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Hang Li 的作品 Yummy 餐厅角色扮演玩具

设计师 Hang Li 的作品 Yummy 餐厅角色扮演玩具 荣获了极具声望的 2023 A' Design Award 银奖,竞赛类别为玩具、游戏与业余爱好产品设计。


银玩具· 2023

Yummy 餐厅角色扮演玩具

设计师: Hang Li

客户: Zhejiang University

玩具类别A' Design Award 银奖获奖者

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验证 #144007 的获奖状态

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设计作品

关于 Yummy 餐厅角色扮演玩具

Yummy是一套为儿童提供餐厅模拟游戏体验的木制玩具组合。该套装包含铁板烧烤盘、收银机、木制食材和木制菜单。两名或多名儿童可以一起游戏,分别扮演顾客与厨师的角色。厨师根据菜单挑选食材,彩色灯光则显示烹饪正在进行、已经完成或是过火烧焦。随后顾客给出评价并完成付款。这一游戏流程让孩子了解餐厅的运作方式,并有助于培养动手能力、认知能力与社交能力。

荣誉认可

关于A' Design Award 银奖

Yummy 餐厅角色扮演玩具是 A' Design Award 银奖得主,这是授予顶级、华美而令人印象深刻的设计的极为崇高的认可。银奖得主是极其卓越、极具创造力的作品,展现出其设计师杰出的专业技能、才华与敏锐。预计Yummy 餐厅角色扮演玩具将成为一件出色的典范之作,兼具非凡的专业性与深刻的创新性。这件赢得 A' Design Award 银奖的设计是一项备受瞩目、令人钦佩的发明,造福并拓展艺术、科学、设计和技术的边界。Yummy 餐厅角色扮演玩具是一件令人羡慕的创作,它唤起渴望,带来积极的情感,并激发惊叹与赞叹。

设计幕后

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由设计师提供的致谢、团队成员及技术详情。

独特属性
Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills.
尺寸与包装
540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children.
标签
Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
生产技术
The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus".
设计挑战
We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
研究
This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children.
灵感
Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children.
项目周期
The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
操作流程
The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.

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