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Tactile Enrichment Fikleleker av Ruoyou Zhou

Designet Tactile Enrichment Fikleleker av Ruoyou Zhou er en høyt verdsatt vinner av den svært prestisjetunge 2026 A' Design Award i Jern i konkurransekategorien Leker, spill og hobbyproduktdesign.


JernLeke· 2026

Tactile Enrichment Fikleleker

av Ruoyou Zhou

Klient: Ruoyou Zhou

Vinner av A' Design Award i Jern i kategorien Leke

9,673

Farger

Designet

Om Tactile Enrichment Fikleleker

Tactile Enrichment er en serie fikleleker som fokuserer på berøringssansen. Serien består av fem kuber, hver på 50 ganger 50 ganger 50 millimeter. Hver kube er laget av ett enkelt materiale: leire, lær, metall, tre eller tekstil. Det samme tredimensjonale mønsteret er brukt på alle fem kubene, slik at forskjellen mellom materialene kan kjennes med hånden. Hvert materiale har ulik vekt, temperatur og lukt. Kubene kan holdes og lekes med mens øynene er opptatt og hendene er ledige. Hensikten er å redusere avhengigheten av synet og gi berøring en større rolle i hverdagsopplevelsen.

Anerkjennelsen

Om A' Design Award i Jern

Tactile Enrichment Fikleleker er vinner av A' Design Award i Jern, en prestisjefylt anerkjennelse som tildeles gode design som oppfyller de profesjonelle og industrielle kravene man forventer av veldesignede skaperverk. Jernvinnere viser stor dyktighet, høy spesialisering, ekspertforståelse og kreativ kapasitet hos skaperne. Tactile Enrichment Fikleleker forventes å være et høyt ansett, beundret og verdsatt skaperverk som er praktisk og nyskapende. Dette designet, som har vunnet A' Design Award i Jern, integrerer bransjens beste praksis og har kompetente tekniske egenskaper knyttet til kunnskap og talent. Tactile Enrichment Fikleleker respekteres for sin grundighet og er utformet for å gi forbedringer i livskvalitet som bidrar til å gjøre verden til et bedre sted.

Bak designet

Pressepakke

Krediteringer, teammedlemmer og tekniske detaljer levert av designeren.

Unike egenskaper
We understand the world through our five senses, receiving emotions and information every day. This project is a series of fidget toys that rethink our sensory habits, which often rely too much on vision. It shifts the focus to touch. The same pattern is made from different materials, allowing users to feel variations in texture and resistance with their hands. By reducing visual input, the work highlights how touch and other senses can become the main source of experience and emotion.
Dimensjoner og emballasje
50 × 50 × 50 mm .five pieces.
Stikkord
Fidget toy, Without Visual Dependence, Touch, Smell, Series, Mixed materials, Toy, Playful
Produksjonsteknologi
Five materials were used, clay, leather, metal, wood, and fabric. Three dimensional textures were shaped into each material. Then the materials were cut into small pieces and attached to the cube. This required constant checking to ensure every piece fit perfectly after assembly. Each cube has six sides, and I made five cubes in total, like completing a 120 piece collage puzzle in different materials.
Designutfordring
The biggest challenge was repetitive work and making sure every piece fit perfectly. To avoid gaps after assembly, each material piece had to be sanded by hand. For the metal cube, thin and hard stainless steel was used. After many trials, I chose laser cutting to shape the pieces, then filled the gaps with putty and finished with spray paint. The most enjoyable process was sewing the leather cube, marking, punching holes, stitching, and tying the thread. I truly enjoyed each step.
Forskning
This project explores tactile experience without relying on sight. About 83 percent of the information we receive comes from vision. When reliance on vision is reduced, the other senses become stronger and more memorable. At the exhibition, visitors could freely touch and play with the objects and write down their thoughts on each material. The interactive display received positive feedback, as interaction is part of the research and the work serves as a bridge between me and the audience.
Inspirasjon
In daily life, we often play with small objects to ease anxiety or boredom, clicking a pen or turning keys in our hands. Fidget toys were created from this behavior. Based on this and my research on the five senses, I designed this series using different materials to explore new possibilities. Enrichment in animal care means providing toys or spaces to reduce stress and improve well being. As humans living in concrete cities, we also face stress. This design asks whether we also need enrichment.
Prosjektvarighet
In April 2023, I began researching the five senses, touch, sight, hearing, taste, and smell. In July 2024, I focused on the relationship between objects, people, and interaction. By July 2025, I was testing materials and making prototypes, selecting five for further development. Fabrication began in November 2025. The work was completed in February 2026 and presented at the 2026 graduation exhibition of Okinawa Prefectural University of Arts.
Driftsflyt
These objects can be held and played with while watching TV, talking, or even during meetings under the table, any moment when the eyes are busy but the hands are free. The key idea is to enrich touch without relying on vision. Each material has a different weight, temperature, and even smell. Even with the same pattern, different materials create completely different tactile experiences.

Sponset

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Godt design fortjener stor anerkjennelse

A' Design Award er en internasjonal, jurybedømt utmerkelse for godt design. Delta i A' Design Award for å få muligheten til å oppnå meritokratisk anerkjennelse, berømmelse, prestisje og publisitet for arbeidet ditt. Nominer arbeidet ditt til A' Design Award og konkurrer om den ettertraktede A' Design Prize.

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