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The Curious Gastronaut Tamahilt Tagejdant: Yir n Wecrak sɣur Nalisha Chouraria

The Curious Gastronaut Tamahilt Tagejdant: Yir n Wecrak sɣur Nalisha Chouraria d anerbaz yettwaqadren meqqren n 2020 Tarbaḥt A' Design Award n Uzzal deg Taggayt n Tnaflit n Afeṣṣel n Tirurarin, Uraren d Ifarisen n Ummerwas.


UzzalTurart· 2020

The Curious Gastronaut Tamahilt Tagejdant: Yir n Wecrak

sɣur Nalisha Chouraria

Amsaɣ: Nalisha Chouraria

Anerbaz n Tarbaḥt A' Design Award n Uzzal deg Taggayt n Turart

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Anerbaz n Urraz Yettwasenqden

Senqed Addad n Urraz i #104621

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Afeṣṣel

Ɣef The Curious Gastronaut Tamahilt Tagejdant: Yir n Wecrak

Aḍris n Tewsi: The Curious Gastronaut d yir n wecrak i d-ineddhen i warrac akked twacult ad steqsin ɣef teetciḍt seg webrid n uleɛb. Deg webrid n usentel n tebṛatin yeswiren, imeɛlaɛalen ttaǧǧun-d izatuten, sdukklen-ten deg tirmitin n teetciḍt n cwiṭ n tikta, semman-asen sakin ttɛeddayen-ten s snat n tefekka. Recettes akked temeslayin sɛeddiyen sakin tuɣalin seg tamawt. Yir zemren ad t-lɛeben s teetciḍt n tidet neɣ s tamiwelt kan, s waḥd, s wallal n umsebḍi neɣ deg tegrawt n umnaɣ. Ur d-tettwabder yiwet n teksaḍt yerni, imi imeɛlaɛalen sxelqen seg tazwara. Tacekṛant tamecṭuḥt tlaq i yifassen imecṭuḥen akked tikli.

Asmekti

Ɣef Tarbaḥt A' Design Award n Uzzal

The Curious Gastronaut Tamahilt Tagejdant: Yir n Wecrak d amerbaḥ n Tarbaḥt A' Design Award n Uzzal, tagmat i yisnulfa yelhan i yemmalen ayen i d-ttrajun yimdanen seg yisnulfa yelhan. Imerbaḥen n Uzzal ttbanen d tmusni, tmahilt d tazmert n yimahilen-nsen. The Curious Gastronaut Tamahilt Tagejdant: Yir n Wecrak ad yili d asnulfu yettwaɛezzen, yelhan, amaynut. Isnulfa-a ttwaɛezzen imi ɛawnen deg tudert, rran ddunit ugar n lxir.

Deffir n ufeṣṣel

Tagrurt n tɣamsa

Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.

Taɣara Tasuft
Explore the exciting world of food using the imagination, bite-size edible experiments & all 5 senses. Play with real food or without, the goal is to discover flavours, textures & combos that are out of this world! It inspires children & our inner child to be brave & curious, reinvents how families eat & encourages playful exploration beyond the game. Uniquely, it makes no mention of food items, & encourages players to reimagine food & experiment from ground up rather than from existing recipes
Tigejdiwin & Akemmus
Packaging (Box with a slip on lid): 120 x 170 x 50mm, 55x Ingredient Cards: 96mm, 4x Book of Curious Recipes (12 pages): 110 x 160mm, 1x Gameplay Handbook (12 pages): 110 x 160mm, 1x Gastronaut's Guide Card (double-sided): 85 x 120mm
Tibzimin
Children's Design, Play, Kids, Imagination, Creative, Game, Interactive, Food, Family, Education
Tasnakta n Ufares
The game manifested into a physical card game perfect for collaborative play with potential for digitisation. It infuses play with dining in a natural way without becoming a distraction. It is portable and perfectly sized for little hands. The prompts are whimsical & humorous, the visuals - gender neutral & simplistic but not childish, with the intention to stimulate the imagination and trigger joy & curiosity. It's open-endedness allows for multi use, endless interpretations & high playability
Asewḥel n Usnulfu
The project required all-round skills in design, illustration, writing and knowledge in play, child culture, food education, etc which I was able to build and improve through research and playtesting. Inspiring ongoing exploration while also motivating busy adults to play were additional challenges, which I overcame by introducing features like unlocking and journey maps, and by simplifying the gameplay into short, simple sessions.
Anadi
Using exploratory research, the objective was to foster healthy food relationships in children, through play. Methodologies include surveys & secondary source research. Data collected informed research tools, namely participatory experiments (observed workshops & self-reported trials). The results indicate that gamifying food is beneficial. Insight into the transformative nature of play suggests that it warrants further research. The effect overall is a whimsical food-exploration game
Aseḥbiber
Kids can be suspicious of new food & often categorize it as 'yuck' even before trying it. Many foods remain unexplored & mealtimes are reduced to mundane chores. Kids use curiosity & play to explore the world so why not use it to explore the food world? The game is a culmination of my passion for food & specialisation in Children's Design. By bringing the benefits of play to the table, I wanted to inspire kids to be curious & take the first bite to possibly be rewarded with a surprising discovery
Tanzagt n Usenfar
The project started in January 2015 in Gothenburg, Sweden and finished in January 2020 in Gold Coast, Australia. It was exhibited at HDK Academy for Design & Art in 2015 and was awarded best thesis project
Tanila n Umahil
Following the prompts on beautifully illustrated cards, players use their imagination to gather ingredients, creatively combine them to create weird & wonderful bite-size edible experiments, name them & explore them together using all five senses. Finally, they rate and record their recipes & experiences. One can play with real food or imaginatively, with or without cooking and choose from solo, collaborative & competitive modes, to discover the exciting edible world on their own terms

Yettwaxellṣen

Snirem Seld Designers.org

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Asnulfu Yelhan Yesra Asekṛes Ameqqran

Arraz A' n Usnulfu d arraz agraɣlan, yettusneqden sɣur uɣref, i usnulfu yelhan. Ttekki deg Urraz A' n Usnulfu akken ad tesɛuḍ tagnit n usekṛes imeritukratik, ad tawiḍ aẓayer, ameqqer d usissen i umahil-ik. Sumer amahil-ik i Urraz A' n Usnulfu akken ad tnafseḍ s Ulamek A' n Usnulfu.

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