny hetsika iray, ary ny fihaonana vaovao dia azo forongorina ao anatin'ny segondra vitsivitsy. Ny fifanandrifiana dia mifototra amin'ny fotoana, toerana ary tombontsoa iombonana. Ny fifandraisana ambaratonga faharoa sy ny fifanakalozana laharan-tariby manokana dia manohana ny fahatokisana sy ny fiarovana. Ireo fampahatsiahivana dia mandrisika ny fanatrehana. Ny Splash dia natao ho an'ny iOS sy Android ary manala ny sakana ara-bola sy ara-potoana amin'ny fifaneraserana eo amin'ny mpianatra.
Ny Fankasitrahana
Momba ny A' Design Award Vy
Nandresy ny A' Design Award Vy ny famolavolana Splash Fandaharana Fifandraisana Ara-tsosialy, fankasitrahana malaza omena ny famolavolana tsara izay mahafeno ny fepetra ara-barotra sy ara-indostria andrasana amin'ny famoronana natao tsara. Ny mpandresy Vy dia mampiseho fahaiza-manao lehibe, fahaizana manokana ambony, fahatakarana manam-pahaizana ary fahaizana mamorona an'ireo mpamorona azy. Andrasana ho famoronana ankasitrahana be, ankafizina ary tiana izay azo ampiharina sady vaovao ny famolavolana Splash Fandaharana Fifandraisana Ara-tsosialy. Ity famolavolana nandresy ny A' Design Award Vy ity dia mampiray ny fomba fanao tsara indrindra amin'ny indostria ary manana toetra ara-teknika mahomby mifandray amin'ny fahalalana sy ny talenta. Ny famolavolana Splash Fandaharana Fifandraisana Ara-tsosialy dia hajaina noho ny fitandremany ary natao hanome fanatsarana ny kalitaon'ny fiainana izay manampy hahatonga ny tontolo ho toerana tsara kokoa.
Ao Ambadiky ny Endrika
Fitaovana ho an'ny Mpanao Gazety
Fankasitrahana, mpikambana ao amin'ny ekipa ary antsipiriany teknika nomen'ny mpanao endrika.
- Toetra Manokana
- Splash is an instant offline social networking app designed for college students to seamlessly meet new friends with one-click matching based on time, location, and preferences. Unlike traditional apps, Splash removes financial and time barriers to socializing, leveraging real-time event creation, smart notifications, and second-degree connections for trust. The design prioritizes speed, spontaneity, and safety, ensuring frictionless interactions that foster real-world friendships.
- Refy & Fonosana
- Platform: iOS (Swift), Android (React Native)
Backend: Firebase (Firestore, Authentication), Google Cloud Functions
Event Matching Algorithm: Real-time interest and availability-based pairing
User Authentication: Phone number-based login with OTP verification
Privacy & Safety: End-to-end encryption for phone number exchanges
Data Storage: Cloud-based with GDPR compliance
Package Size: 40MB initial app download - Marika
- social networking, campus friendship, offline socializing, real-time event matching, college networking, friend meetup app, spontaneous meetups, Firebase app, community building, event-based networking
- Teknolojia Famokarana
- Splash was built using Swift for iOS development with a Firebase backend for real-time event matching and authentication. We employed React Native for cross-platform scalability, leveraging Google Cloud Functions for instant event processing. The UI was crafted using Figma, focusing on minimalistic yet engaging interaction flows. Our design methodology followed Lean UX and rapid prototyping, allowing for iterative user testing and agile improvements.
- Fanamby Endrika
- The biggest challenge was balancing spontaneity with user safety and trust. Unlike traditional networking apps, Splash required instant but meaningful social matching, ensuring low drop-off rates while maintaining a seamless UX. We tackled this by leveraging second-degree connections for social proof, implementing privacy-first phone exchange, and designing a minimal-input event creation process. Rapid iteration and real-world testing allowed us to optimize engagement.
- Fikarohana
- Research Type: Market & UX Research
Objective: Validate the demand for frictionless campus socializing
Methodology: Surveys, interviews, prototype testing
Data Collection: 500-person survey at CMU, 100+ user interviews
Participants: College students (18-24)
Results: High interest in a free, instant social meetup app
Insights: Users prioritize low effort, real-time availability, and social safety
Impact: Splash removes financial/time barriers to forming friendships, making socializing more accessible - Aingam-panahy
- Splash was inspired by the struggle of making real-life friends on campus without investing excessive time or money. We saw a gap—students craved spontaneous, effortless social interactions. Drawing from Uber’s instant matching model, we designed Splash to remove the friction in meeting new people. Our research included a 500-person CMU survey and 100+ user interviews, refining our MVP for real-world needs. With fast iterations and data-driven UX, we built a seamless, intuitive experience.
- Faharetan'ny Tetikasa
- Pittsburgh PA, Sep 2023 - Mar 2024
- Fizotr'asa
- Users sign up with their phone number and sync contacts to discover friends. The homepage displays upcoming events, allowing users to join with one click. Event initiators can create meetups in seconds, while AI-powered notifications increase engagement. Users confirm participation by exchanging details and uploading a profile image. Smart reminders ensure attendance. The app fosters real-world connections effortlessly, reducing social friction.
- Mpikambana ao amin'ny Ekipa
- Junjie Xu
- Loharanon-tsary
- Junjie Xu
Noharena
Tsidiho Ankoatr'i Designers.org
Mahità vokatra, serivisy ary tombontsoa avy amin'ireo mpiara-miasa amin'ny dokam-barotra.
Hijerena Bebe Kokoa
Endrika Mifandray
Jereo ireo endrika nahazo loka hafa ao amin'ny sokajy mitovy, voafantina araka ny kalitao.