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Opurgimize Videospill-UI av Ni Zhen

Designet Opurgimize Videospill-UI av Ni Zhen er en høyt ansett vinner av den svært prestisjetunge 2024 A' Design Award i Jern i konkurransekategorien Grensesnitt-, Interaksjons- og Brukeropplevelsedesign.


JernGrensesnitt· 2024

Opurgimize Videospill-UI

av Ni Zhen

Klient: Ni Zhen

Vinner av A' Design Award i Jern i kategorien Grensesnitt

22,662

Farger

Designet

Om Opurgimize Videospill-UI

Dette er et banebrytende sci-fi-rollespill som transporterer spillere inn i en dystopisk fremtid formet av genmanipulasjon og samfunnsmessige skillelinjer. I denne futuristiske verdenen påtar spillere seg rollene som individer som navigerer i et samfunn segregert mellom den genetisk forbedrede eliten og den genetisk underprivilegerte underklassen. Sentralt i spillets design står et flerplattform-brukergrensesnitt som imøtekommer ulike spillpreferanser og sikrer tilgjengelighet på tvers av ulike enheter. Det tilbyr en oppslukende spillopplevelse som utfordrer spillere til å utforske denne sci-fi-verdenen.

Anerkjennelsen

Om A' Design Award i Jern

Opurgimize Videospill-UI er vinner av A' Design Award i Jern, en prestisjefylt anerkjennelse som tildeles gode design som oppfyller de profesjonelle og industrielle kravene man forventer av veldesignede skaperverk. Jernvinnere viser stor dyktighet, høy spesialisering, ekspertforståelse og kreativ kapasitet hos skaperne. Opurgimize Videospill-UI forventes å være et høyt ansett, beundret og verdsatt skaperverk som er praktisk og nyskapende. Dette designet, som har vunnet A' Design Award i Jern, integrerer bransjens beste praksis og har kompetente tekniske egenskaper knyttet til kunnskap og talent. Opurgimize Videospill-UI respekteres for sin grundighet og er utformet for å gi forbedringer i livskvalitet som bidrar til å gjøre verden til et bedre sted.

Bak designet

Pressepakke

Krediteringer, teammedlemmer og tekniske detaljer levert av designeren.

Unike Egenskaper
The goal of Opurgimize's UI design is cross-platform adaptability, ensuring seamless usability across consoles like Xbox or PlayStation, laptops, iPhones, Macs, and Pixel smartphones. This entails creating a responsive design that transitions effortlessly between various screen sizes, resolutions, and input methods while maintaining consistency and usability. The aim is to broaden the game's audience and deliver an optimal gaming experience on any device.
Dimensjoner og Emballasje
Specifications: Opurgimize supports cross-platform compatibility, playable on consoles (Xbox, PlayStation), laptops, iPhones, Macs, and Pixel smartphones.
Dimensions: Digital download or physical disc.
Package: Available as digital download via online platforms or physical copies sold in retail stores.
Technical Properties: Requires minimum system requirements for each platform; optimized for smooth performance and responsive UI across devices.
Stikkord
UI, UX, video game, game design, motion design, trailer, typeface, logo
Produksjonsteknologi
Opurgimize utilizes cutting-edge game engines like Unity or Unreal Engine, alongside responsive frameworks like Bootstrap or React Native for UI/UX design. Cloud-based services enable seamless data synchronization and multiplayer functionality. Continuous iteration and testing refine performance for an immersive cross-platform gaming experience.
Designutfordring
The toughest part was finding a way to make gamers happy while dealing with the limits of our technology. We had to figure out how to include cool gaming features without making the phone too big or draining its battery too fast. Inside our team, we looked at how phones were designed in the past to help us decide. Outside, we had to keep up with new tech and follow the rules about privacy and data.
Forskning
Type of Research: Design Research
Research Objectives: To understand user preferences in smartphone design for gaming.
Methodology: Conducted surveys, interviews, and gaming sessions to gather data.
Data Collection and Research Tools Used: Utilized online survey platforms, interview guides, and gaming consoles.
Participants or Experiments: Recruited smartphone users and gamers from diverse demographics.
Results: Identified preferences for larger screens, higher resolution, and enhanced processing power for optimal gaming experience.
Insights and Impacts: Insights influenced smartphone design to prioritize gaming features, resulting in improved user satisfaction and engagement.
Effect of the Research in Real-Life Phenomena: Enhanced gaming features in smartphones contribute to increased enjoyment and immersion for users, impacting both individual gaming experiences and the gaming industry as a whole.
Inspirasjon
I am inspired by classic science fiction literature, movies, and games that spark my imagination and guide me in creating my science fiction world. Science fiction is often a vehicle for exploring complex social, political, and ethical issues. My games are inspired by the desire to explore and comment on contemporary issues through a futuristic lens. I was also inspired by Mr. Michael Wersheim Beresin, a talented 3D artist, and I used his 3D characters as robots for my projects.
Prosjektvarighet
The project started in September 2022 in the Bay Area and finished in March 2024 in Martinez.
Driftsflyt
Operation/Flow/Interaction: Players navigate Opurgimize's menu to access game modes. They customize characters and loadouts. During gameplay, they interact with the environment, NPCs, and other players using standard controls. The flow seamlessly transitions between exploration, combat, and story-driven events for an immersive experience across platforms.
Patenter
Copyright: Ni Zhen (Visual Designer)
Copyright: Michael Wersheim Beresin (3D Character Artist)
Teammedlemmer
Ni Zhen
Bildekreditering
Image #1: Visual Designer Ni Zhen, iPad UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #2: Visual Designer Ni Zhen, iMac UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #3: Visual Designer Ni Zhen, Pixel product's UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #4: Visual Designer Ni Zhen, Macbook UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #5: Visual Designer Ni Zhen, iWatch UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin

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A' Design Award er en internasjonal, jurybedømt utmerkelse for godt design. Delta i A' Design Award for å få muligheten til å oppnå meritokratisk anerkjennelse, berømmelse, prestisje og publisitet for arbeidet ditt. Nominer arbeidet ditt til A' Design Award og konkurrer om den ettertraktede A' Design Prize.

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