Designen Acorny Fysisk databehandlingsprodukt för utbildning av Soyoung Lee and Jaeyoung Myung är en högt ansedd vinnare av den mycket prestigefyllda 2022 A' Design Award i Järn i tävlingskategorin Utbildnings-, Läromedels- och Utbildningsinnehållsdesign.
JärnUtbildning· 2022
Acorny Fysisk databehandlingsprodukt för utbildning
av Soyoung Lee and Jaeyoung Myung
Klient: Acorny
Vinnare av A' Design Award i Järn i kategorin Utbildning
Verifierad prisvinnare
Verifiera prisstatus för #135561Designen
Om Acorny Fysisk databehandlingsprodukt för utbildning
Acorny är ett fysiskt datorbyggsats och kodningsapplikation för små barn. Byggsatsen använder motivet av datorbehandlingsflöde, så att nybörjare kan förstå begrepp inom datalogiskt tänkande på ett intuitivt sätt. Moduler grupperas som in- och utgång, och särskiljs genom form och färg. En förgrenad basmodul med LED-interaktion visar stegen i databehandlingen. Baserat på de valda modulerna erbjuder applikationen handledningar, kodningsflöden, rekommendationer och utmaningar. Delarna är tillverkade av ABS med ett tygöverdrag.
Erkännandet
Om A' Design Award i Järn
Acorny Fysisk databehandlingsprodukt för utbildning är vinnare av A' Design Award i Järn, ett prestigefyllt erkännande som tilldelas bra designverk som uppfyller de professionella och industriella krav som förväntas av välgjorda skapelser. Järnvinnare visar stor skicklighet, hög specialisering, expertförståelse och skaparnas kreativa förmåga. Acorny Fysisk databehandlingsprodukt för utbildning förväntas vara en högt skattad, beundrad och älskad skapelse som är praktisk och innovativ. Detta vinnande verk i A' Design Award i Järn integrerar branschens bästa praxis och har kompetenta tekniska egenskaper kopplade till kunnande och talang. Acorny Fysisk databehandlingsprodukt för utbildning respekteras för sin grundlighet och är utformat för att åstadkomma förbättringar av livskvaliteten som hjälper till att göra världen till en bättre plats.
Bakom designen
Presskit
Erkännanden, teammedlemmar och tekniska detaljer tillhandahållna av designern.
- Unika egenskaper
- Acorny is a physical toy and coding app that supports young children in computational thinking. The Acorny physical kit was designed with the motif of computer processing flow which made beginners intuitively understand computational thinking concepts. Based on the input and output physical module selected by the coding beginners, the Acorny application provides various coding tutorials, recommendations, and challenges to enable coding beginners in a range of activities and explore computational concepts. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
- Dimensioner & förpackning
- Dimensions: Hub module 30 mm x 50 mm x 30 mm, Logic module 75 mm x 70 mm x30 mm, Input & Output modules : 25 mm x 25 mm x 30 mm
Specifications: Start Module (Bluetooth, WIFI, USB, Micro-Controller, 5~12 DC), Logic module (condition, loop), Hub module, Environment Sensor (Temperature, Humidity, Illumination), Infrared sensor, Gyroscope Sensor, Microphone, Dial, Motor, LED, Speaker - Taggar
- Computational thinking, Computing education, Algorithms, User Experience, Product Design, Educational product, Physical Computing, STEM, Coding
- Produktionsteknik
- Technology: Physical computing technologies, UX design process, 3D printed design
Tools: Rhinoceros, Keyshot, Adobe Illustrator, Adobe Photoshop, Figma, After Effects
MATERIALS: Fabric cover, ABS - Designutmaning
- Our team tried to 3D Print the design prototypes to evaluate the usability testing. We thought 3D Print models can quickly let us see whether our design choices were good or bad and improve the quality of our thinking. However, because of the short time frame, we haven't got a chance to see the actual product in the real world. For the future, we are planning to use 3d-printing in an initial process so that we can come up with a practical need we want to serve.
- Forskning
- Nowadays, computation and coding are considered abilities essential to every child growing up in the 21st century. In the past few years, countries are introducing computing curricula into their national curriculums to equip young children with much-needed skills. However, The issue presently facing educational technology is not teaching Computational Thinking and Coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny(physical kit+application) offers various programming lessons, recommendations, and challenges to introduce core coding concepts. Based on the input and output physical module selected by the user, it provides tutorials, coding flow, and algorithm processes. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
- Inspiration
- The issue presently facing educational technology is not teaching computational thinking and coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output physical modules selected by the user, the application provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
- Projektlängd
- The project started in January 2022 in Los Angeles and finished in February 2022 in Los Angeles.
- Arbetsflöde
- Acorny is an easy and perceptive design product that young children can engage in a coding activity in a friendlier way. The design of the Acorny physical kit has a variety of intuitive functions that let users recognize and understand computer processing steps easily. From an external point of view, the product is designed with the Y-branch basic module with a LED interaction that makes users effortlessly recognize the computer processing steps. Furthermore, the elements of the physical kits which are classified into two functions(input and output module) can distinguish by the shape and color of the product. Accompanied by the physical kit, the application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output module selected by the user, it provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
- Patent
- Image #3 Adobe Stock Licensed Image No.235879854
- Teammedlemmar
- Designer: Soyoung Lee
Designer: Jaeyoung Myung - Bildkrediteringar
- Main Image: Product Designer JAEYOUNG MYUNG
Image #1 Product Designer JAEYOUNG MYUNG
Image #2 Product Designer JAEYOUNG MYUNG
Image #3 Product Designer JAEYOUNG MYUNG
Image #4 Product Designer JAEYOUNG MYUNG, UX Designer SOYOUNG LEE
Video UX Designer SOYOUNG LEE
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