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Kenneth Nienhuser 的作品 World Cyber Games 2019 Xi'an 电子竞技节

设计师 Kenneth Nienhuser 的作品 World Cyber Games 2019 Xi'an 电子竞技节 荣获了极具声望的 2020 A' Design Award 金奖,竞赛类别为活动与事件设计。


金活动· 2020

World Cyber Games 2019 Xi'an 电子竞技节

设计师: Kenneth Nienhuser

客户: Eidetic Marketing

活动类别A' Design Award 金奖获奖者

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验证 #93904 的获奖状态

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设计作品

关于 World Cyber Games 2019 Xi'an 电子竞技节

2019世界电子竞技大赛西安站是在中国西安某会展中心举办、为期四天的电子竞技节。活动占地30,000平方米,汇聚了来自33个国家的504名选手。设计以赛事标志的立方体造型为基础,将立方体的点、棱、面运用于舞台、导视系统与周边商品之中。中央广场上搭建了一座以单棱支撑、保持平衡的立方体LED纪念装置。动线、舞台与配套设施经过统筹规划,以引导观众人流。活动内容包括赛事对决、开幕式、音乐节以及Cosplay活动。

荣誉认可

关于A' Design Award 金奖

World Cyber Games 2019 Xi'an 电子竞技节是 A' Design Award 金奖得主,这是授予一流、绝妙而杰出设计的极为崇高的认可。金奖得主是极具创新、极富远见且璀璨夺目的创作,反映出其设计师的天才、智慧与才干。预计World Cyber Games 2019 Xi'an 电子竞技节将成为一项备受赞誉、引领潮流、气势恢宏的发明,带来前所未有的价值。这件赢得 A' Design Award 金奖的设计是一个壮观而受人敬重的项目,极大地造福并拓展艺术、科学、设计和技术的边界。World Cyber Games 2019 Xi'an 电子竞技节激起强烈的渴望,唤起激情,鼓励创造力,令我们着迷。

设计幕后

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由设计师提供的致谢、团队成员及技术详情。

独特属性
For the WCG 2019, the main focus was consistent communication. Due to a 6 year absence, there were many challenges to overcome. To absolve these, we overhauled all wording related to design across various forms of documentation, from brand identity to event design, even operations. Consistent communication was required since WCG had evolved from being simply an esports tournament and had grown into an event that offered user engagement programs, a music festival, and conferences.
尺寸与包装
Venue: Xi’an Qujiang International Exhibition center
Total Area: 30,000 sqm
Main Stage: Width 55,000mm x Depth 11,000mm x Height 10,000mm
Centre Plaza: Width 10,000mm x Depth 10,000mm x Height 9,500mm
标签
game, eSports, WCG, World cyber games, festival
生产技术
In production, we focused on effectiveness. All parts of the event space, including pathways, stages, facilities, and others, were planned out to create optimum flow throughout the event. Throughout the construction and application of structures and platforms, banner printing, and more, we maximized efficiency in costs and operations, sticking to the strategy of ‘Choice and Focus’ to maximize detail depending on location, applying the most detail to spaces that received the most attention.
设计挑战
The return of WCG was the most difficult hurdle for us to overcome in this project. In the esports industry, change comes fast, in an ever-cycling world of tournaments and trends. Gamers were only familiar with the old, outdated style of previous events. Our greatest task was introducing a new WCG to viewers without erasing the fond memories of older fans. So we presented a show match, starring veteran players from previous WCG tournaments, while introducing new programs and designs.
研究
To ensure enjoyment, we conducted research, visiting the site location, interviewing gamers, running simulations and other methods to gather as much data as we could. Our conclusion was that we would have to provide communication design that consistently conveyed that this was a WCG that was here to stay. Consistency was defined by the WCG logo, the ‘cube’. After interpreting its shape multi-dimensionally, it was applied through various communication items like pamphlets and merchandise.
灵感
WCG 2019 Xi’an’s design’s biggest motif was the WCG logo, the ‘cube’. Our design team interpreted the aspects of the cube, its points, edges, faces, and outline, throughout design application. For example, to illustrate progress and opposition on our stage, the cube’s intersecting edges were used, and to signify harmony, the cube itself was balanced on one edge at the center of the main plaza as a LED monument.
项目周期
January 2019 kicked off the tournament. The venue was already established at Xi’an, China’s “Xi’an Quijang International Conference & Exhibition Center”. That meant there were 7 months to plan out in detail the space design, communication design, event operations planning and more before the finals in July. The event took place from July 18th to 21st, 2019 over the course of 4 days.
操作流程
The World Cyber Games are the world’s first game Olympics who left the tournament scene 6 years ago. The goal now was to provide a Grand Finals that global fans with 504 athletes from 33 different countries could enjoy. Operations included managing the tournament for the 4 day event, user programs, and management of the Players Lounge for optimal communication and coordination of the athletes. Over the course of 4 days, there was also an EDM festival, an opening ceremony, and a Cosplay program.
团队成员
Operating Directors: Ashley jung, Vicky Jin
Creative Directors: Justin Choi, Jessica Choi
Sr. Account Planners: Han Gao, Jina Cha, Jay Lee
Planners: Scott Shin, Leah Kang, Kevin Ham, Chris Ahn
Sr. Designers: Kimmi Kim, Min Seo, Olivia Shin
Designers: Ella Choi, Joanna Seok, Jed Jung

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