Mateus Morgan tarapyndan döredilen Nunn Bush 3D Önüm Animasiýasy dizaýny Kino, Wideo we Animasiýa Dizaýny Bäsleşik Kategoriýasynda 2023 A' Design Award Kümüş Baýragy baýragynyň abraýly ýeňijisidir.
KümüşKino· 2023
Nunn Bush 3D Önüm Animasiýasy
dizaýner: Mateus Morgan
Müşderi: Morgan Studio
Kino Kategoriýasynda A' Design Award Kümüş Baýragy Ýeňijisi
Tassyklanan Baýrak Ýeňijisi
#150585 üçin Baýrak Ýagdaýyny BarlaňDizaýn
Nunn Bush 3D Önüm Animasiýasy hakynda
Taslama önümiň ähli aýratynlyklaryny maglumatly, ýöne bizar etmezden gyzykly görnüşde görkezmek üçin edildi. Maksat köwşüň gurluşygyny görkezmekdi. Ylham, ähli reňkler we keýpler bilen tebigat ýaly önümi görkezip biljek elementler baradaky gözlegleriň netijesinde ýüze çykdy. Aýakgap, suratlary salgylanma we gaty ýerüsti 3D modellemek usuly hökmünde modellendirildi. Modellemek üçin dizaýnerler C4D programma üpjünçiligini ulandylar. Thehli dokumalar deri dokumasy we käbir fotoshop çotgalary bilen ýasaldy. Wraý görkezmek üçin, Houdini bolsa Simulýasiýa üçin ulanyldy.
Ykrar etme
A' Design Award Kümüş Baýragy hakynda
Nunn Bush 3D Önüm Animasiýasy A' Design Award Kümüş Baýragynyň ýeňijisidir; bu owadan, belent we täsirli ýokary derejeli dizaýnlara berilýän adatdan daşary abraýly ykrarnamadyr. Kümüş ýeňijileri dizaýnerleriniň ajaýyp bilimini, zehinini we ýiti aňyny görkezýän aşa ýalpyldawuk we örän döredijilikli eserlerdir. Nunn Bush 3D Önüm Animasiýasy ajaýyp, nusgalyk, üns çekiji derejede hünärmenlikli we çuňňur täzelikçi eser bolmagy garaşylýar. A' Design Award Kümüş Baýragyny gazanan bu dizaýn sungatyň, ylmyň, dizaýnyň we tehnologiýanyň çäklerine peýda berýän we ony öňe sürýän örän üns çekiji, haýran galynýan oýlap tapyşdyr. Nunn Bush 3D Önüm Animasiýasy köpüň gabanjyna sezewar bolýan, isleglerimizi oýarýan, oňyn duýgulary getirýän we haýranlyk we geň galmagy döredýän eserdir.
Dizaýnyň sahna arkasy
Metbugat toplumy
Dizaýner tarapyndan berlen kreditler, topar agzalary we tehniki maglumatlar.
- Üýtgeşik Aýratynlyklar
- The project was made to show all the features of the product in a fun way. Being a informative but without being annoying. The purpose was to show the construction of the shoe.
- Bellikler
- shoe, 3d animation, shoe animation, product animation, 3D, lookdev
- Önümçilik Tehnologiýasy
- The shoe was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software C4D. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering and Houdini for Simulations
- Dizaýn Kynçylygy
- The hardest part was making the simulations, considering that there's a lot of elements that hard to be perfectly represented as the real world
- Gözleg
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Ylham
- The inspiration came through the research about elements that could represent the product, like the nature with all the colors and mood.
- Taslama Dowamlylygy
- 2 months
- Iş Akymy
- The animation visual was used on online such product website, instagram and facebook. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- Topar Agzalary
- Director: Mateus Morgan
Client: Nunn Bush
Briefing: Whitney Theriot
3D modelling and texturing: Mateus Morgan, Otavio Silveira, Carlos Masson
Animation: Mateus Morgan
Simulations José Rafael, Cadu Rosa
Sound Design Samuel Simionato
Motion Design: Vitor Fonseca
Hemaýatçy
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