Venous Materials Primary Function: Ohun Èlò Ìbáṣepọ̀ láti ọwọ́ Hila Mor jẹ́ aṣẹ́gun olókìkí púpọ̀ ti 2021 Àmì-ẹ̀yẹ Fàdákà A' Design Award nínú Ẹ̀ka Ìdíje Àpẹẹrẹ Èrò àti Àbá.
FàdákàÈrò· 2021
Venous Materials Primary Function: Ohun Èlò Ìbáṣepọ̀
látọ̀wọ́ Hila Mor
Oníbàárà: Tangible Media Group, MIT Media Lab
Aṣẹ́gun Àmì-ẹ̀yẹ Fàdákà A' Design Award nínú Ẹ̀ka Èrò
Aṣẹ́gun Àmì Ẹ̀yẹ Tí a Jẹ́rìísí
Jẹ́rìísí Ipò Àmì Ẹ̀yẹ fún #106686Àpẹrẹ Náà
Nípa Venous Materials Primary Function: Ohun Èlò Ìbáṣepọ̀
Venous Materials jẹ́ ohun èlò rírọ̀ tí ó ń ṣe ìbáṣepọ̀ tí ó sì ń fi àwòrán aláyídà hàn ní ìdáhùn sí ìfọwọ́kàn. Àpẹrẹ náà ní ìmísí láti inú ìṣètò iṣan tí a rí nínú àwọn ọ̀gbìn, ewé àti ara ènìyàn. Omi ń rìn kọjá àwọn ọ̀nà inú nígbà tí a bá fi ìtẹ̀mọ́lẹ̀ tàbí ìyípadà sí i, tí ó sì ń ṣẹ̀dá àwọn ìyípadà àwọ̀ àti àwòrán tí a lè rí. Ewé kọ̀ọ̀kan ń ṣiṣẹ́ gẹ́gẹ́ bí ohun tí ń mọ̀ (sensor) àti gẹ́gẹ́ bí ìfihàn ìwífún tí a lè fọwọ́kàn. A fi PDMS silicone àti ìnẹ́kì ecoline ṣe ohun èlò náà, ní lílo ìgbẹ́ oníná laser àti àwọn ìlànà iṣẹ́ ọwọ́ nínú yàrá ìwádìí. Àwọn àpẹrẹ àkọ́kọ́ wọ̀n láti 5 nípasẹ̀ 5 sẹntimita dé 15 nípasẹ̀ 15 sẹntimita.
Ìdánimọ̀ Náà
Nípa Àmì-ẹ̀yẹ Fàdákà A' Design Award
Venous Materials Primary Function: Ohun Èlò Ìbáṣepọ̀ jẹ́ olùborí Àmì-ẹ̀yẹ Fàdákà A' Design Award, ìdánimọ̀ onípọ̀nlé lọ́nà àrà ọ̀tọ̀ tí a fún àwọn àwòṣe ìpele gíga jùlọ tó dára tó sì ń kan ọkàn. Àwọn olùborí Fàdákà jẹ́ àwọn iṣẹ́ tó ń tàn yòò gidigidi tó sì ní ìṣẹ̀dá púpọ̀ tí wọ́n ń ṣàfihàn ìmọ̀ ìjìnlẹ̀, ẹ̀bùn àti ìmọ̀ràn àwọn olùṣàwòṣe wọn. A retí pé Venous Materials Primary Function: Ohun Èlò Ìbáṣepọ̀ yóò jẹ́ iṣẹ́ àgbàyanu, àpẹẹrẹ rere, ti ọ̀jáfáfá lọ́nà tó ṣe pàtàkì tó sì ní ìmúṣẹ̀dá tuntun jinlẹ̀. Àwòṣe tó borí Àmì-ẹ̀yẹ Fàdákà A' Design Award yìí jẹ́ ohun ìmúṣẹ̀dá tó hàn gbangba gidigidi tí a mọrírì tó ń ṣe anfàní tó sì ń tì ààlà iṣẹ́ ọnà, sáyẹ́ǹsì, àwòṣe àti ìmọ̀-ẹ̀rọ síwájú. Venous Materials Primary Function: Ohun Èlò Ìbáṣepọ̀ jẹ́ ẹ̀dá tí ọ̀pọ̀lọpọ̀ ń ṣe ìlara, tó ń jí ìfẹ́ inú, tó ń mú ìmọ̀lára rere wá tó sì ń jí ìyàlẹ́nu àti ìyanu.
Lẹ́yìn Àpẹrẹ Náà
Àkójọ Ìròyìn
Àwọn ẹ̀tọ́, àwọn ọmọ ẹgbẹ́ àti àlàyé ìmọ̀ ẹ̀rọ tí olùṣàpẹrẹ pèsè.
- Àwọn Ohun Àkànṣe
- The Venous Materials project envisions a new way to design dynamic tangible interactions using fluidic structures. It is a new type of dynamic interactive material that is inspired by veins systems in nature: in plants, leaves, and throughout the human body. These Materials respond to user's pressure and motion with dynamic displayed patterns. Venous Materials can animate dynamic graphics, create responsive objects, and to visualize body movement and balance.
- Ìwọ̀n àti Àpò
- The different Venous Materials prototypes are mainly 5cmX5cm, while some of them can get up to 15cmX15cm.
- Àwọn Àkọlé
- Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
- Ìmọ̀-ẹ̀rọ Ìṣelọ́pọ̀
- Venous Materials technology developed through research on current Microfluidics,that is specifically designed for human interaction and UX design. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
- Ìpèníjà Àpèsè
- While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
- Ìwádìí
- This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
- Ìmísí
- This project is inspired by venous structures that are ubiquitous throughout nature and in the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is. When we press firmly on a button, the tip of our finger changes its color, this subtle color change can be used to indicate the applied pressure.
- Àkókò Iṣẹ́ Àkànṣe
- The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
- Ìlànà Ìṣiṣẹ́
- The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
- Àwọn Ìwé-ẹ̀rí Ohun-Ìmọ̀
- This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Tangible Media Group / MIT Media Lab - Àwọn Ọmọ Ẹgbẹ́
- Hila Mor
Tianyu Yu
Ken Nakagaki
Benjamin Harvey Miller
Yichen Jia
Hiroshi Ishii - Ìfọwọ́sí Àwòrán
- All Photo/video credit to Tangible Media Group, MIT Media Lab
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