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College Application Interfàcia d'Aplicacion Mobila per Pavel Tahil

Lo dissènh College Application Interfàcia d'Aplicacion Mobila per Pavel Tahil es un laureat autfo estimfo del prestigfo 2023 A' Design Award de Bronze dins la Categoria de Competfo Interfàcia.


BronzeInterfàcia· 2023

College Application Interfàcia d'Aplicacion Mobila

per Pavel Tahil

Client : Pavel Tahil

Laureat del A' Design Award de Bronze dins la Categoria Interfàcia

19,910

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Lo Concèpte

A prepaus de College Application Interfàcia d'Aplicacion Mobila

L'Aplicacion Universitària es una aplicacion mobila e de burèu creada per estudiants universitaris. L'aplicacion regropa los orandis de cors, la restauracion del campus, l'accès a la bibliotèca e la gestion de la OneCard sus una sola plataforma. Las versions per iOS e macOS seguisson las directivas de disseny d'Apple e s'adaptan a diferentas talhas e orientacions d'ecran. Lo disseny foguèt desvolopat amb Sketch e Figma Jam, sostengut per entrevistas, enquèstas e tèsts d'utilizabilitat amb d'estudiants. Mai de 100 maquetas foguèron produchas e afinadas gràcias als comentaris dels utilizaires. L'objectiu es de remplaçar los espleits de campus lents e confuses per un servici unenc e clar.

La Reconoissença

A prepaus del A' Design Award de Bronze

College Application Interfàcia d'Aplicacion Mobila a ganhat la distincion A' Design Award de Bronze, una reconeissença plan prestigiosa acordada a de designs excellents que se destrian per la creativitat, l'engenh e la finessa. Los ganhaires del Bronze son d'artefactes largament abils e sorprenentament creatius que provan la vasta experiéncia, l'imaginacion e l'engenhositat de lors designers. S'espèra que College Application Interfàcia d'Aplicacion Mobila siá un objècte fòrça considerat, admirat e estimat, notablament professional e innovant. Aqueste design ganhaire de la distincion A' Design Award de Bronze integra las melhoras practicas de l'art, de la sciéncia, del design e de la tecnologia e es excellent per son atencion al detalh. College Application Interfàcia d'Aplicacion Mobila satisfa esplendidament los besonhs, toca los desirs, encanta los sentiments e interèssa la curiositat.

Darrièr lo concèpte

Kit de premsa

Crèdits, membres de l'equipa e detalhs tecnics fornits pel designer.

Proprietats Unicas
This all-in-one app for college students consolidates essential campus tools and services into a single, user-friendly platform. It seamlessly integrates features like class schedules, campus dining, library access, OneCard management, and more, creating a cohesive and efficient experience for users. Its strengths lie in its intuitive interface, personalization options, and focus on enhancing students' academic experience.
Dimensions e Embalatge
The project involved creating over 100 mockups, incorporating native components for optimal performance and seamless integration with iOS and macOS. More than 40 participants provided valuable quantitative data through surveys, and over 10 participants participated in qualitative research to shape and refine the app's design and functionality. This comprehensive approach ensured that the final product was tailored to the specific needs and preferences of College students.
Etiquetas
macOS, iOS, watchOS, students, college, study, books, fees, payment, meeting, assignment
Tecnologia de Produccion
The Student app design process involved using Sketch and Figma Jam as primary tools. The project started with a UX discovery phase and involved interviews and user tests with Seneca students. User personas, journeys, wireframes, and prototypes were created for continuous refinement based on feedback. Sketch and Figma Jam enabled seamless collaboration and version control, allowing for responsive designs for various devices.
Desaffo de Dissènh
The hardest part of the design activity for the Student apps was balancing the diverse needs and preferences of the target audience while maintaining a cohesive, user-friendly, and efficient experience. With a wide range of features and functionalities to be included in the app, it was essential to prioritize and organize these elements in a way that would not overwhelm users or compromise the overall usability of the platform.
Recèrca
During the development of the Seneca Student Apps, a comprehensive understanding of users' needs, preferences, and pain points was ensured through various research activities. These included preliminary research, surveys, qualitative research, user personas, user journey mapping, usability testing, and post-launch feedback.
Inspiracion
The project was inspired by my experience as a Seneca College student in 2017. I noticed that the existing college apps had usability issues and poor performance, and I believed that a good app for students could significantly enhance their academic experience and college life. My goal was to create an all-in-one solution that streamlines essential services and offers a user-friendly, efficient, and reliable platform. I drew inspiration from my own experiences and extensive research and user feedback to identify key features and functionalities that would benefit the Seneca community and create a design that resonates with users while addressing their unique needs and preferences.
Durada del Projècte
The project was designed during the summer of 2022 in Newcastle, UK. Updated in March 2023.
Flux Operacional
The Student Apps for iOS and macOS are designed to make life easier for Seneca students. They offer a seamless and intuitive user experience, adapting to different screen sizes and orientations. They adhere to Apple's design guidelines, ensuring smooth operation and fast response times. The apps have been tested and refined based on user feedback and research, resulting in a design that meets the needs and preferences of the target audience.
Brevets
Pavel Tahil
Membres de l'Equipa
Pavel Tahil
Crèdits d'Imatges
Pavel Tahil

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Lo Bon Dissènh Merita una Granda Reconeissença

Lo A' Design Award es una distincfo internacionala, amb jfo, per lo bon dissènh. Participfo al A' Design Award per gafo l'oportunitat d'obténer una reconeissença meritocrfo, de ganhar la renomfo, lo prestigi e la publicitat per vòstra òbra. Nomenfo vòstra òbra per lo A' Design Award e competfo per lo convofo A' Design Prize.

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