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Junru Xu, Jianing Wei and Yueqi Zhang의 Learno 디지털 학습 플랫폼

디자이너 Junru Xu, Jianing Wei and Yueqi Zhang의 작품 Learno 디지털 학습 플랫폼은(는) 매우 권위 있는 2026 A' Design Award 철상의 교육, 교구 및 교육 콘텐츠 디자인 부문에서 탁월한 수상작입니다.


철교육· 2026

Learno 디지털 학습 플랫폼

디자이너: Junru Xu, Jianing Wei and Yueqi Zhang

클라이언트: Ruhaus Design

교육 부문 A' Design Award 철상 수상작

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디자인

Learno 디지털 학습 플랫폼 소개

Learno는 K12 교육을 위해 설계된 디지털 학습 플랫폼이다. 교과목은 통합된 공간형 지식 지도 안에서 탐험 가능한 세계로 표현된다. 학생은 개인화된 AI 동반자를 선택하고, 실시간 피드백과 학습 추천이 제공되는 적응형 학습 여정을 따라간다. 학습 진행 상황은 게임화된 마일스톤으로 표시되며, 학생이 피로를 느낄 때는 몰입형 가상현실 시나리오가 안내형 재충전의 순간을 제공한다. 이 플랫폼은 태블릿, 데스크톱 인터페이스, 가상현실 환경에서 모두 구동되며 학업 성취와 정서적 웰빙을 함께 지원한다.

수상 인정

A' Design Award 철상 소개

Learno 디지털 학습 플랫폼, 이 작품은 A' Design Award 철상 수상작으로, 잘 디자인된 창작물에 기대되는 전문적·산업적 요건을 충족하는 좋은 디자인에 수여되는 권위 있는 인정입니다. 철상 수상작은 창작자의 뛰어난 기술, 높은 전문성, 전문가다운 이해, 창의적 역량을 보여 줍니다. Learno 디지털 학습 플랫폼, 이 작품은 높이 평가받고 감탄과 사랑을 받는 창작물로서 실용적이고 혁신적일 것으로 기대됩니다. 이 철상 수상 디자인은 업계 모범 사례를 통합하며 노하우와 재능으로 연결된 유능한 기술적 특성을 갖추고 있습니다. Learno 디지털 학습 플랫폼, 이 작품은 철저함으로 존중받으며 삶의 질을 개선하여 세상을 더 나은 곳으로 만들도록 디자인되었습니다.

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프레스 킷

디자이너가 제공한 크레딧, 팀원 및 기술 세부 사항.

고유 특성
Learno is an immersive AI-powered learning ecosystem for K12 education. It introduces a spatial knowledge realm universe where academic subjects become explorable worlds within a unified learning map. Personalized avatars, emotionally intelligent AI tutors, and adaptive study journeys transform conventional learning into an engaging and confidence-building experience that supports both academic progress and emotional well-being.
치수 및 패키징
LEARNO is a digital learning platform designed for K12 environments. The system includes a multi-layered interface architecture composed of a spatial learning map, adaptive study dashboards, AI tutor interfaces, and gamified learning progression systems. The platform is designed for cross-device environments including tablets, desktop interfaces, and immersive VR learning scenarios. The interface visuals and interaction components were designed using scalable UI systems optimized for digital education environments.
태그
AI Learning Platform, Adaptive Learning Journey, Gamified Learning System, Spatial Knowledge Map, K12 Educational UX Design
생산 기술
LEARNO was developed through a human-centered design process integrating UX research, AI interaction design, and immersive world-building. The interface system was designed using digital product design workflows including user journey mapping, interaction prototyping, and gamified spatial information architecture. AI learning companions are conceptually supported by adaptive learning algorithms and emotion-aware conversational systems, while immersive VR scenarios provide guided emotional reset experiences within the learning environment.
디자인 과제
The primary challenge was designing a learning system that supports both academic progress and emotional wellbeing. Existing digital learning tools prioritize efficiency and performance metrics, often overlooking students’ motivation and psychological resilience. The project required integrating AI personalization, immersive world-building, and educational UX design into a coherent learning ecosystem while ensuring the experience remained intuitive, supportive, and engaging for a wide age range from K12.
연구
This project is based on exploratory design research on student motivation and emotional wellbeing in K12 learning environments. The objective was to investigate how immersive environments and AI companions could support engagement and confidence. Methods included literature review, learning journey mapping, and speculative interaction prototyping. Insights revealed that spatial learning environments and emotionally responsive AI tutors could significantly increase intrinsic motivation and perceived learning support.
영감
LEARNO was inspired by the hidden academic pressure faced by millions of K12 students worldwide. While many digital learning tools focus on performance and efficiency, motivation, confidence, and emotional wellbeing often remain overlooked. This project explores how design, AI, and immersive environments can reshape learning into a supportive journey, helping students feel guided, motivated, and emotionally understood while developing knowledge and long-term resilience.
프로젝트 기간
The project started in October 2025 in the United States and was developed through iterative design research and prototyping throughout November and December. The concept and interface design were completed in early 2026 as part of an exploration into future AI assisted learning ecosystems for K12 education.
운영 흐름
Students begin by selecting a personalized AI companion aligned with their learning style and personality. Through the Knowledge Realms map, learners navigate different subject worlds such as STEM, arts, and wellness. AI tutors guide students through adaptive study journeys, providing real-time feedback, learning recommendations, and emotional support. Progress is visualized through gamified milestones while immersive VR environments offer guided reset experiences when students feel overwhelmed or fatigued.
특허
Copyrights belong to Team LEARNO of Ruhaus Design, 2026.
팀원
Junru Xu
Jianing Wei
Yueqi Zhang
Tian Gao
Yino Li
이미지 출처
Key Visual: Team LEARNO, Knowledge Realms, 2025.
Showcase Image 1: Team LEARNO, User Flow & Interface, 2025.
Showcase Image 2: Team LEARNO, Visual Design Zoom-in, 2025.
Showcase Image 3: Team LEARNO, User Scenarios, 2025.
Showcase Image 4: Team LEARNO, Immersive Learning Interface in VR, 2025.

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