Tactilelink Anagraw n Uselmed s Tunṭicin Timeẓlayin sɣur Nuoran Chen, Yilin Niu and Siming Jin d anerbaz yettwaqadren meqqren n 2026 Tarbaḥt A' Design Award n Lbrunz deg Taggayt n Tnaflit n Afeṣṣel n Uselmed, Tallalt n Uselmed d Ugbur n Usileɣ.
LbrunzAselmed· 2026
Tactilelink Anagraw n Uselmed s Tunṭicin Timeẓlayin
sɣur Nuoran Chen, Yilin Niu and Siming Jin
Amsaɣ: Nuoran Chen
Anerbaz n Tarbaḥt A' Design Award n Lbrunz deg Taggayt n Aselmed
Anerbaz n Urraz Yettwasenqden
Senqed Addad n Urraz i #177478Afeṣṣel
Ɣef Tactilelink Anagraw n Uselmed s Tunṭicin Timeẓlayin
Tactilelink d anagraw n uselmed s tunṭicin timeẓlayin i inelmaden iderɣalen d wid yesɛan ugur deg tmuɣli. Aselmed amensay n ufus ɣef ufus yesseḥbas timunent n unelmad yerna yettkel ɣef umḍan meẓẓiyen n iselmaden imẓulen. Tactilelink yesdukkel akatar n tafelwit yettwaskren s tsiggezt 3D, tunṭicin s izirig yulin n izenziɣen n twinest tatriḳit, akked useɣẓan i iteddun ɣef waṭas n yiɣerbazen. Asefled s yimesli yettawi yal anelmad ɣer uferdis abudan, imi taɣect d wanẓa n yimesli ttbeddilen s wakken tebɛed tḍaḍt. Iselmaden zemren ad ḍefren aṭas n inelmaden ɣef tikkelt, ad heggin daɣen tizmilin n yimesli i tmuɣli tilellit deffir n temsirt.
Asmekti
Ɣef Tarbaḥt A' Design Award n Lbrunz
Tactilelink Anagraw n Uselmed s Tunṭicin Timeẓlayin d amerbaḥ n Tarbaḥt A' Design Award n Lbrunz, tagmat ɛlayen i yisnulfa yelhan, yeṭṭafaren tinawt, tamusni d tezmert. Imerbaḥen n Lbrunz d isnulfa yelhan, ttbanen d timusniwin n tmusni n yimahilen-nsen. Tactilelink Anagraw n Uselmed s Tunṭicin Timeẓlayin ad yili d asnulfu yettwaɛezzen, yelhan, amaynut. Tactilelink Anagraw n Uselmed s Tunṭicin Timeẓlayin yettemlil ɣef yimawlan, yettwaɛezzen s tmahilt-is.
Deffir n ufeṣṣel
Tagrurt n tɣamsa
Ismawen n terbaɛt, iferdisen itiknikanen akked telɣut i d-yefka umeṣṣufeɣ.
- Taɣara Tasuft
- Tactilelink is an affordable tactile graphic education system for blind and visually impaired students. Traditional hand-over-hand instruction limits students' independence and strains an already scarce specialist workforce. SoundPath lets a single instructor guide multiple students at once through sonification and voiceover annotations, making tactile graphic learning accessible, scalable, and independent.
- Tigejdiwin & Akemmus
- The physical components include a 3D-printed tablet frame (290 × 226 × 7 mm) and several tactile graphics of Arduino diagrams (279.4 × 215.9 mm). The digital component is cross-platform software that works as both a tablet app and a desktop web app, creating a flexible teaching system.
- Tibzimin
- Accessibility, Tactile graphic, Education system, Inclusive education, Blind Arduino
- Tasnakta n Ufares
- Tactilelink is built with simplicity, affordability, and accessibility in mind. For student’s system, it combines 3D-printed tablet frames with software optimized for common educational tablets, ensuring easy setup and scalability. It uses sonification to guide students in exploring and learning raised-line graphics. For instructor’s system, it’s an one-step, AI empowered software help they instruct multiple students easily, reducing their workload, expanding the educational capacity to more underserved blind students.
- Asewḥel n Usnulfu
- The hardest part was shifting from designer to facilitator. Co-design challenged us to suspend our assumptions, especially as sighted designers. We wrongly assumed blind users would prefer vibration cues over sound. In reality, sonification was less fatiguing and more effective. This required overcoming internal bias, embracing user knowledge, and adapting to insights often overlooked due to our own perspective.
- Anadi
- This research is user-centered design. Our goal was to create an affordable system for teaching tactile graphics to visually impaired students. We observed Blind Arduino sessions and collaborated with the East Bay Center for the Blind, then used co-design workshops, Wizard of Oz prototyping, and usability testing with teachers and students. Results showed sonification on existing hardware best supported group learning, offering insights that impact education, accessibility, and inclusive design.
- Aseḥbiber
- The idea came from observing an Arduino class at the East Bay Center for the Blind, where one instructor had to physically guide each student's hands through circuit diagrams one by one. With nearly 5,000 specialist teachers short across the U.S., this one-on-one model is unsustainable. Inspired by sonification, we use continuous pitch changes to guide students to target components independently, enabling one teacher to instruct multiple students simultaneously, in person or remotely.
- Tanzagt n Usenfar
- This project started in August 2024 and finished in December 2024.
- Tanila n Umahil
- During class, the instructor taps a selected component on the tactile graphic for students to explore. Students navigate to the component following sonification guidance: the pitch and intensity of the sound shift based on how close their finger is to the target. Teacher can observes their progress on their interface to provide real-time support. After class, teachers could use the software to create detailed audio annotation and design the component-learning sequence, publishing it to student’s device. Students could review the knowledge independently without teacher’s presence by following the sonification guidance.
- Igmamen n Terbaɛt
- Nuoran Chen
Yilin Niu
Siming (Susie) Jin
Yettwaxellṣen
Snirem Seld Designers.org
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