ናብ ትሕዝቶ ሕለፍ
Lumo ትምህርታዊ ናይ ሞባይል መተግበሪ ብ Ruihong Jiang

ዲዛይን Lumo ትምህርታዊ ናይ ሞባይል መተግበሪ ብ Ruihong Jiang ኣብ ናይ ውድድር ምድብ ንድፊ ሞባይል ቴክኖሎጂ፣ ኣፕሊኬሽንን ሶፍትዌርን ኣዝዩ ዝኸበረ ተሸላማይ ናይ 2026 ናይ ሓጺን ሽልማት A' Design Award እዩ።


ሓጺንሞባይል· 2026

Lumo ትምህርታዊ ናይ ሞባይል መተግበሪ

ብ Ruihong Jiang

ዓሚል: Lumo

ኣብ ምድብ ሞባይል ተሸላማይ ናይ ሓጺን ሽልማት A' Design Award

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ዝተረጋገጸ ተሸላማይ

ንቁጽሪ #180883 ሽልማት ኣረጋግጽ

ሕብርታት

እቲ ዲዛይን

ብዛዕባ Lumo ትምህርታዊ ናይ ሞባይል መተግበሪ

ሉሞ ንቆልዑ ዲስሌክስያ ዘለዎም ዝተዳለወ ናይ ሞባይል ትምህርቲ መተግበሪ እዩ። እዚ መተግበሪ ብመንገዲ ዝተዓባበየ ክውንነት (augmented reality) ከምኡውን ድምጺ ልምምድ ንባብን ኣጸሓሕፋን ይድግፍ። ቆልዑ ዓለማት ዛንታ ይምርምሩ፣ ሰለስተ-ስፍሓት ዘለዎም ነገራት ይትንክፉ፣ ሽም ናይቶም ነገራት ድማ ብዓውታ ይዛረቡ። ነፍሲ ወከፍ ዝተዘርበት ቃል ከም ካርድ ልምምድ ትእከብ፣ ዝተዛዘሙ እኩባት ድማ ሓደስቲ ምዕራፋት ይኸፍቱ። ኣቀራርጻ ፊደላት፣ ንጽጽርን ፍጥነትን ንምንካይ ጾር ኣእምሮ ዝተመርጹ ኮይኖም፣ ሕብራዊ ምድማቕ ድማ ፍሉያት ፊደላት ይምልክት። እዚ ብዙሕ-ስምዒታዊ ኣገባብ ድምጺ፣ ስእሊን ትርጉምን ብናይ ገዛእ ርእሱ ፍጥነት ዝኸይድ ቅኒት የተኣሳስር።

እቲ ኣፍልጦ

ብዛዕባ ናይ ሓጺን ሽልማት A' Design Award

Lumo ትምህርታዊ ናይ ሞባይል መተግበሪ ናይ ሓጺን ሽልማት A' Design Award ዝዓወተ እዩ፣ ካብ ጽቡቕ ዝተዳለዉ ፍጥረታት ዝጽበዩ ሞያውን ኢንዱስትሪኣውን ጠለባት ንዝመላኡ ጽቡቓት ዲዛይናት ዝወሃብ ክቡር ኣፍልጦ። ዘዓወቱ ሓጺን ዓቢ ክእለት፣ ልዑል ፍሉይነት፣ ክኢላዊ ርድኢትን ፈጠራዊ ዓቕምን ፈጣርዮም የርእዩ። Lumo ትምህርታዊ ናይ ሞባይል መተግበሪ ብብዙሕ ዝተመነየ፣ ዝደነቐን ዝፈተዎን፣ ተግባራውን ሓድሽን ፍጥረት ክኾን ይጽበ። እዚ ዝዓወተ ዲዛይን ናይ ሓጺን ሽልማት A' Design Award ንዝበለጹ ልምድታት ኢንዱስትሪ የጣምር፣ ምስ ፍልጠትን ተውህቦን ዝተኣሳሰሩ ብቑዓት ቴክኒካውያን ባህርያት ድማ ኣለዎ። Lumo ትምህርታዊ ናይ ሞባይል መተግበሪ ብጥንቃቐኡ ይኽበር፣ ንዓለም ዝሓሸ ቦታ ክትኸውን ዝሕግዙ ምምሕያሻት መዓርግ ህይወት ንምቕራብ ድማ ዝተዳለወ እዩ።

ድሕሪ እቲ ዲዛይን

ናይ ፕረስ ኪት

ክረዲትታት፣ ኣባላት ጋንታን ቴክኒካዊ ዝርዝራትን ብዲዛይነር ዝቐረቡ።

ፍሉያት ባህርያት
Lumo is a mobile language app that helps children with dyslexia improve reading and spelling through an immersive, multi sensory experience. Using augmented reality, children explore story worlds, tap 3D objects, and say words aloud to collect practice cards. As cards are gathered, new chapters unlock, encouraging progress. Voice interaction with Lumo builds confidence, turning language learning into a magical, self-paced journey.
ዓቐንን ማዕሸግን
Lumo is a concept mobile learning application for children with dyslexia, integrating augmented reality interaction, speech recognition, and multi-sensory visual feedback to support reading and spelling development. Designed for AR-capable smartphones, the system combines embodied word discovery, phonetic spelling exercises, and adaptive reward progression. Interface typography, contrast, and pacing are optimized to reduce cognitive load and enhance comprehension.
መለለዪታት
Dyslexia, educational app, app, interface design, user experience, education, inclusive, children
ናይ ምፍራይ ቴክኖሎጂ
Digitally made, softwares and app including Figma, liblib, Photoshop, Illustrator, Blender, Procreate.
ናይ ዲዛይን ብድሆ
A primary challenge was identifying a typographic and visual language suitable for children with dyslexia. Extensive review of dyslexia-friendly reading research informed decisions on letter clarity, spacing, and contrast. Another challenge involved balancing engagement and cognitive comfort: 2D styles risked low immersion, while highly stylized 3D could cause overstimulation. The final restrained 3D system achieves emotional warmth, clarity, and sustained attention without visual overload.
ምርምር
This applied design research investigates how multi-sensory AR interaction and visual emphasis on specific letters in words can can support reading acquisition for children with dyslexia. We have done extensive literature review. We have also done interaction prototyping so we can AB test and comparing visual style systems. Results indicated that the typeface Lumo is currently using facilitates reading for dyslexia people, 3d visual interface style also improved engagement and concentration. Colored highlights behind specific letters reduced cognitive load.
ምንጪ ሓሳብ
Lumo was designed for neurodiverse children, especially those with dyslexia who struggle with text-heavy reading apps. It reduces cognitive overload by combining spoken interaction, tactile AR exploration, and visual reinforcement to support memory and phonetic recognition. Through immersive 3D storytelling, children tap lifelike objects and speak their names, turning vocabulary learning into an intuitive, engaging experience.
ናይ ፕሮጀክት ግዜ
The Lumo project was conceived in 2025 and developed through iterative design, prototyping, and testing from March to June 2025. Research, interaction design, and visual development were conducted remotely in the United States with international consultation. The project culminated in a functional mobile prototype and presentation materials prepared for academic, professional, and exhibition contexts in 2025.
ናይ ስርሒት ፍሰት
Lumo guides children through interactive story worlds using augmented reality. By tapping familiar 3D objects and speaking their names aloud, users connect sound, image, and meaning in a single action. Collected word cards enable review and unlock new chapters, creating clear learning milestones. This multi-sensory flow reduces reading pressure, strengthens memory and pronunciation, and supports confident, self-paced language development.
ኣባላት ጋንታ
Ruihong Jiang

ስፖንሰር ዝተገብረ

ልዕሊ Designers.org ዳህሰስ

ካብ ናይ ማስታወቂያ መሻርኽትና ፍርያት፣ ኣገልግሎታትን ዕድላትን ፍለጥ።

ጽቡቕ ዲዛይን ዓቢ ኣፍልጦ ይግብኦ

A' Design Award ንጽቡቕ ዲዛይን ዝወሃብ ኣህጉራዊ ብዳያኒት ዝግምገም ሽልማት እዩ። ኣብ A' Design Award ብምስታፍ ብብቕዓት ዝተመስረተ ኣፍልጦ ንምርካብ፣ ዝና፣ ክብርን ሓበሬታን ንስራሕካ ንምርካብ ዕድል ሓዝ። ስራሕካ ንA' Design Award ጠቐስ እሞ ንቕሉዕ ናይ A' Design Prize ተወዳደር።

ጠቐስ