ናብ ትሕዝቶ ሕለፍ
Sparkhood ጀነረቲቭ ኮምፓኒየን ዩኣይ ብ Jizheng Guan

ዲዛይን Sparkhood ጀነረቲቭ ኮምፓኒየን ዩኣይ ብ Jizheng Guan ኣብ ናይ ውድድር ምድብ ንድፊ ዲጂታል ፍርያት ኣዝዩ ዝኸበረ ተሸላማይ ናይ 2026 ናይ ሓጺን ሽልማት A' Design Award እዩ።


ሓጺንዲጂታል ፍርያት· 2026

Sparkhood ጀነረቲቭ ኮምፓኒየን ዩኣይ

ብ Jizheng Guan

ዓሚል: Sparkhood

ኣብ ምድብ ዲጂታል ፍርያት ተሸላማይ ናይ ሓጺን ሽልማት A' Design Award

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ዝተረጋገጸ ተሸላማይ

ንቁጽሪ #182301 ሽልማት ኣረጋግጽ

ሕብርታት

እቲ ዲዛይን

ብዛዕባ Sparkhood ጀነረቲቭ ኮምፓኒየን ዩኣይ

ስፓርክሁድ ተጠቀምቲ ናብ ትርጉም ዘለዎም ዕላማታት ቀዳማይ ስጉምቲ ንኽወስዱ ዝሕግዝ ብኤኣይ ዝምራሕ ናይ ምትብባዕ መተግበሪ እዩ። ብኣቀራርባ ብስእሊ ካብ ዝዝንቶ ዛንታን ብባህርያዊ ስነ-ኣእምሮን ተደሪኹ፡ ሕልሚ ናብ መስተጋብራዊ ተመክሮ ይቕይሮ—መሪሕ “መጻኢ ነብሰይ”ን ብእዋናዊ ዝምልስ ተዓጻጻፊ ዩኣይን ዘጠቓልል። ሕልኽላኽ ዝበሉ ብድሆታት ናብ ቀለልቲ ተግባራት ብምክፍፋል፡ ስፓርክሁድ ምንቅስቓስ ይሃንጽ፡ ብተግባር ኣቢሉ ምምስራት ማንነት ይድግፍ፡ ከምኡውን ተጠቀምቲ ንነብሶም ክምርምሩን ክርድኡን የኽእሎም።

እቲ ኣፍልጦ

ብዛዕባ ናይ ሓጺን ሽልማት A' Design Award

Sparkhood ጀነረቲቭ ኮምፓኒየን ዩኣይ ናይ ሓጺን ሽልማት A' Design Award ዝዓወተ እዩ፣ ካብ ጽቡቕ ዝተዳለዉ ፍጥረታት ዝጽበዩ ሞያውን ኢንዱስትሪኣውን ጠለባት ንዝመላኡ ጽቡቓት ዲዛይናት ዝወሃብ ክቡር ኣፍልጦ። ዘዓወቱ ሓጺን ዓቢ ክእለት፣ ልዑል ፍሉይነት፣ ክኢላዊ ርድኢትን ፈጠራዊ ዓቕምን ፈጣርዮም የርእዩ። Sparkhood ጀነረቲቭ ኮምፓኒየን ዩኣይ ብብዙሕ ዝተመነየ፣ ዝደነቐን ዝፈተዎን፣ ተግባራውን ሓድሽን ፍጥረት ክኾን ይጽበ። እዚ ዝዓወተ ዲዛይን ናይ ሓጺን ሽልማት A' Design Award ንዝበለጹ ልምድታት ኢንዱስትሪ የጣምር፣ ምስ ፍልጠትን ተውህቦን ዝተኣሳሰሩ ብቑዓት ቴክኒካውያን ባህርያት ድማ ኣለዎ። Sparkhood ጀነረቲቭ ኮምፓኒየን ዩኣይ ብጥንቃቐኡ ይኽበር፣ ንዓለም ዝሓሸ ቦታ ክትኸውን ዝሕግዙ ምምሕያሻት መዓርግ ህይወት ንምቕራብ ድማ ዝተዳለወ እዩ።

ድሕሪ እቲ ዲዛይን

ናይ ፕረስ ኪት

ክረዲትታት፣ ኣባላት ጋንታን ቴክኒካዊ ዝርዝራትን ብዲዛይነር ዝቐረቡ።

ፍሉያት ባህርያት
Sparkhood is an AI based system that helps users move from hesitation to action. It turns goals into a lived experience. A future self shows what is possible. A resistance character reflects doubt and fear.
Tasks are broken into clear, small steps. Users focus on one step at a time, instead of being overwhelmed. The system is not only about motivation. It builds identity through action, and helps users see their own patterns over time.
ዓቐንን ማዕሸግን
Mobile app designed for most smartphones.
መለለዪታት
Mobile app, goal management, agentic UI, motivation, companion
ናይ ምፍራይ ቴክኖሎጂ
The system uses prompt design, agent based logic, and modular UI blocks. User input such as goals, emotions, and concerns are mapped into structured states. The app then generates UI, tasks, and interactions in real time.

Visual elements like scenes, avatars, and motion are rendered from a prompt library. Each session is task focused and adaptive, helping users stay present and engaged.
ናይ ዲዛይን ብድሆ
A key challenge was designing a system that supports users without creating pressure or judgment. Representing problems as characters had to feel helpful, not childish or distracting. Another challenge was guiding users toward action without forcing behavior. On the technical side, real time generation of UI, characters, and interactions had to remain consistent and clear.
ምርምር
This project explores how reframing difficulty changes user behavior. From over 100 one to one sessions, a key insight emerged. People often turn problems into self judgment, which blocks action. By turning problems into external characters, users can observe them instead of internalizing them. This shift reduces self attack and makes challenges easier to approach. Combined with AI generated UI and adaptive sessions, the system creates a loop of observation, action, and reflection.
ምንጪ ሓሳብ
After graduation, I spent time helping over 100 alumni students in one to one sessions. Many of them felt stuck. They were unsure what to do, afraid to try, or simply followed the crowd into jobs that did not fit them. In the AI era, entry level chances to try are shrinking, while tools and resources are everywhere. This gap creates more hesitation, not less.
Sparkhood is built to close that gap. It helps people start before they feel ready. The app breaks down complex goals into small actions, and builds a sense of companionship so users do not feel alone. Instead of pushing users to be perfect, it helps them try, observe, and learn. Even if they quit, they understand themselves better. Only the user can know what truly fits.
ናይ ፕሮጀክት ግዜ
Sep 2025 - Feb 2026, New York, United States
ናይ ስርሒት ፍሰት
Users begin by entering a goal and current challenge. Users then enter a focused session. Within the session, guidance characters help break down the task and support problem solving.
When friction appears, the system generates a character that represents the problem. This allows users to see it as something external and workable.
The interface adapts in real time to the user’s state, keeping attention on the current step. After the session, progress is recorded, reinforcing a sense of growth and understanding.
ኣባላት ጋንታ
Jizheng Guan

ስፖንሰር ዝተገብረ

ልዕሊ Designers.org ዳህሰስ

ካብ ናይ ማስታወቂያ መሻርኽትና ፍርያት፣ ኣገልግሎታትን ዕድላትን ፍለጥ።

ጽቡቕ ዲዛይን ዓቢ ኣፍልጦ ይግብኦ

A' Design Award ንጽቡቕ ዲዛይን ዝወሃብ ኣህጉራዊ ብዳያኒት ዝግምገም ሽልማት እዩ። ኣብ A' Design Award ብምስታፍ ብብቕዓት ዝተመስረተ ኣፍልጦ ንምርካብ፣ ዝና፣ ክብርን ሓበሬታን ንስራሕካ ንምርካብ ዕድል ሓዝ። ስራሕካ ንA' Design Award ጠቐስ እሞ ንቕሉዕ ናይ A' Design Prize ተወዳደር።

ጠቐስ