Umdwebo Wandering Isisebenzo Esiyinhloko: Uhlelo Lokusebenza Lweselula ngu-WeiLong Gao ungumnqobi ohlonishwa kakhulu womklomelo odumile we-2022 Umklomelo Webhulonzi we-A' Design Award Esigabeni Somncintiswano se-Iselula.
IbhulonziIselula· 2022
Wandering Isisebenzo Esiyinhloko: Uhlelo Lokusebenza Lweselula
ngu WeiLong Gao
Iklayenti: Tongji University
Umnqobi we-Umklomelo Webhulonzi we-A' Design Award Esigabeni se-Iselula
Umnqobi Womklomelo Oqinisekisiwe
Qinisekisa Isimo Somklomelo se-#138344Ukuklama
Mayelana ne-Wandering Isisebenzo Esiyinhloko: Uhlelo Lokusebenza Lweselula
Umbhalo Wencwadi: I-Wandering iwuhlelo lokusebenza lweselula olwenzelwe ukusiza abantu ukuba bakhululeke ekukhathazekeni nasemizweni engemihle. I-Wandering isebenzisa indlela elula ye-gamification eqondisa abasebenzisi bahambe emhlabeni wabo wangaphakathi womqondo. Ngesikhathi sokubhalisa, umsebenzisi ngamunye ukhetha umzimba ongokomoya oba umlingiswa wohambo lwakhe. Abasebenzisi babhala imizwa yabo nsuku zonke futhi bathole impendulo ememezela ukucabanga kabusha ngezinkinga ngokubuka ngezindlela ezehlukene. Imiyalezo ekhuthazayo evela kubasebenzisi abasenkathazweni efanayo iyavela endleleni, futhi kunemisebenzi yokuzindla nayo efakiwe. Uhlelo lokusebenza lwenzelwe uhlelo lwe-iOS.
Ukuqashelwa
Mayelana ne-Umklomelo Webhulonzi we-A' Design Award
Wandering Isisebenzo Esiyinhloko: Uhlelo Lokusebenza Lweselula iwinile uMklomelo Webhulonzi we-A' Design Award, ukwaziswa okuhloniphekile kakhulu okunikezwa imiklamo ephawulekayo eyehlukaniswa ukudala, ubuhlakani nobukhali bengqondo. Abawinile beBhulonzi yimisebenzi enobuchule obukhulu nedala ngokumangalisayo eqinisekisa isipiliyoni esibanzi, umcabango nobuhlakani babaklami babo. Wandering Isisebenzo Esiyinhloko: Uhlelo Lokusebenza Lweselula ilindeleke ukuba ibe yinto exatshwa kakhulu, edunyiswayo nethandwayo, enobungcweti obuphawulekayo nezinto ezintsha. Lo mklamo owinile uMklomelo Webhulonzi we-A' Design Award uhlanganisa izindlela ezinhle kakhulu ebuciko, esayensi, ekuklameni nasebuchwepheshe futhi uhamba phambili ngenxa yokunaka kwawo imininingwane. Wandering Isisebenzo Esiyinhloko: Uhlelo Lokusebenza Lweselula iyanelisa izidingo ngokumangalisayo, ithinta izifiso, iheha imizwa futhi ikhanga ukufuna ukwazi.
Ngemuva Kokuklama
Iphakheji Yabezindaba
Ama-credit, amalungu eqembu nemininingwane yobuchwepheshe ehlinzekwe ngumklami.
- Izici Ezihlukile
- With the increasing pressure of society and workplace, more and more people feel anxious and fall into depression for a long time. Wandering hopes to solve this problem through a light gaming experience. Wandering leads users into their own spiritual world. Users get positive feedback and guidance by exploring their own spiritual world. Thus gradually guide users to obtain a more positive attitude towards life.
- Izilinganiso Nokupakisha
- Designed for the iOS System
- Amathegi
- Light game, psychology, anxiety, record
- Ubuchwepheshe Bokukhiqiza
- At the beginning of the design, we conducted brainstorming, mind mapping, scene interviews, etc. In the realization part of the project, we used Photoshop, Illustrator, After Effects, Figma and Blender.
- Inselele Yokudweba
- From story to interface, we are different from traditional app and integrate many parts similar to game design, which makes us very happy.
- Ucwaningo
- We conducted in-depth research and interviews with groups suffering from anxiety and depression for a long time. Then found that most of today's psychological apps are difficult to really long-term anxiety. The dredging of negative emotions requires long-term self-guidance and external guidance. So we want to solve this problem in a game way of a journey.
- Ugqozi
- In an increasingly stressful society, a large number of people suffer from anxiety or various mental illnesses.
Wandering aims to help people relieve negative emotions such as anxiety through a light gamification approach.
Wandering is a new concept in psychological apps that has the potential to help everyone get rid of negativity and find their way to a better life. - Ubude Bephrojekthi
- The project started in September 2021 and finished in January 2022 in Shanghai.
- Ukuhamba Kokusebenza
- At the beginning of registration, users will choose their own spiritual body. Users start a spiritual journey by playing their own spiritual body. After recording their feelings every day, users will get corresponding feedback to guide users to rethink problems from different angles and establish a positive attitude. Meanwhile, wandering will also conduct light social matching through big data. During the trip, you will encounter encouraging words left by friends who are similar to your situation. After achieving phased results, users can step into the next area and continue their journey. In addition, wandering also provides meditation function.
- Amapathenti
- Copyright by Weilong Gao,2022
- Amalungu Eqembu
- WeiLong Gao, SuWan Chen, QiYuan An, KeXin Huang, XiaoWei Rong, QiuTong Yu
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