Ɛeddi ɣer ugbur
Morok Tikraḍ n Wuṛar n Deduction Tamduklit sɣur Egor Signiienko

Morok Tikraḍ n Wuṛar n Deduction Tamduklit sɣur Egor Signiienko d anerbaz yettwaqadren meqqren n 2021 Tarbaḥt A' Design Award n Lbrunz deg Taggayt n Tnaflit n Afeṣṣel n Tirurarin, Uraren d Ifarisen n Ummerwas.


LbrunzTurart· 2021

Morok Tikraḍ n Wuṛar n Deduction Tamduklit

sɣur Egor Signiienko

Amsaɣ: Egor Signiienko

Anerbaz n Tarbaḥt A' Design Award n Lbrunz deg Taggayt n Turart

24,005

Anerbaz n Urraz Yettwasenqden

Senqed Addad n Urraz i #117375

Initen

Afeṣṣel

Ɣef Morok Tikraḍ n Wuṛar n Deduction Tamduklit

Morok d taqsiṭ tazayazt tamaynut n wuṛar n deduction yettwasnen Werewolf. Imeṛṛuḍen zemren ad ɛeṛḍen tamlilt n Inquisition neɣ Amseggas n waṭṭan, neɣ ad uɣalen ḥewzen s leǧnun ijapuniyen. Style n tikraḍ yettwasbir seg Tarot tamfiṛist yerna yegber izamulen isitiṛiyen d occultes. Yettwaxdem s tmaniert expressionniste s useqdec n graphiques 3D, tiɣawsiwin n teẓuri taklasikt d stylisation n tferkit tiqburin d tunɣilin. Akken ad neḥrez style asitiri, taille n tikraḍ tettwafren am tin n Tarot. Wuṛar yettwaxdem s carton s impression n yiniten ummiden, vernis UV d foil ihi yezmer ad yili d cadeau ufafan.

Asmekti

Ɣef Tarbaḥt A' Design Award n Lbrunz

Morok Tikraḍ n Wuṛar n Deduction Tamduklit d amerbaḥ n Tarbaḥt A' Design Award n Lbrunz, tagmat ɛlayen i yisnulfa yelhan, yeṭṭafaren tinawt, tamusni d tezmert. Imerbaḥen n Lbrunz d isnulfa yelhan, ttbanen d timusniwin n tmusni n yimahilen-nsen. Morok Tikraḍ n Wuṛar n Deduction Tamduklit ad yili d asnulfu yettwaɛezzen, yelhan, amaynut. Morok Tikraḍ n Wuṛar n Deduction Tamduklit yettemlil ɣef yimawlan, yettwaɛezzen s tmahilt-is.

Deffir n ufeṣṣel

Tagrurt n tɣamsa

Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.

Taɣara Tasuft
The new mystical style and new characters of this fresh story of a popular game make this work distinctive. Despite the great fan base of the game, all released versions are very simple visually. One of the aims of the work was to create a premium product that people would like to receive as a gift.
Tigejdiwin & Akemmus
16 cards 89x146mm in size, Cardboard, Full-Color Printing, selective lacquer, and gold foil.
Box: Cardboard, foil impression, blind embossing, full-color printing.
Tibzimin
Mafia, werewolf, morok, card game, social deduction game, board game, role-playing game
Tasnakta n Ufares
Cards creation included 3D graphics for characters. Everything else was made in mixed technique. Fountain pens, gold leaf, pencils, and pastel were used. At first, all the elements were put on paper, then scanned, and customized in Photoshop. It allowed to create real, authentic images. Some elements were created in graphic editors at once.
Asewḥel n Usnulfu
One-third of all the time spent working on the project took the analysis of the historical data. It was difficult to find historical prototypes of the characters in reliance on the role in the game. At first, historical characters were found according to their social roles then most bright images were chosen. Also, it was challenging to bring characters from different countries and epochs to one visual concept.
Anadi
Historical data were analyzed during the creation of this work. The research was aimed at collecting information about future characters. The research methods used: Content analysis of the documents (“Archaic myths of the East and the West”, “History of the ancient world” in three volumes, “Encyclopedia of classical mythology”, and the Internet). The research contributed to the creation of a new visual style of the old game and as a result to engagement of new players.
Aseḥbiber
The idea to create a new story and visual image was inspired by the book The Doomed City by the Strugatsky brothers. The novel is set in a city where people from different epochs and of different social ranks were gathered for a mysterious experiment. Players can try the role of the Holy Inquisition or the Plague Doctor from Medieval times, or they can become possessed by the demons of Japanese mythology. Cards style is inspired by esoteric and mysterious Tarot cards transferring these characteristics to the game. Esoterism and mystery are seen in occult symbols on the cards.
Tanzagt n Usenfar
The project started in June 2020 and finished in December 2020 in Kiev, Ukraine
Tanila n Umahil
The game models a conflict between two groups. At the start of the game, each player takes a card with a certain role. The game consists of two phases: night and day. At night players perform their superpowers if they have any. During the day, players discuss each other identities and vote to eliminate a player. The game continues until the citizens eliminate the inquisition or the inquisition kills all the citizens.
Imsuren n Tugniwin
#1: Designer Egor Signiienko, 3 Morok cards, 2021.
#2: Designer Egor Signiienko, Morok cards, 2021.
#3: Designer Egor Signiienko, Morok cards with box, 2021.
#4: Designer Egor Signiienko, Part of Morok presentation, 2021.
#5: Designer Egor Signiienko, Part of Morok presentation, 2021.

Yettwaxellṣen

Snirem Seld Designers.org

Af-d iferdisen, imeẓla d tegnatin sɣur yimɛawnen-nneɣ n usissen.

Asnulfu Yelhan Yesra Asekṛes Ameqqran

Arraz A' n Usnulfu d arraz agraɣlan, yettusneqden sɣur uɣref, i usnulfu yelhan. Ttekki deg Urraz A' n Usnulfu akken ad tesɛuḍ tagnit n usekṛes imeritukratik, ad tawiḍ aẓayer, ameqqer d usissen i umahil-ik. Sumer amahil-ik i Urraz A' n Usnulfu akken ad tnafseḍ s Ulamek A' n Usnulfu.

Sumer