Fò lọ sí àkóónú
Morok Àwọn Káàdì Eré Ìṣewádìí Àwùjọ láti ọwọ́ Egor Signiienko

Morok Àwọn Káàdì Eré Ìṣewádìí Àwùjọ láti ọwọ́ Egor Signiienko jẹ́ aṣẹ́gun olókìkí púpọ̀ ti 2021 Àmì-ẹ̀yẹ Idẹ A' Design Award nínú Ẹ̀ka Ìdíje Àpẹẹrẹ Ohun-ìṣeré, Eré àti Ohun Àfẹ́ṣeré.


IdẹOhun-ìṣeré· 2021

Morok Àwọn Káàdì Eré Ìṣewádìí Àwùjọ

látọ̀wọ́ Egor Signiienko

Oníbàárà: Egor Signiienko

Aṣẹ́gun Àmì-ẹ̀yẹ Idẹ A' Design Award nínú Ẹ̀ka Ohun-ìṣeré

24,005

Aṣẹ́gun Àmì Ẹ̀yẹ Tí a Jẹ́rìísí

Jẹ́rìísí Ipò Àmì Ẹ̀yẹ fún #117375

Àwọ̀

Àpẹrẹ Náà

Nípa Morok Àwọn Káàdì Eré Ìṣewádìí Àwùjọ

Morok jẹ́ ìtàn ìran tuntun ti eré ìṣewádìí olókìkí tí à ń pè ní Werewolf. Àwọn oṣeré lè gbìyànjú ipa Ìṣèwádìí tàbí Dókítà Àjàkálẹ̀-ààrùn, tàbí wọ́n lè di ẹni tí àwọn ẹ̀mí búburú Japan ń ṣàkóso. Àrà àwọn káàdì yìí wà ní bí àwọn káàdì Táròótì alááyèmọ́ ti ó sì ní àwọn àmì àṣírí àti òṣó. A ṣe é ní ọ̀nà ìfihàn-ìmọ̀lára nípa lílo àwòrán 3D, àwọn ohun èlò ọnà ìbílẹ̀ àti ṣíṣe àfiwéra àwọn àwòrán ògiri àtijọ́ àti àwòrán fínfín. Láti tọ́jú àrà àṣírí náà, a yan ìwọ̀n àwọn káàdì náà láti jẹ́ bákannáà pẹ̀lú ìwọ̀n Táròótì. A fi páépáábọ̀ọ̀dù pẹ̀lú títẹ̀ẹ́ àwọ̀-púpọ̀, ọjà UV àti fóílì ṣe eré náà kí ó lè jẹ́ ẹ̀bùn tó dára púpọ̀

Ìdánimọ̀ Náà

Nípa Àmì-ẹ̀yẹ Idẹ A' Design Award

Morok Àwọn Káàdì Eré Ìṣewádìí Àwùjọ jẹ́ olùborí Àmì-ẹ̀yẹ Idẹ A' Design Award, ìdánimọ̀ olókìkí gan-an tí a fún àwọn àwòṣe tó tayọ tí wọ́n yàtọ̀ nípasẹ̀ ìṣẹ̀dá, àrékérekè àti ọgbọ́n inú. Àwọn olùborí Idẹ jẹ́ àwọn ohun èlò tó ní ìjáfáfá gan-an tí wọ́n sì ní ìṣẹ̀dá tó yani lẹ́nu tí wọ́n ń ṣe ẹ̀rí ìrírí gbígbòòrò, ìrònú àti ọgbọ́n àwọn olùṣàwòṣe wọn. A retí pé Morok Àwọn Káàdì Eré Ìṣewádìí Àwùjọ yóò jẹ́ ohun tí a kà sí gidigidi, tí a gbóríyìn fún tí a sì nífẹ̀ẹ́, tó jẹ́ ti ọ̀jáfáfá lọ́nà tó ṣe pàtàkì tó sì ní ìmúṣẹ̀dá tuntun. Àwòṣe tó borí Àmì-ẹ̀yẹ Idẹ A' Design Award yìí ń kó àwọn ọ̀nà tó dára jùlọ nínú iṣẹ́ ọnà, sáyẹ́ǹsì, àwòṣe àti ìmọ̀-ẹ̀rọ jọ, ó sì tayọ nítorí àfiyèsí rẹ̀ sí àwọn àlàyé kékeré. Morok Àwọn Káàdì Eré Ìṣewádìí Àwùjọ ń tẹ́ àwọn ohun tí a nílò lọ́rùn lọ́nà àgbàyanu, ó ń fọwọ́ kan àwọn ìfẹ́ inú, ó ń gbà ọkàn ó sì ń fa ìfẹ́ láti mọ̀ mọ́ra.

Lẹ́yìn Àpẹrẹ Náà

Àkójọ Ìròyìn

Àwọn ẹ̀tọ́, àwọn ọmọ ẹgbẹ́ àti àlàyé ìmọ̀ ẹ̀rọ tí olùṣàpẹrẹ pèsè.

Àwọn Ohun Àkànṣe
The new mystical style and new characters of this fresh story of a popular game make this work distinctive. Despite the great fan base of the game, all released versions are very simple visually. One of the aims of the work was to create a premium product that people would like to receive as a gift.
Ìwọ̀n àti Àpò
16 cards 89x146mm in size, Cardboard, Full-Color Printing, selective lacquer, and gold foil.
Box: Cardboard, foil impression, blind embossing, full-color printing.
Àwọn Àkọlé
Mafia, werewolf, morok, card game, social deduction game, board game, role-playing game
Ìmọ̀-ẹ̀rọ Ìṣelọ́pọ̀
Cards creation included 3D graphics for characters. Everything else was made in mixed technique. Fountain pens, gold leaf, pencils, and pastel were used. At first, all the elements were put on paper, then scanned, and customized in Photoshop. It allowed to create real, authentic images. Some elements were created in graphic editors at once.
Ìpèníjà Àpèsè
One-third of all the time spent working on the project took the analysis of the historical data. It was difficult to find historical prototypes of the characters in reliance on the role in the game. At first, historical characters were found according to their social roles then most bright images were chosen. Also, it was challenging to bring characters from different countries and epochs to one visual concept.
Ìwádìí
Historical data were analyzed during the creation of this work. The research was aimed at collecting information about future characters. The research methods used: Content analysis of the documents (“Archaic myths of the East and the West”, “History of the ancient world” in three volumes, “Encyclopedia of classical mythology”, and the Internet). The research contributed to the creation of a new visual style of the old game and as a result to engagement of new players.
Ìmísí
The idea to create a new story and visual image was inspired by the book The Doomed City by the Strugatsky brothers. The novel is set in a city where people from different epochs and of different social ranks were gathered for a mysterious experiment. Players can try the role of the Holy Inquisition or the Plague Doctor from Medieval times, or they can become possessed by the demons of Japanese mythology. Cards style is inspired by esoteric and mysterious Tarot cards transferring these characteristics to the game. Esoterism and mystery are seen in occult symbols on the cards.
Àkókò Iṣẹ́ Àkànṣe
The project started in June 2020 and finished in December 2020 in Kiev, Ukraine
Ìlànà Ìṣiṣẹ́
The game models a conflict between two groups. At the start of the game, each player takes a card with a certain role. The game consists of two phases: night and day. At night players perform their superpowers if they have any. During the day, players discuss each other identities and vote to eliminate a player. The game continues until the citizens eliminate the inquisition or the inquisition kills all the citizens.
Ìfọwọ́sí Àwòrán
#1: Designer Egor Signiienko, 3 Morok cards, 2021.
#2: Designer Egor Signiienko, Morok cards, 2021.
#3: Designer Egor Signiienko, Morok cards with box, 2021.
#4: Designer Egor Signiienko, Part of Morok presentation, 2021.
#5: Designer Egor Signiienko, Part of Morok presentation, 2021.

Oníṣọwọ́

Ṣàwárí Ju Designers.org Lọ

Ṣàwárí àwọn ọjà, iṣẹ́ àti àǹfààní láti ọ̀dọ̀ àwọn alábàáṣe ìpolówó wa.

Àpèsè Dídára Tọ́sí Ìmọ̀yìn Ńlá

A' Design Award jẹ́ àmì ẹ̀yẹ àgbáyé tí àwọn onídàjọ́ ń fúnni fún àpèsè dídára. Kópa nínú A' Design Award láti ní àǹfààní láti gba ìmọ̀yìn tí o tọ́sí, gba òkìkí, ọlá àti ìpolówó fún iṣẹ́ rẹ. Yan iṣẹ́ rẹ fún A' Design Award kí o sì dije fún ẹ̀bùn A' Design Prize tó gbajúmọ̀.

Yan