ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
CCB Fintech Co., Ltd. ᱨᱮᱱᱟᱜ Low-Carbon Life ᱢᱚᱵᱟᱭᱤᱞ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ

CCB Fintech Co., Ltd. ᱨᱮᱱᱟᱜ Low-Carbon Life ᱢᱚᱵᱟᱭᱤᱞ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱫᱚ ᱴᱤᱠᱟᱣᱤ ᱩᱛᱯᱟᱫ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2023 A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾


ᱠᱟᱥᱟᱴᱤᱠᱟᱣᱤ ᱩᱛᱯᱟᱫ· 2023

Low-Carbon Life ᱢᱚᱵᱟᱭᱤᱞ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ

CCB Fintech Co., Ltd. ᱞᱮᱠᱟᱛᱮ

ᱜᱟᱦᱟᱠ: China Construction Bank Corporation

ᱴᱤᱠᱟᱣᱤ ᱩᱛᱯᱟᱫ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ

30,998

ᱡᱟᱸᱪ ᱟᱠᱟᱱ ᱮᱣᱟᱨᱰ ᱡᱤᱛᱠᱟᱨ

#144837 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪ

ᱨᱚᱝ

ᱰᱤᱡᱟᱭᱤᱱ

Low-Carbon Life ᱢᱚᱵᱟᱭᱤᱞ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱵᱟᱵᱚᱛ ᱛᱮ

Low-Carbon Life ᱫᱚ ᱢᱤᱫ ᱢᱚᱵᱟᱭᱤᱞ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱡᱟᱦᱟᱸ ᱛᱮ ᱤᱱᱴᱨᱮᱠᱴᱤᱵ 3D ᱥᱤᱱ ᱠᱚ ᱫᱟᱲᱮᱭᱟᱜ ᱛᱮ ᱠᱚᱢ-ᱠᱟᱨᱵᱚᱱ ᱡᱤᱣᱚᱱ ᱵᱟᱲᱟᱭ ᱠᱟᱱᱟ ᱾ ᱱᱚᱶᱟ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱥᱤᱢᱩᱞᱮᱴᱮᱰ ᱨᱤᱭᱟᱞᱤᱴᱤ ᱵᱮᱵᱚᱦᱟᱨ ᱠᱚᱨᱮ ᱢᱤᱫ ᱥᱚᱦᱚᱨ ᱫᱮᱠᱷᱟᱣᱟᱭ ᱡᱟᱦᱟᱸ ᱯᱚᱞᱭᱩᱥᱚᱱ ᱛᱮ ᱯᱨᱚᱵᱷᱟᱵᱤᱛ ᱠᱟᱱᱟ ᱾ ᱵᱮᱵᱷᱟᱨᱤᱭᱟᱠᱚ ᱢᱤᱫ ᱥᱟᱨᱤ ᱨᱮᱴᱤᱡ ᱠᱟᱨᱰ ᱡᱩᱲᱟᱹᱣ ᱫᱚ ᱟᱨ ᱜᱨᱤᱱ ᱴᱨᱟᱸᱥᱯᱚᱴ ᱵᱟᱪᱷᱟᱣ ᱠᱟᱛᱮ ᱟᱨ ᱦᱚᱴ ᱦᱚᱴ ᱮᱢᱤᱥᱚᱱ ᱠᱚᱢ ᱠᱟᱢᱤᱭᱟᱸ ᱨᱮ ᱡᱩᱲᱟᱹᱣ ᱠᱟᱛᱮ ᱜᱨᱤᱱ ᱮᱱᱚᱨᱡᱤ ᱧᱟᱢ ᱮᱫᱟᱭ ᱾ ᱜᱨᱤᱱ ᱮᱱᱚᱨᱡᱤ ᱫᱚ ᱛᱟᱦᱮᱸᱱᱟᱜ ᱫᱟᱨᱮ ᱠᱚ ᱨᱚᱯᱚᱱ ᱟᱨ ᱥᱤᱱ ᱵᱮᱥ ᱞᱟᱹᱜᱤᱫ ᱵᱮᱵᱚᱦᱟᱨ ᱦᱩᱭᱩᱜᱼᱟ, ᱟᱨ ᱩᱯᱦᱟᱨ ᱨᱮᱭᱟᱜ ᱞᱟᱹᱜᱤᱫ ᱵᱮ ᱚᱰᱚᱠ ᱠᱚ ᱦᱩᱭᱩᱜᱼᱟ ᱾ ᱥᱟᱯᱷᱟ ᱰᱟᱴᱟ ᱪᱟᱨᱴ ᱠᱚ ᱨᱮᱡᱟᱞᱴ ᱫᱮᱠᱷᱟᱣᱟᱭ ᱾ ᱮᱴᱟᱜ ᱩᱫᱮᱥᱭ ᱫᱚ ᱠᱟᱨᱵᱚᱱ ᱯᱤᱠ ᱟᱨ ᱠᱟᱨᱵᱚᱱ ᱱᱤᱭᱩᱴᱨᱟᱞᱤᱴᱤ ᱠᱚ ᱥᱚᱨᱚᱞ ᱟᱨ ᱥᱯᱚᱥᱴ ᱛᱮᱨᱮ ᱵᱟᱭᱟᱸ ᱠᱟᱛᱮ ᱾

ᱢᱟᱱᱟᱱ

A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ

Low-Carbon Life ᱢᱚᱵᱟᱭᱤᱞ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱫᱚ A' Design Award ᱠᱟᱥᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱱᱟᱣᱟ ᱵᱷᱟᱵᱱᱟ ᱛᱮ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ Low-Carbon Life ᱢᱚᱵᱟᱭᱤᱞ ᱮᱯᱞᱤᱠᱮᱥᱚᱱ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ

ᱯᱨᱮᱥ ᱠᱤᱴ

ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾

ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
"Low-Carbon Life" is an application app that uses virtual reality 3D interactive scenes to create an easy to understand carbon peak, carbon neutralization and science popularization. With real life scenes as a reference, it builds an immersive experience that combines reality with reality, popularizes low-carbon environmental protection knowledge in an intuitive and easy to learn way, and guides users to participate in low-carbon environmental protection actions with friendly experience interaction.
ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
This design is made with Sketch. it is based on iPhone X(1125px x 2436px)
ᱴᱮᱜ ᱠᱚ
Environmental science popularization, Green travel, 3D scene, Simulation reality, Interactive games
ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
1. According to the environmental pollution problem, provide the building elements of urban pollution source, daily low-carbon tips, carbon reduction ranking, tree planting, etc. to create a carbon peak and carbon neutral scene with virtual game screen
2. Provide virtual online learning to practice low-carbon action, free from the constraints of real life time and place.
ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
How can users quickly and intuitively understand the relationship between environmental pollution and their personal life, and the sense of achievement of user participation. Based on the real life, the 3D simulated reality technology is used to build an immersive experience combining virtual reality with real life. At the same time, the game data is quantified with clear data charts to help green travel and reflect its own value.
ᱜᱚᱵᱮᱥᱚᱱᱟ
The launch of low-carbon life and low-carbon environmental protection 3D games has been favored by the majority of young people, forming a participation boom.Through the harmfulness of environmental pollution, help more people realize the importance of environmental protection and spontaneously participate in low-carbon environmental protection and green travel action;At the same time, through online tree planting and intuitive change of environment and other game links, users can truly feel the impact and significance of low-carbon travel on carbon neutralization and carbon peak, and contribute their own strength.
ᱯᱨᱮᱨᱚᱱᱟ
1. Build virtual game scenes in the form of 3D models to popularize low-carbon environmental protection knowledge in an intuitive and easy-to-learn manner, so that users can learn carbon peak knowledge more easily and quickly.
2. Let users truly feel the impact and significance of low-carbon travel on carbon peak through environmental changes such as inclement weather such as sandstorms, and game links such as planting trees to change the environment
3. Based on real life, build an immersive exp
ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
PROJECT DURATION AND LOCATION: The project was launched in Guangzhou in February 2020 and completed in February 2022.
ᱠᱟᱹᱢᱤ ᱦᱚᱨ
1. Low carbon life uses simulated reality technology to provide users with 3D game scenes polluted by human activities. Users need to bind real-life travel cards to obtain green energy by taking green transport and participating in daily low-carbon emission reduction activities.
2. Users can upgrade and transform the game scene environment with green energy to realize low-carbon life; Users can take part in actions together and exchange green energy for real gifts.
ᱴᱤᱢ ᱥᱮᱫᱟᱭ ᱠᱚ
Designer: Wending Zuo
Designer: Hui Chen
Designer: Jinrong Zhu
Creative direction: Shusheng Liu

ᱥᱯᱚᱱᱥᱚᱨᱰ

Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ

ᱟᱞᱮᱭᱟᱜ ᱵᱤᱜᱽᱭᱟᱯᱚᱱ ᱥᱟᱹᱜᱟᱹᱭ ᱠᱚ ᱠᱷᱚᱱ ᱯᱨᱚᱰᱟᱠᱴ, ᱥᱮᱵᱟ ᱟᱨ ᱢᱚᱠᱟ ᱩᱫᱩᱜ ᱢᱮ᱾

ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱢᱟᱨᱟᱝ ᱪᱤᱱᱦᱟᱹ ᱦᱟᱛᱟᱣ ᱞᱟᱹᱠᱛᱤᱭᱟᱜᱼᱟ

A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱫᱚ ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱞᱟᱜᱤᱫ ᱢᱤᱫ ᱟᱱᱛᱚᱨᱡᱟᱛᱤᱭ, ᱡᱩᱨᱤ ᱵᱤᱪᱟᱨ ᱠᱟᱱ ᱢᱟᱱ ᱠᱟᱱᱟ᱾ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮ ᱵᱷᱟᱜ ᱞᱮ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ ᱞᱟᱜᱤᱫ ᱡᱚᱜᱽᱭᱟᱛᱟ ᱨᱮᱱᱟᱜ ᱪᱤᱱᱦᱟᱹ, ᱱᱟᱢ, ᱢᱟᱱ ᱟᱨ ᱯᱨᱪᱟᱨ ᱧᱟᱢ ᱞᱟᱜᱤᱫ᱾ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱞᱟᱜᱤᱫ ᱱᱚᱢᱤᱱᱮᱴ ᱠᱟᱛᱮ ᱢᱟᱱ ᱟᱠᱟᱱ A' ᱰᱤᱡᱟᱭᱱ ᱯᱩᱨᱟᱥᱠᱟᱨ ᱞᱟᱜᱤᱫ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱢᱮ᱾

ᱱᱚᱢᱤᱱᱮᱴ