设计师 Mateus Morgan de Aguiar 的作品 Mazuque Comfort 3D动画 荣获了极具声望的 2025 A' Design Award 银奖,竞赛类别为电影、视频与动画设计。
银电影· 2025
Mazuque Comfort 3D动画
客户: Morgan Studio
电影类别A' Design Award 银奖获奖者
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验证 #170105 的获奖状态设计作品
关于 Mazuque Comfort 3D动画
该项目旨在以富有创意的方式全面展现产品特性,在提供充分信息的同时避免冗赘。项目的核心目标是展示产品的舒适体验。从绘画和古典艺术作品中汲取灵感的创作方式,与目标受众建立了深层次的情感联结。从伟大的绘画杰作中寻找灵感,既是对传统的致敬,也是对创新的不懈追求。
荣誉认可
关于A' Design Award 银奖
Mazuque Comfort 3D动画是 A' Design Award 银奖得主,这是授予顶级、华美而令人印象深刻的设计的极为崇高的认可。银奖得主是极其卓越、极具创造力的作品,展现出其设计师杰出的专业技能、才华与敏锐。预计Mazuque Comfort 3D动画将成为一件出色的典范之作,兼具非凡的专业性与深刻的创新性。这件赢得 A' Design Award 银奖的设计是一项备受瞩目、令人钦佩的发明,造福并拓展艺术、科学、设计和技术的边界。Mazuque Comfort 3D动画是一件令人羡慕的创作,它唤起渴望,带来积极的情感,并激发惊叹与赞叹。
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由设计师提供的致谢、团队成员及技术详情。
- 独特属性
- The project was made to show all the features of the product in a creative way. Being a informative but without being annoying. The purpose was to show how comfortable the product is.
- 尺寸与包装
- 1920 x 1080px
- 标签
- 3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
- 生产技术
- The shoe was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering and C4D and Houdini for simulations
- 设计挑战
- The hardest part was making the elements composition and also the simulations, to reach the feel that we wanted for this job.
- 研究
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- 灵感
- Art inspired by paintings and classical works carries with it a deep connection with the target audience. Taking inspiration from great works of painting is a gesture of reverence for tradition, while at the same time seeking to innovate.
- 项目周期
- 2 months, Franca, Brazil
- 操作流程
- The animation visual was used on online such product website, instagram and facebook. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- 团队成员
- Director: Mateus Morgan
Client: Mazuque
Briefing: Rafael Banhareli
3D modelling and texturing: Mateus Morgan, Carlos Masson
Animation: Mateus Morgan
Simulations Mateus Morgan, Rafael Moco
Sound Design Samuel Simionato
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