ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Michelle Poon ᱨᱮᱱᱟᱜ Muse ᱵᱷᱟᱵᱽᱱᱟ ᱯᱨᱚᱫᱚᱨᱥᱚᱱ

Michelle Poon ᱨᱮᱱᱟᱜ Muse ᱵᱷᱟᱵᱽᱱᱟ ᱯᱨᱚᱫᱚᱨᱥᱚᱱ ᱫᱚ ᱜᱨᱟᱯᱷᱤᱠᱥ, ᱪᱤᱛᱨᱟᱝᱠᱚᱱ ᱟᱨ ᱫᱤᱥᱚᱢ ᱡᱚᱦᱟᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱵᱷᱟᱜ ᱨᱮ 2021 A' Design Award ᱥᱳᱱᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱨᱮᱱᱟᱜ ᱟᱹᱰᱤ ᱢᱟᱱ ᱟᱠᱟᱱ ᱡᱤᱛᱠᱟᱨ ᱠᱟᱱᱟ᱾


ᱥᱳᱱᱟᱜᱨᱟᱯᱷᱤᱠ· 2021

Muse ᱵᱷᱟᱵᱽᱱᱟ ᱯᱨᱚᱫᱚᱨᱥᱚᱱ

Michelle Poon ᱞᱮᱠᱟᱛᱮ

ᱜᱟᱦᱟᱠ: Michelle Kason

ᱜᱨᱟᱯᱷᱤᱠ ᱵᱷᱟᱜ ᱨᱮ A' Design Award ᱥᱳᱱᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱡᱤᱛᱠᱟᱨ

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#110189 ᱞᱟᱜᱤᱫ ᱮᱣᱟᱨᱰ ᱦᱟᱞᱚᱛ ᱡᱟᱸᱪ

ᱨᱚᱝ

ᱰᱤᱡᱟᱭᱤᱱ

Muse ᱵᱷᱟᱵᱽᱱᱟ ᱯᱨᱚᱫᱚᱨᱥᱚᱱ ᱵᱟᱵᱚᱛ ᱛᱮ

ᱢᱤᱣᱡᱽ ᱫᱚ ᱢᱤᱫ ᱯᱨᱚᱭᱚᱜᱽ ᱰᱤᱡᱟᱭᱤᱱ ᱯᱨᱚᱡᱮᱠᱴ ᱠᱟᱱᱟ ᱡᱟᱦᱟᱸ ᱫᱚ ᱢᱟᱹᱱᱢᱤᱭᱟᱜ ᱥᱮᱨᱮᱧ ᱵᱩᱡᱷᱟᱹᱣ ᱵᱟᱵᱚᱫᱽ ᱛᱮ ᱯᱮᱭᱟ ᱤᱱᱥᱴᱚᱞᱮᱥᱚᱱ ᱚᱱᱩᱵᱷᱚᱵᱽ ᱛᱮ ᱥᱮᱬᱟ ᱮᱫᱟ, ᱡᱟᱦᱟᱸ ᱫᱚ ᱥᱮᱨᱮᱧ ᱵᱷᱮᱜᱟᱨ ᱵᱷᱮᱜᱟᱨ ᱦᱟᱹᱴᱤᱧ ᱛᱮ ᱚᱱᱩᱵᱷᱚᱵᱽ ᱞᱟᱹᱜᱤᱫ ᱮᱢᱟ᱾ ᱯᱩᱭᱞᱩ ᱫᱚ ᱴᱷᱚᱨᱢᱚ-ᱮᱠᱴᱤᱵᱷ ᱢᱮᱴᱤᱨᱤᱭᱟᱞ ᱵᱮᱵᱷᱟᱨ ᱠᱟᱛᱮ ᱯᱩᱨᱟᱹ ᱥᱚᱝᱜᱮᱫᱤᱠ ᱠᱟᱱᱟ, ᱟᱨ ᱫᱚᱥᱟᱨ ᱫᱚ ᱥᱮᱨᱮᱧᱟᱜ ᱡᱟᱭᱜᱟ ᱵᱩᱡᱷᱟᱹᱣ ᱨᱮᱱᱟᱜ ᱰᱤᱠᱚᱰ ᱪᱤᱛᱟᱹᱨ ᱩᱫᱩᱜᱟ᱾ ᱢᱩᱪᱟᱹᱫ ᱫᱚ ᱥᱮᱨᱮᱧ ᱚᱞ ᱟᱨ ᱧᱮᱞᱚᱜ ᱨᱩᱯ ᱛᱟᱞᱟᱨᱮ ᱛᱚᱨᱡᱚᱢᱟ ᱠᱟᱱᱟ᱾ ᱦᱚᱲ ᱠᱚ ᱤᱱᱥᱴᱚᱞᱮᱥᱚᱱ ᱥᱟᱶ ᱠᱟᱹᱢᱤ ᱠᱟᱛᱮ ᱟᱠᱚᱣᱟᱜ ᱵᱩᱡᱷᱟᱹᱣ ᱛᱮ ᱥᱮᱨᱮᱧ ᱧᱮᱞᱚᱜ ᱞᱮᱠᱟᱛᱮ ᱠᱷᱚᱸᱡᱽ ᱞᱟᱹᱜᱤᱫ ᱩᱥᱠᱟᱹᱣ ᱠᱚ ᱧᱟᱢᱟ᱾ ᱢᱩᱠᱷᱤᱭᱟᱹ ᱠᱟᱛᱷᱟ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱵᱩᱡᱷᱟᱹᱣ ᱫᱚ ᱠᱟᱹᱢᱤᱨᱮ ᱪᱮᱫ ᱞᱮᱠᱟ ᱚᱨᱥᱚᱝ ᱮᱢᱟ ᱚᱱᱟ ᱵᱟᱵᱚᱫᱽ ᱛᱮ ᱵᱟᱰᱟᱭ ᱫᱚᱦᱚ ᱞᱟᱹᱠᱛᱤ᱾

ᱢᱟᱱᱟᱱ

A' Design Award ᱥᱳᱱᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱵᱟᱵᱚᱛ ᱛᱮ

Muse ᱵᱷᱟᱵᱽᱱᱟ ᱯᱨᱚᱫᱚᱨᱥᱚᱱ ᱫᱚ A' Design Award ᱥᱳᱱᱟ ᱯᱩᱨᱚᱥᱠᱟᱨ ᱧᱟᱢ ᱟᱠᱟᱱᱟ, ᱱᱚᱶᱟ ᱫᱚ ᱵᱷᱟᱞᱟᱭ ᱛᱮ ᱵᱷᱟᱞᱟᱭ ᱟᱨ ᱥᱩᱱᱫᱚᱨ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱞᱟᱹᱜᱤᱫ ᱮᱢ ᱟᱠᱟᱱ ᱥᱚᱢᱟᱱ ᱠᱟᱱᱟ᱾ ᱱᱚᱶᱟ ᱠᱚ ᱫᱚ ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱠᱚ ᱨᱮᱭᱟᱜ ᱵᱷᱟᱵᱱᱟ ᱟᱨ ᱵᱷᱟᱞᱟᱭ ᱠᱟᱢᱤ ᱡᱷᱟᱞᱠᱟᱣ ᱠᱚ᱾ Muse ᱵᱷᱟᱵᱽᱱᱟ ᱯᱨᱚᱫᱚᱨᱥᱚᱱ ᱫᱚ ᱠᱚᱞᱟ, ᱣᱤᱜᱭᱟᱱ, ᱰᱤᱡᱟᱭᱤᱱ ᱟᱨ ᱴᱮᱠᱱᱚᱞᱚᱡᱤ ᱨᱮᱭᱟᱜ ᱥᱤᱢᱟ ᱵᱟᱲᱦᱟᱣ ᱟᱨ ᱫᱩᱱᱤᱭᱟ ᱵᱷᱟᱞᱟᱭ ᱞᱟᱹᱜᱤᱫ ᱜᱚᱲᱚ ᱮᱢ ᱠᱟᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱯᱤᱪᱷᱟ ᱨᱮ

ᱯᱨᱮᱥ ᱠᱤᱴ

ᱰᱤᱡᱟᱭᱤᱱᱟᱨ ᱧᱮᱞ ᱠᱷᱚᱱ ᱠᱨᱮᱰᱤᱴ, ᱴᱤᱢ ᱥᱫᱚᱥᱭ ᱟᱨ ᱴᱮᱠᱱᱤᱠᱮᱞ ᱵᱤᱵᱚᱨᱚᱬ ᱮᱢ ᱟᱠᱟᱱᱟ᱾

ᱟᱞᱜᱟ ᱜᱩᱱ ᱠᱚ
Muse is an experimental design project studying the musical perception of the human through three installation experiences, two sensational and one logical. People are encouraged to interact with the installations and explore the music visually with their own perception. We try to understand how people understand music here.
ᱢᱟᱯ ᱟᱨ ᱯᱮᱠᱮᱡᱤᱝ
The exhibition is proposed to be in Hong Kong Museum of Art Gallery 4. It includes three installations which is 2m x 2m x 3m each for two of the cylinder exhibits (the Senses and Shades) and three tables for the third interactive exhibit (the Table).

There are also a set of printed materials, such as poster, brochures, printed and digital tickets, which align back to the exhibition brand.
ᱴᱮᱜ ᱠᱚ
exhibition, music, perception, visual communication, graphic design, experiement, conceptual
ᱛᱮᱭᱟᱨ ᱛᱮᱠᱱᱚᱞᱚᱡᱤ
Thermo-active fabric for the Senses.
Acrylic Tiles for the Table.
Antalis Skin Paper for printed matierals.
ᱰᱤᱡᱟᱭᱱ ᱪᱮᱞᱮᱧ
Research part:

With the current situation of coronavirus, I could not provide an extensive performance that surrounds the participants. This makes sensing spatiality less specific than in under a real performance as participants could only rely on their imaginations while listening to their headphones.

Creative part:

I stuggled to code or turn raw data into infographics or coded graphics. The topic of 'musical Perception' digs very deep into human psychology and it is somehow hard for anybody to understand the final deliverables. I developed a many possibilities before coming up wth using simple and minimalistic approach to code the raw dats collected.
ᱜᱚᱵᱮᱥᱚᱱᱟ
Readings:

Perception is ineffable. Any written language on the earth failed us in fully communicating perceptions. Perception could be sensed and understood, but not necessarily be spoken. This situation is even more significant when it comes to music as music is often known to be ‘expressive’, ‘intangible’ and ‘free flow’. Music is something that could not be 100% translated to verbal communication. Music is so vague that perception plays a really big role on how we feel and are moved about it.

Musical Experiment:

A group of audience were asked to finish a set of doodles while surrounded by a group of choral performers. From the results, it is understood that human focus on differences and similarities, ups and downs, stable sounds and changes, as well as flat tones and big contrasts. Human always try to find repetitive patterns in a song, which is a reference of what we have always been exposed to.
ᱯᱨᱮᱨᱚᱱᱟ
The name ‘Muse’ is taken from the inspiration of Greek mythology. The Greek goddesses of art & music are the Muses. They are known as one entity, though there are actually 9 of them and each is unique in their own way. Its resonances with the concept of perception as perception could be understood universally to some extent, though still unique among each of us.
ᱯᱨᱚᱡᱮᱠᱴ ᱥᱚᱢᱚᱭ
The project started dwith the research stage from September 2019 to January 2020, and the execution stage from January 2020 to June 2020.
ᱠᱟᱹᱢᱤ ᱦᱚᱨ
We perceive an object through sensations from our body and also our logical mindset which make sense of the sensations. Yet the channels for perceiving music is not limited to our ears only, but our eyes which see the performance, our hands and our bodies which feel the bass beat and frequencies. These information collected from the senses are sent to our brain to construct meaning and perception paved in to help making sense of the information collected.
ᱯᱮᱴᱮᱱᱴ ᱠᱚ
Copyrights belong to Michelle Kasom, 2020
ᱪᱤᱛᱟᱹᱨ ᱥᱟᱹᱦᱟ
Michelle Kason

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ᱥᱟᱹᱜᱟᱹᱭ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ

ᱢᱤᱫ ᱞᱮᱠᱟ ᱠᱮᱴᱮᱜᱚᱨᱤ ᱠᱷᱚᱱ ᱟᱨᱦᱚᱸ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱟᱠᱟᱱ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱧᱮᱞ ᱢᱮ, ᱡᱚᱜᱭᱟᱛᱟ ᱧᱮᱞ ᱛᱮ ᱵᱟᱪᱷᱟᱣ ᱟᱠᱟᱱᱟ᱾

ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱢᱟᱨᱟᱝ ᱪᱤᱱᱦᱟᱹ ᱦᱟᱛᱟᱣ ᱞᱟᱹᱠᱛᱤᱭᱟᱜᱼᱟ

A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱫᱚ ᱵᱷᱟᱞ ᱰᱤᱡᱟᱭᱱ ᱞᱟᱜᱤᱫ ᱢᱤᱫ ᱟᱱᱛᱚᱨᱡᱟᱛᱤᱭ, ᱡᱩᱨᱤ ᱵᱤᱪᱟᱨ ᱠᱟᱱ ᱢᱟᱱ ᱠᱟᱱᱟ᱾ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮ ᱵᱷᱟᱜ ᱞᱮ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ ᱞᱟᱜᱤᱫ ᱡᱚᱜᱽᱭᱟᱛᱟ ᱨᱮᱱᱟᱜ ᱪᱤᱱᱦᱟᱹ, ᱱᱟᱢ, ᱢᱟᱱ ᱟᱨ ᱯᱨᱪᱟᱨ ᱧᱟᱢ ᱞᱟᱜᱤᱫ᱾ ᱟᱢᱟᱜ ᱠᱟᱹᱢᱤ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱞᱟᱜᱤᱫ ᱱᱚᱢᱤᱱᱮᱴ ᱠᱟᱛᱮ ᱢᱟᱱ ᱟᱠᱟᱱ A' ᱰᱤᱡᱟᱭᱱ ᱯᱩᱨᱟᱥᱠᱟᱨ ᱞᱟᱜᱤᱫ ᱯᱨᱚᱛᱤᱡᱚᱜᱤᱛᱟ ᱢᱮ᱾

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