Dhizaini Venous Materials Chimiro Chinopindirana Chinoshanda Nemvura naHila Mor ndiye mukundi anokudzwa zvikuru wemubairo unoremekedza we2021 Mubairo wePulatinamu we A' Design Award muChikwata cheKukwikwidza cheChiso, Kushandira Pamwe neRuzivo rweMushandisi.
PulatinamuChiso· 2021
Venous Materials Chimiro Chinopindirana Chinoshanda Nemvura
na Hila Mor
Mutengi: Tangible Media Group, MIT Media Lab
Mukundi weMubairo wePulatinamu we A' Design Award muChikwata cheChiso
Mukundi weMubairo Akasimbiswa
Simbisa Mamiriro eMubairo we#106683Dhizaini
Nezvekwa Venous Materials Chimiro Chinopindirana Chinoshanda Nemvura
Venous Materials chimiro chinopindirana chinoshanda nemvura chinodavira kubatwa nekufamba. Dhizaini iyi yakafemerwa nemasisitimu etsinga anowanikwa muzvirimwa, mumashizha nemumuviri wemunhu. Kudzvanya kana kumonyorora kunoitwa nemushandisi kunofambisa mvura nemumigero yemukati, zvichiburitsa mifananidzo nemavara anochinja. Sampuli imwe neimwe inoshanda panguva imwe chete sechiratidzi uye sechiratidziro cheruzivo runobatika. Miedzo yekutanga yakagadzirwa nePDMS silicone neingi yeecoline, kushandiswa laser engraving nemaitiro emaoko emurabhoritari. Zhinji dzacho dzinoyera masendimita mashanu nemashanu, uye dzimwe dzinosvika masendimita gumi nemashanu negumi nemashanu.
Kuzivikanwa
Nezve Mubairo wePulatinamu we A' Design Award
Mubairo wePulatinamu we A' Design Award wakahwinwa ne Venous Materials Chimiro Chinopindirana Chinoshanda Nemvura, rukudzo rwakakwirira kwazvo runopiwa kumadhizaini akasiyana chaizvo, akanaka uye anoyevedza. Vakunda vePulatinamu zvishamiso zvekugadzira, uchapupu hwemiganhu yekugadzira kwepfungwa, uye vanoratidza unyanzvi husingakundikani nenjere dzevagadziri vavo. Madhizaini aya anotarisirwa kuva mabasa anozivikanwa kwazvo anotsanangura runako rwenguva, anobatsira kugara zvakanaka kwenharaunda uye anosundira mberi miganhu yehunyanzvi, sayenzi, dhizaini netekinoroji. Venous Materials Chimiro Chinopindirana Chinoshanda Nemvura inoratidza chiyero chepamusoro-soro chekunaka uye pasina kupokana inoita kuti nyika ive nzvimbo iri nani nehunhu hwayo hunobatsira uye hune basa. Venous Materials Chimiro Chinopindirana Chinoshanda Nemvura ibasa rakahwina Mubairo wePulatinamu we A' Design Award rinomutsa zvishuvo, rinokurudzira, rinotifadza uye rinomutsa mufaro mukuru.
Shure kweDhizaini
Bepa Renhau
Zvikwereti, nhengo dzetiimu nezvimwe zvakadzama zvakapihwa nemudhizaina.
- Hunhu Hwakasiyana
- The Venous Materials project envisions a new way to design dynamic tangible interactions using fluidic structures. It is a new type of dynamic interactive material that is inspired by veins systems in nature: in plants, leaves, and throughout the human body. These Materials respond to user's pressure and motion with dynamic displayed patterns. Venous Materials can animate dynamic graphics, create responsive objects, and to visualize body movement and balance.
- Kukura & Kupakiwa
- The different Venous Materials prototypes are mainly 5cmX5cm, while some of them can get up to 15cmX15cm.
- Matagi
- Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
- Tekinoroji Yekugadzira
- Venous Materials technology developed through research on current Microfluidics,that is specifically designed for human interaction and UX design. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
- Changamire yeDhizaini
- While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
- Tsvakurudzo
- This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
- Chikurudziro
- This project is inspired by venous structures that are ubiquitous throughout nature and in the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is. When we press firmly on a button, the tip of our finger changes its color, this subtle color change can be used to indicate the applied pressure.
- Nguva yePurojekiti
- The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
- Mafambiro eBasa
- The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
- Mapetenzi
- This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Tangible Media Group / MIT Media Lab - Nhengo dzeTimu
- Hila Mor
Tianyu Yu
Ken Nakagaki
Benjamin Harvey Miller
Yichen Jia
Hiroshi Ishii - Zvikwereti zveMifananidzo
- All Photo/video credit to Tangible Media Group, MIT Media Lab
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