Ɛeddi ɣer ugbur
Pengu Buddy Anagraw n Uḍfar n Tezmert n Lḥayawanat sɣur Here Design Studio

Pengu Buddy Anagraw n Uḍfar n Tezmert n Lḥayawanat sɣur Here Design Studio d anerbaz yettwaqadren meqqren n 2025 Tarbaḥt A' Design Award n Uzzal deg Taggayt n Tnaflit n Afeṣṣel Anmetti.


UzzalAnmetti· 2025

Pengu Buddy Anagraw n Uḍfar n Tezmert n Lḥayawanat

sɣur Here Design Studio

Amsaɣ: Georgia Aquarium

Anerbaz n Tarbaḥt A' Design Award n Uzzal deg Taggayt n Anmetti

35,970

Anerbaz n Urraz Yettwasenqden

Senqed Addad n Urraz i #163059

Initen

Afeṣṣel

Ɣef Pengu Buddy Anagraw n Uḍfar n Tezmert n Lḥayawanat

Pengu Buddy d anagraw n uḍfar n tezmert n lḥayawanat i yettwaxeddmen i wemnaḍ n yibengwiyen. Anagraw-agi yesdukkul-d aṛubbu yeddan seddaw waman d usnas aziraz. Aṛubbu yesɛa tawuri n uɣunfu i yibengwiyen, yerna ihegga-d anazur s yisurar i wid izuran i sen-ittwaseklen seg usnas. Deg wakud n turart, aṛubbu yesnulfu-d isefka n tmuɣli akked n imesli, sakin ad ten-yazen ɣer tqetta n uɛiwed n teẓrigt i sqedcen imawlan n usmel i uḍfar n tezmert. Usnas yesɛa daɣen agbur n uselmed ɣef yibengwiyen akked n tuffɣiwin i wesnernek n leḥfaḍ srid s texdayin d tikciwin.

Asmekti

Ɣef Tarbaḥt A' Design Award n Uzzal

Pengu Buddy Anagraw n Uḍfar n Tezmert n Lḥayawanat d amerbaḥ n Tarbaḥt A' Design Award n Uzzal, tagmat i yisnulfa yelhan i yemmalen ayen i d-ttrajun yimdanen seg yisnulfa yelhan. Imerbaḥen n Uzzal ttbanen d tmusni, tmahilt d tazmert n yimahilen-nsen. Pengu Buddy Anagraw n Uḍfar n Tezmert n Lḥayawanat ad yili d asnulfu yettwaɛezzen, yelhan, amaynut. Isnulfa-a ttwaɛezzen imi ɛawnen deg tudert, rran ddunit ugar n lxir.

Deffir n ufeṣṣel

Tagrurt n tɣamsa

Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.

Taɣara Tasuft
PenguBuddy is an interactive health data tracking system combining technology and wildlife care. It features an underwater robot that acts as both a playful toy for penguins and a data collection tool for keepers. The companion mobile app lets visitors control the robot, enjoy immersive interactions, access educational content, and support conservation through donations and gifts. This innovative solution drives positive social impact in wildlife conservation and public engagement.
Tigejdiwin & Akemmus
The mobile app interface was designed with iOS guidelines. The underwater robot dimensions: Width 640 mm x Depth 120 mm x Height 500 mm
Tibzimin
Animal Computer Interaction, Health Monitoring, Interactive Robot, Penguin Conservation, Education, Visitor Engagement, Mobile App
Tasnakta n Ufares
We used Figma and Adobe After Effects to design UI interfaces and also leveraged Rhino to create and render the underwater robot 3D model. Beyond that, we also tested some sensor hardware in the Georgia Institute of Technology ACI Lab.
Asewḥel n Usnulfu
The central design challenge involved harmonizing penguin welfare with captivating visitor interaction, navigating obstacles such as robot durability, online data processing, and ethical animal engagement. Solutions prioritized two key areas: meticulous material testing and ethical design, ensuring robot safety and scientifically informed movement patterns for responsible monitoring. And user-centric interaction design, featuring an intuitive mobile application with gamification and educational content to transform visitors from passive observers to active participants in penguin welfare.
The first is the rigorous material testing and ethical design. The underwater robot materials were extensively tested for safety and durability. The movement patterns were carefully designed to mimic animals in the African penguin colony and were informed by research scientists to guarantee ethical monitoring practices.

On the other hand, we conducted user-centric interaction design. The mobile application prioritized intuitive controls, catering to a diverse user base. Gamification and educational content were integrated to foster active, empathetic engagement, transitioning visitors from passive observers to active participants in penguin welfare.
Anadi
This research involved multiple research approaches, including field study, 30 hours of observation, 8 interviews with keepers and visitors, and prototype testing with 12 participants. Observation helped us understand interactions between visitors, keepers, and penguins. Interviews revealed pain points and expectations. We explored existing health tracking technologies and developed core design concepts using environment enrichment, robot interaction, and AI data insights. User feedback from prototype testing guided our design improvements.
Aseḥbiber
Zoo animals, including penguins, often experience mood and behavior changes due to environmental and habitual shifts, leading to depression, reduced appetite, and decreased activity. However, the existing technology lacks effective data tracking for individual penguins.

The design solution draws inspiration from penguins' natural play behaviors and environmental enrichment strategies. By leveraging interactive robotic technology, we created a system that tracks penguin activity data and fosters engaging interactions between penguins and humans.
Tanzagt n Usenfar
The project started in January 2023 and completed concept phase on February 2024 in Atlanta.
Tanila n Umahil
This project connects penguins, visitors, and keepers through an interactive system. Visitors control the robot via the app, creating playful interactions with penguins. The robot collects visual and acoustic data about penguins' activity and sends it to the keeper's dashboard for health monitoring. The app further enriches the visitor experience through educational content and conservation content, facilitating a meaningful connection between human interaction and scientific observation.
Ibrivan
N/A
Igmamen n Terbaɛt
UX Designer: Yuwei Li
UI Designer: Xinyue Ren, Yuchuan Yu
Industrial Designer: Han Huang, Youyang Hao
Imsuren n Tugniwin
Melody Moore Jackson, Georgia Tech ACI Lab

Yettwaxellṣen

Snirem Seld Designers.org

Af-d iferdisen, imeẓla d tegnatin sɣur yimɛawnen-nneɣ n usissen.

Asnulfu Yelhan Yesra Asekṛes Ameqqran

Arraz A' n Usnulfu d arraz agraɣlan, yettusneqden sɣur uɣref, i usnulfu yelhan. Ttekki deg Urraz A' n Usnulfu akken ad tesɛuḍ tagnit n usekṛes imeritukratik, ad tawiḍ aẓayer, ameqqer d usissen i umahil-ik. Sumer amahil-ik i Urraz A' n Usnulfu akken ad tnafseḍ s Ulamek A' n Usnulfu.

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