设计师 Rong Han 的作品 No Know 密室逃脱室内设计 荣获了极具声望的 2025 A' Design Award 铜奖,竞赛类别为室内空间与展览设计。
铜室内· 2025
No Know 密室逃脱室内设计
设计师: Rong Han
室内类别A' Design Award 铜奖获奖者
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关于 No Know 密室逃脱室内设计
No Know 是一家位于中国西安某商圈地下二层的剧本杀密室逃脱空间。场地面积1080平方米,内设十间主题房间,涵盖民国风、中式、未来感与极简等多种风格。大量元素刻意保留未完成的状态,部分墙面维持拆除后的原貌,裸露的基面与简易的水泥抹灰质感并存。原有楼梯被保留下来,成为公共区域的视觉焦点。走道宽度仅1.2米,玩家在此擦肩而过,社交邂逅由此而生。
荣誉认可
关于A' Design Award 铜奖
No Know 密室逃脱室内设计是 A' Design Award 铜奖得主,这是授予以创造力、独创性和敏锐见长的杰出设计的极具声望的认可。铜奖得主是技艺娴熟、创意惊人的作品,印证了其设计师丰富的经验、想象力与机智。预计No Know 密室逃脱室内设计将成为一件备受推崇、令人钦佩且被珍爱的物品,兼具显著的专业性与创新性。这件赢得 A' Design Award 铜奖的设计融入艺术、科学、设计和技术领域的最佳实践,并因注重细节而出类拔萃。No Know 密室逃脱室内设计出色地满足需求,触动渴望,迷住情感,并吸引好奇心。
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由设计师提供的致谢、团队成员及技术详情。
- 独特属性
- No Know is a script murder escape room situated on the second basement level of the Yongningli Shopping District in Xi'an. True to its name, the design purposefully incorporates many unfinished elements, with some walls left in their post-demolition state. This approach creates an atmosphere similar to an ongoing creative process, allowing players to experience distinct spatial sensations at different stages.
- 尺寸与包装
- 1080 square metre
- 标签
- Script Murder Game, Escape Room, Mystery, Immersive, Emergent Gameplay, User Experience
- 生产技术
- The venue features ten room themes including Republican, Chinese, futuristic, and minimalist Ins styles. Rather than employing intricate techniques, the project embraces simplicity by preserving aspects of the original structure, such as exposed walls and basic stucco finishes. This choice encourages players to intuitively engage with the mystery and authentic texture of the space. The roughly painted plaster walls, when illuminated by specific lighting, become particularly captivating.
- 设计挑战
- A great challenge in the design process is that the designer must possess experience in the script murder game and know its rules well prior to commencing the project. These elements are essential to the design. In this instance, the designer is an enthusiastic player, which has allowed him to seamlessly incorporate the game rules and concepts into the spatial design.
- 研究
- During the demolition process, the original staircase connecting the basement and second floors was retained, becoming a focal point in the public area and the most dynamic feature of the entire space. This staircase serves as a unique element, allowing the overall environment to achieve a sense of elevation. In its unfinished form, the old staircase contributes to the space in a distinctive manner.
- 灵感
- The appeal of design often arises from an element of unexpected uncertainty. Reflecting on the Buddhist adage, Free from the notions of I, others, living beings, and time,these four no notions do not dismiss existence; rather, they highlight the significance of looking beyond superficial appearances to uncover deeper truths. This concept aligns with the essence of the script murder game that inspired the design of No Know.
- 项目周期
- The project commenced in April 2020 and wrapped up in November 2021 at a site in Xi'an, China. It officially opened to the public in November of the same year.
- 操作流程
- The conventional front desk area features a long table that remains in an unfinished state, evoking a sense of mystery. Positioned centrally within the public space, it meets the needs of players who wish to gather and converse while waiting. The design promotes social interaction, similar to the room aisles, which are designed to be only 1.2 meters wide. This narrowness compels individuals to pass in a staggered manner, creating opportunities for unexpectedly delightful encounters.
- 专利
- Shanxi Shanye Architectural Design Co., Ltd
- 团队成员
- Han Rong
- 图片版权
- Shanxi Shanye Architectural Design Co., Ltd
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