ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Xiang Xu and Tengyu Zhao ᱨᱮᱱᱟᱜ Chrys ᱞᱚᱞᱚ ᱞᱟᱹᱜᱤᱛ ᱵᱟᱧᱪᱟᱣ ᱪᱟᱯᱮ ᱯᱨᱚᱱᱟᱞᱤ (ᱵᱟᱨᱱ ᱨᱤᱠᱚᱵᱷᱟᱨᱤ ᱯᱨᱮᱥᱟᱨ ᱥᱤᱥᱴᱮᱢ)

Xiang Xu and Tengyu Zhao ᱨᱮᱱᱟᱜ Chrys ᱞᱚᱞᱚ ᱞᱟᱹᱜᱤᱛ ᱵᱟᱧᱪᱟᱣ ᱪᱟᱯᱮ ᱯᱨᱚᱱᱟᱞᱤ (ᱵᱟᱨᱱ ᱨᱤᱠᱚᱵᱷᱟᱨᱤ ᱯᱨᱮᱥᱟᱨ ᱥᱤᱥᱴᱮᱢ) ᱫᱚ ᱥᱟᱢᱟᱡᱤᱠ ᱰᱤᱡᱟᱭᱤᱱ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2026 A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾


ᱨᱩᱯᱟᱥᱟᱢᱟᱡᱤᱠ· 2026

Chrys ᱞᱚᱞᱚ ᱞᱟᱹᱜᱤᱛ ᱵᱟᱧᱪᱟᱣ ᱪᱟᱯᱮ ᱯᱨᱚᱱᱟᱞᱤ (ᱵᱟᱨᱱ ᱨᱤᱠᱚᱵᱷᱟᱨᱤ ᱯᱨᱮᱥᱟᱨ ᱥᱤᱥᱴᱮᱢ)

Xiang Xu and Tengyu Zhao ᱞᱮᱠᱟᱛᱮ

ᱜᱟᱦᱟᱠ: Xiang Xu and Tengyu Zhao

ᱥᱟᱢᱟᱡᱤᱠ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ

18,091

ᱡᱟᱸᱪ ᱟᱠᱟᱱ ᱮᱣᱟᱨᱰ ᱡᱤᱛᱠᱟᱨ

#182324 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪ

ᱨᱚᱝ

ᱰᱤᱡᱟᱭᱤᱱ

Chrys ᱞᱚᱞᱚ ᱞᱟᱹᱜᱤᱛ ᱵᱟᱧᱪᱟᱣ ᱪᱟᱯᱮ ᱯᱨᱚᱱᱟᱞᱤ (ᱵᱟᱨᱱ ᱨᱤᱠᱚᱵᱷᱟᱨᱤ ᱯᱨᱮᱥᱟᱨ ᱥᱤᱥᱴᱮᱢ) ᱵᱟᱵᱚᱛ ᱛᱮ

ᱠᱨᱤᱥ (Chrys) ᱫᱚ ᱢᱤᱫᱴᱟᱹᱝ ᱯᱟᱨᱟᱢᱮᱴᱨᱤᱠ ᱪᱟᱯᱮ ᱠᱤᱪᱨᱤᱡ ᱠᱟᱱᱟ ᱡᱟᱦᱟᱸ ᱦᱳᱯᱚᱱ ᱜᱤᱫᱽᱨᱟᱹ ᱠᱚᱣᱟᱜ ᱞᱚᱞᱚ ᱛᱮ ᱞᱚᱜᱚᱱ ᱛᱟᱸᱦᱮᱸᱱ ᱵᱮᱥ ᱦᱚᱪᱚ ᱞᱟᱹᱜᱤᱛ ᱛᱮᱭᱟᱨ ᱟᱠᱟᱱᱟ᱾ ᱜᱨᱮᱰᱤᱭᱮᱱᱴ ᱴᱚᱯᱚᱞᱚᱡᱤ ᱞᱮᱴᱤᱥ ᱥᱟᱡᱟᱣ ᱵᱮᱵᱷᱟᱨ ᱠᱟᱛᱮ, ᱱᱚᱶᱟ ᱯᱨᱚᱱᱟᱞᱤ ᱫᱚ ᱜᱷᱟᱣ ᱫᱟᱜᱽ (ᱥᱠᱟᱨ) ᱦᱟᱨᱛᱟ ᱪᱮᱛᱟᱱ ᱨᱮ ᱟᱡ ᱛᱮᱜᱮ ᱡᱟᱹᱥᱛᱤ ᱜᱷᱮᱸᱴ ᱦᱩᱭᱩᱜ ᱠᱟᱱᱟ ᱟᱨ ᱺ᱔ ᱒᱕ ᱢᱤᱢᱤ ᱦᱟᱡᱽ (mmHg) ᱨᱮᱱᱟᱜ ᱴᱷᱤᱠ ᱨᱟᱱ ᱪᱟᱯᱮ ᱮᱢᱚᱜ ᱠᱟᱱᱟ, ᱟᱨ ᱚᱱᱟ ᱥᱟᱶᱛᱮ ᱵᱮᱥ ᱛᱟᱸᱦᱮᱸ ᱦᱟᱨᱛᱟ ᱪᱮᱛᱟᱱ ᱨᱮ ᱦᱚᱭ ᱵᱚᱞᱚ ᱚᱰᱚᱠ ᱨᱮᱱᱟᱜ ᱦᱚᱨ ᱠᱷᱩᱞᱟᱹ ᱫᱚᱦᱚ ᱠᱟᱫᱟ᱾ ᱱᱚᱶᱟ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮ ᱢᱤᱫᱴᱟᱹᱝ ᱢᱚᱰᱩᱞᱟᱨ ᱪᱤᱱᱦᱟᱹ ᱯᱨᱚᱱᱟᱞᱤ ᱢᱮᱱᱟᱜᱼᱟ ᱡᱟᱦᱟᱸ ᱛᱮ ᱨᱟᱱ ᱨᱮᱱᱟᱜ ᱠᱟᱹᱢᱤ ᱟᱨ ᱧᱮᱞ ᱡᱚᱝ ᱵᱟᱦᱟᱨᱮ ᱛᱟᱠᱨᱟ ᱫᱚ ᱟᱞᱜᱟ ᱟᱞᱜᱟ ᱛᱮᱭᱟᱨ ᱟᱠᱟᱱᱟ᱾ ᱚᱱᱟ ᱛᱮ ᱦᱩᱰᱤᱧ ᱨᱩᱣᱟᱹᱜᱤᱡ ᱜᱤᱫᱽᱨᱟᱹ ᱠᱚ ᱟᱠᱚᱣᱟᱜ ᱠᱩᱥᱤ ᱞᱮᱠᱟᱛᱮ ᱵᱚᱫᱚᱞᱚᱜ ᱧᱮᱞ ᱡᱚᱝ ᱡᱤᱱᱤᱥ ᱠᱚ ᱛᱮ ᱠᱤᱪᱨᱤᱡ ᱠᱚ ᱥᱟᱡᱟᱣ ᱫᱟᱲᱮᱭᱟᱜᱼᱟ, ᱟᱨ ᱱᱚᱶᱟ ᱟᱯᱱᱟᱨ ᱥᱟᱡᱟᱣ ᱦᱚᱨᱟ ᱦᱚᱛᱮᱛᱮ ᱨᱟᱱ ᱥᱟᱶᱛᱮ ᱡᱚᱲᱟᱣ ᱢᱚᱱ ᱨᱮᱱᱟᱜ ᱫᱩᱠ ᱛᱚᱨᱟᱣ ᱠᱚᱢᱚᱜ ᱠᱟᱱᱟ᱾

ᱢᱟᱱᱟᱱ

A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ

Chrys ᱞᱚᱞᱚ ᱞᱟᱹᱜᱤᱛ ᱵᱟᱧᱪᱟᱣ ᱪᱟᱯᱮ ᱯᱨᱚᱱᱟᱞᱤ (ᱵᱟᱨᱱ ᱨᱤᱠᱚᱵᱷᱟᱨᱤ ᱯᱨᱮᱥᱟᱨ ᱥᱤᱥᱴᱮᱢ) ᱫᱚ A' Design Award ᱨᱩᱯᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱥᱩᱱᱫᱚᱨ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ Chrys ᱞᱚᱞᱚ ᱞᱟᱹᱜᱤᱛ ᱵᱟᱧᱪᱟᱣ ᱪᱟᱯᱮ ᱯᱨᱚᱱᱟᱞᱤ (ᱵᱟᱨᱱ ᱨᱤᱠᱚᱵᱷᱟᱨᱤ ᱯᱨᱮᱥᱟᱨ ᱥᱤᱥᱴᱮᱢ) ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ

ᱯᱨᱮᱥ ᱠᱤᱴ

ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾

ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
Chrys is a parametric pressure system tailored for pediatric burn recovery. It features a Gradient Topology lattice structure that automatically densifies over scar tissue to apply precise therapeutic pressure (25mmHg) while maximizing breathability in healthy areas. Through a modular identity ecosystem, it separates the medical function from the aesthetic layer, allowing children to wear visually diverse hero avatars such as a lion that can be updated as they grow.
ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
Custom-fit to individual patient measurements via 3D facial scanning. (Approx. 150mm x 150mm x 120mm, varying by child's age).
ᱴᱮᱜ ᱠᱚ
Parametric Design, Generative Design, Pediatric Healthcare, Burn Recovery, Rehabilitation, Social Design, Inclusive Design, Gamification, Destigmatization
ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
The system replaces traumatic plaster casting with pain-free 3D facial scanning. A parametric algorithm generates a gradient topology lattice, optimizing the 15-25mmHg pressure crucial for scar blanching. The medical layer is 3D-printed using ISO-certified biocompatible elastomers (medical-grade TPU and silicone) for skin safe breathability. This functional interface seamlessly integrates with the 3D-printed aesthetic shell, secured by a universal fabric retention strap.
ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
Burn recovery historically prioritized corrective clinical logic, forcing children into a medical gaze that emphasizes deficiency. We challenged this paradigm of concealment. Drawing from disability studies, we navigated the tension between standardized efficacy and a child’s right to visible agency. Externally, we faced a lack of ethical frameworks for distributed pediatric manufacturing and facial data privacy. We shifted from mere inclusion to radical belonging, treating technology not as a cure for deficit, but as a platform for self-actualization in a post-stigmatic society.
ᱜᱚᱵᱮᱥᱚᱱᱟ
This qualitative research project aims to destigmatize burn recovery. Methodology is guided by STS, medical philosophy, and embodiment theories. Data is collected from from ethnography, interviews, and extensive literature reviews on lived testimonies. Led by Xiang Xu and Tengyu Zhao, Chrys aims to transcend clinical utility to restore human dignity. Our project hopes to impact society by proposing a new approach of transforming medical design to dismantle stigma within healthcare. Future research plan includes long-term UX testing to truly ground this human-centric approach.
ᱯᱨᱮᱨᱚᱱᱟ
Pediatric burn patients face a rigorous 23-hour/day recovery regimen. Traditional skin-tone masks are often stifling and stigmatizing, creating an Uncanny Valley effect that causes severe psychological trauma. This leads to a compliance crisis where children refuse treatment, risking permanent functional contractures. The inspiration was to transform these medical devices from symbols of sickness into empowering armor, allowing children to reclaim their identity and turn scars into superpowers.
ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
The project started in May 2025 in Shanghai, and finished in December in Shanghai.
ᱠᱟᱹᱢᱤ ᱦᱚᱨ
The recovery journey begins with a gamified companion app. First, a 3D facial scan is taken. Second, the child engages in a gamified co-design process, choosing and customizing their own hero avatar. An AR mirror allows them to preview the mask. Finally, an algorithm generates the pressure-optimized design, which is 3D printed and secured to the child using a standardized, universal rear retention strap.
ᱴᱤᱢ ᱥᱮᱫᱟᱭ ᱠᱚ
Lead Designer: Xiang Xu
Assistant Designer: Tengyu Zhao
Academic Supervisor: Yaqin Xia
Design Consultant: Kaiyuan Chen

ᱥᱯᱚᱱᱥᱚᱨᱰ

Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ

ᱟᱞᱮᱭᱟᱜ ᱵᱤᱜᱽᱭᱟᱯᱚᱱ ᱥᱟᱹᱜᱟᱹᱭ ᱠᱚ ᱠᱷᱚᱱ ᱯᱨᱚᱰᱟᱠᱴ, ᱥᱮᱵᱟ ᱟᱨ ᱢᱚᱠᱟ ᱩᱫᱩᱜ ᱢᱮ᱾

ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱢᱟᱨᱟᱝ ᱪᱤᱱᱦᱟᱹ ᱦᱟᱛᱟᱣ ᱞᱟᱹᱠᱛᱤᱭᱟᱜᱼᱟ

A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱫᱚ ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱞᱟᱜᱤᱫ ᱢᱤᱫ ᱟᱱᱛᱚᱨᱡᱟᱛᱤᱭ, ᱡᱩᱨᱤ ᱵᱤᱪᱟᱨ ᱠᱟᱱ ᱢᱟᱱ ᱠᱟᱱᱟ᱾ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮ ᱵᱷᱟᱜ ᱞᱮ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ ᱞᱟᱜᱤᱫ ᱡᱚᱜᱽᱭᱟᱛᱟ ᱨᱮᱱᱟᱜ ᱪᱤᱱᱦᱟᱹ, ᱱᱟᱢ, ᱢᱟᱱ ᱟᱨ ᱯᱨᱪᱟᱨ ᱧᱟᱢ ᱞᱟᱜᱤᱫ᱾ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱞᱟᱜᱤᱫ ᱱᱚᱢᱤᱱᱮᱴ ᱠᱟᱛᱮ ᱢᱟᱱ ᱟᱠᱟᱱ A' ᱰᱤᱡᱟᱭᱱ ᱯᱩᱨᱟᱥᱠᱟᱨ ᱞᱟᱜᱤᱫ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱢᱮ᱾

ᱱᱚᱢᱤᱱᱮᱴ