由設計師 Hang Li 創作嘅 Yummy 餐廳角色扮演玩具 係備受推崇嘅 2023 A' Design Award 銀獎 得獎作品,獲獎類別為 玩具、遊戲及消閒產品設計。
銀玩具· 2023
Yummy 餐廳角色扮演玩具
由 Hang Li
客戶: Zhejiang University
玩具 類別嘅 A' Design Award 銀獎 得獎者
經驗證嘅獲獎者
驗證設計 #144007 嘅獲獎狀態設計
關於 Yummy 餐廳角色扮演玩具
Yummy係一套木製玩具,為小朋友提供餐廳模擬嘅遊戲體驗。呢套玩具包括鐵板燒板、收銀機、木製食材同木製餐牌。兩個或以上嘅小朋友可以一齊玩,分別扮演顧客同廚師嘅角色。廚師按照餐牌揀選食材,彩色燈光會顯示烹調緊、完成定係煮過火。之後顧客會俾評價同付款。呢個遊戲流程教小朋友餐廳點樣運作,並培養動手能力、認知能力同社交技巧。
榮譽認可
關於A' Design Award 銀獎
Yummy 餐廳角色扮演玩具是 A' Design Award 銀獎得主,這是授予頂級、華美而令人印象深刻的設計的極為崇高的認可。銀獎得主是極其卓越、極具創造力的作品,展現出其設計師傑出的專業技能、才華與敏銳。預計Yummy 餐廳角色扮演玩具將成為一件出色的典範之作,兼具非凡的專業性與深刻的創新性。這件贏得 A' Design Award 銀獎的設計是一項備受矚目、令人欽佩的發明,造福並拓展藝術、科學、設計和技術的界限。Yummy 餐廳角色扮演玩具是一件令人羨慕的創作,它喚起渴望,帶來積極的情感,並激發驚嘆與讚嘆。
設計背後
新聞資料包
由設計師提供嘅製作人員名單、團隊成員同技術詳情。
- 獨特屬性
- Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills. - 尺寸同包裝
- 540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children. - 標籤
- Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
- 生產技術
- The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus". - 設計挑戰
- We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
- 研究
- This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children. - 靈感
- Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children. - 項目時長
- The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
- 操作流程
- The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.
贊助
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