Ɛeddi ɣer ugbur
Kallucci Boot Taẓuri 3D Tagejdant sɣur Mateus Morgan de Aguiar

Kallucci Boot Taẓuri 3D Tagejdant sɣur Mateus Morgan de Aguiar d anerbaz yettwaqadren meqqren n 2021 Tarbaḥt A' Design Award n Ddheb deg Taggayt n Tnaflit n Afeṣṣel n Unuɣ Aselkiman, Asnulfu 3D, Aɣummu d Usiẓreg.


DdhebUnuɣ Aselkiman· 2021

Kallucci Boot Taẓuri 3D Tagejdant

sɣur Mateus Morgan de Aguiar

Amsaɣ: Morgan Studio

Anerbaz n Tarbaḥt A' Design Award n Ddheb deg Taggayt n Unuɣ Aselkiman

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Anerbaz n Urraz Yettwasenqden

Senqed Addad n Urraz i #121488

Initen

Afeṣṣel

Ɣef Kallucci Boot Taẓuri 3D Tagejdant

Tikti tagejdant n umeskar tella d asekcem, s iferdisen ifessasen am iẓuran, n udem n teǧehdi d tumert i yesran ufaris, s uwehhi srid ɣer useqdec-is d tudert n yimeɣtiyen. Ikristalen i d-yettwarnan ttmuddun-d tafat i tfekka tagejdant, ttakkent-as tagnit tafelsusant ara d-yesnehsi aɛeǧǧeb n yimeɣtiyen izemren.

Asmekti

Ɣef Tarbaḥt A' Design Award n Ddheb

Kallucci Boot Taẓuri 3D Tagejdant d amerbaḥ n Tarbaḥt A' Design Award n Ddheb, tagmat tuffirt i yisnulfa n umezwaru yelhan s waṭas. Imerbaḥen n Ddheb d isnulfa d imaynuten d imeqqranen. Kallucci Boot Taẓuri 3D Tagejdant ad d-yefk lqima ur nesɛi amgarad, ad yeǧǧ ddunit tennuɣ.

Deffir n ufeṣṣel

Tagrurt n tɣamsa

Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.

Taɣara Tasuft
The idea is to bring the characteristics of the product through the use of visual elements, connecting the shoe direct to the customers life style. The mood also transmits durability, present on the shoe essence and a pinch of a mystical language that comes with the crystal elements. Everything made in 3D without scans
Tigejdiwin & Akemmus
Width 5000px x Height 5000px 300dpi
Tibzimin
boot, shoe, cgi, footwear, fashion, 3d boot, cgi boot, kallucci
Tasnakta n Ufares
The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
Asewḥel n Usnulfu
The hardest part was making the 3D model itself, considering that there's a lot of parts that had to be perfectly as the real product.
Anadi
The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
Aseḥbiber
The comes from the nature, connecting the image directly with the customers life style. The rocks refer to the durability of the product.
Tanzagt n Usenfar
I started the piece on november 21 and it took about 1 month, ending on december 21.
Tanila n Umahil
The key visual was used on online and offline media such product folder, box, and video. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations without the need for explanatory texts. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
Igmamen n Terbaɛt
3D modelling and texturing: Mateus Morgan
Agency: Dote

Yettwaxellṣen

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Asnulfu Yelhan Yesra Asekṛes Ameqqran

Arraz A' n Usnulfu d arraz agraɣlan, yettusneqden sɣur uɣref, i usnulfu yelhan. Ttekki deg Urraz A' n Usnulfu akken ad tesɛuḍ tagnit n usekṛes imeritukratik, ad tawiḍ aẓayer, ameqqer d usissen i umahil-ik. Sumer amahil-ik i Urraz A' n Usnulfu akken ad tnafseḍ s Ulamek A' n Usnulfu.

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