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Mateus Morgan de Aguiar tarapyndan Spiderweb Esasy Wizual

Mateus Morgan de Aguiar tarapyndan döredilen Spiderweb Esasy Wizual dizaýny Kompýuter Grafikasy, 3D Modelirleme, Teksturalaşdyrma we Rendering Dizaýny Bäsleşik Kategoriýasynda 2021 A' Design Award Altyn Baýragy baýragynyň abraýly ýeňijisidir.


AltynKompýuter Grafikasy· 2021

Spiderweb Esasy Wizual

dizaýner: Mateus Morgan de Aguiar

Müşderi: Morgan Studio

Kompýuter Grafikasy Kategoriýasynda A' Design Award Altyn Baýragy Ýeňijisi

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Tassyklanan Baýrak Ýeňijisi

#115823 üçin Baýrak Ýagdaýyny Barlaň

Reňkler

Dizaýn

Spiderweb Esasy Wizual hakynda

Esasy pikir, mümkin boldugyça az elementleri ulanmak we şol bir wagtyň özünde maksatly halk bilen käbir baglanyşyk döretmek, önüme ähli ünsi çekýän bir zat döretmekdi. Web elementi, köwşüň gysylmagyny we ýabany tebigatyny hem aňladýar, önüme şahsyýet getirýär. Keýp, köwüşiň düýp manysynda bar bolan tehnologiýany hem-de aýakgabyň tutawajyny görkezýän möý web elementi bilen gelýän bir çümmük mistiki dil berýär.

Ykrar etme

A' Design Award Altyn Baýragy hakynda

Spiderweb Esasy Wizual A' Design Award Altyn Baýragynyň ýeňijisidir; bu birinji derejeli, ajaýyp we tapawutly dizaýnlara berilýän aşa abraýly ykrarnamadyr. Altyn ýeňijileri dizaýnerleriniň alymlygyny, paýhasyny we ussatlygyny görkezýän aşa täzelikçi, uzakgörüjilikli we göz gamaşdyryjy eserlerdir. Spiderweb Esasy Wizual deňi-taýy ýok gymmat berýän, köp öwülýän, ugur kesgitleýän we ýadygärlik ýaly oýlap tapyş bolmagy garaşylýar. A' Design Award Altyn Baýragyny gazanan bu dizaýn sungatyň, ylmyň, dizaýnyň we tehnologiýanyň çäklerine uly peýda berýän we ony öňe sürýän ajaýyp, hormatly taslamadyr. Spiderweb Esasy Wizual güýçli isleg duýgularyny döredýär, höwesi oýarýar, döredijiligi höweslendirýär we bizi haýran edýär.

Dizaýnyň sahna arkasy

Metbugat toplumy

Dizaýner tarapyndan berlen kreditler, topar agzalary we tehniki maglumatlar.

Üýtgeşik Aýratynlyklar
The idea is to bring the product a personification of wildness, connecting the shoe direct to the customers life style. The mood also transmits technology, present on the shoe essence and a pinch of a mystical language that comes with the spider web element that also represents the shoesole grip. Everything made in 3D without scans.
Ölçegler we Gaplama
Width 5000px x Height 3488px 300dpi
Bellikler
3d boot, 3d shoe, shoe render, boot render, 3d product, 3d render, shoe modelling, product visualization
Önümçilik Tehnologiýasy
The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
Dizaýn Kynçylygy
The hardest part was about the concept and thinking about something something never seen before on a so enormous market. Another complicated part was getting some real nice balance between something beautiful and real at same time.
Gözleg
The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
Ylham
The inspiration of the mood and elements comes from the nature, connecting the image directly with the customers life style. To show the grip of the shoe, the spiderweb, that is a wild element also was used.
Taslama Dowamlylygy
I started doing the piece on setember 21 and it took about 1 month, ending on October 21.
Iş Akymy
The key visual was used on online and offline media such product folder, box, and video. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations without the need for explanatory texts. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
Topar Agzalary
Mateus Morgan
Caique Fernando

Hemaýatçy

Designers.org-dan Daşary Öwreniň

Mahabat hyzmatdaşlarymyzdan önümleri, hyzmatlary we mümkinçilikleri tapyň.

Oňat Dizaýn Uly Ykrar Edilmäge Mynasypdyr

A' Design Award — oňat dizaýn üçin halkara, eminler tarapyndan berilýän baýrakdyr. Işleriňiziň mynasyp ykrar edilmegini, şöhrat, abraý we köpçülige tanalmagy gazanmak üçin A' Design Award bäsleşigine gatnaşyň. Işiňizi A' Design Award üçin hödürläň we abraýly A' Design Prize baýragy ugrunda bäsleşiň.

Hödürle