ᱵᱤᱥᱚᱭ ᱨᱮ ᱪᱟᱞᱟᱜ ᱢᱮ
Ana Ramirez

✓ ᱯᱩᱨᱥᱠᱟᱨ-ᱯᱟᱨᱠᱷᱟᱭᱟᱠᱟᱱ ᱥᱯᱮᱱ ᱯᱨᱚᱯᱷᱮᱥᱚᱱᱟᱞ

Ana Ramirez

  • ✓ 2 ᱜᱚᱴᱟᱝ A' ᱰᱤᱡᱟᱭᱱ ᱮᱣᱟᱨᱰ ᱨᱮᱱᱟᱜ ᱡᱤᱛᱠᱟᱨ᱾
  • ✓ ᱣᱮᱵ ᱰᱤᱡᱟᱭᱱ ᱨᱮ ᱵᱤᱥᱮᱥ᱾
  • ✓ ᱱᱟᱣᱟ ᱪᱮᱛᱟᱱᱤᱭᱟᱹ, ᱢᱚᱱ ᱞᱟᱹᱜᱤᱫ ᱟᱨ ᱱᱟᱣᱟᱴᱟᱨᱤ᱾
2ᱯᱩᱨᱥᱠᱟᱨ ᱠᱚ
№ 1,937ᱫᱩᱱᱤᱭᱟᱝ ᱨᱮᱝᱠ
№ 18ᱥᱯᱮᱱ ᱨᱮᱭᱟᱜ ᱨᱮᱝᱠ
1ᱵᱤᱥᱮᱥ ᱠᱟᱹᱢᱤ ᱠᱚ

ᱰᱤᱡᱟᱭᱱᱟᱨ

Ana Ramirez ᱵᱟᱵᱚᱫ ᱨᱮ

Defined as a Designer, she created Little Red studio to help find solutions to customer problems. What characterizes and defines their designs is the global vision, creates designs that put a solution to the root of the problem, not their symptoms.
Symptoms are observed to arrive at the problem itself, in this way results are found that meet the objectives and desires of the users. For that, user-centered design and gamification are used, together with innovation and an aesthetic line according to the project.

ᱫᱩᱱᱤᱭᱟᱝ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮᱡᱤᱥᱴᱨᱤ ᱯᱟᱨᱠᱷᱟᱭᱟᱠᱟᱱ ᱥᱫᱚᱥᱭ

Ana Ramirez ᱯᱨᱚᱼᱯᱷᱟᱭᱤᱞ ᱢᱤᱫ ᱧᱮᱞ ᱨᱮ

ᱫᱤᱥᱚᱢ
ᱥᱯᱮᱱ
ᱮᱠᱟᱣᱩᱱᱴ ᱞᱮᱠᱟᱱ
ᱯᱨᱚᱯᱷᱮᱥᱚᱱᱟᱞ
ᱵᱤᱥᱮᱥᱜᱭᱟᱱ
ᱣᱮᱵ
ᱫᱩᱱᱤᱭᱟᱝ ᱰᱤᱡᱟᱭᱤᱱ ᱨᱮᱴᱤᱝ
ᱟᱜᱟᱢᱤ ᱯᱮᱥᱮᱣᱚᱨ
ᱥᱛᱚᱨ ᱞᱮᱠᱟᱛᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱠᱚ
ᱨᱩᱯᱟ 1ᱞᱚᱦᱟ 1

ᱚᱠᱟ ᱨᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢ ᱮᱱᱟ

ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱮᱱᱟ

ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱥᱟᱭ ᱠᱚ ᱡᱟᱦᱟᱝ ᱨᱮ Ana Ramirez A' Design Award ᱡᱤᱛᱟᱣ ᱮᱱᱟ᱾

ᱯᱚᱨᱴᱯᱷᱚᱞᱤᱭᱚ

Ana Ramirez ᱫᱟᱨᱟᱭᱛᱮ ᱯᱩᱨᱥᱠᱟᱨ ᱧᱟᱢᱟᱠᱟᱱ ᱠᱟᱹᱢᱤ ᱠᱚ

Ana Ramirez ᱨᱮᱭᱟᱜ ᱰᱤᱡᱟᱭᱤᱱ ᱠᱚ ᱧᱮᱞ ᱢᱮ ᱡᱟᱦᱟᱱ ᱠᱚ A' Design Award and Competition ᱫᱟᱨᱟᱭᱛᱮ ᱢᱟᱱᱟᱣ ᱮᱱᱟ᱾

ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱵᱷᱟᱡᱚᱱ ᱠᱚ

ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱥᱟᱭ ᱞᱮᱠᱟᱛᱮ ᱨᱮᱝᱠᱤᱝ ᱠᱚ

Designers.org ᱨᱮᱭᱟᱜ ᱰᱤᱡᱟᱭᱤᱱ ᱵᱤᱵᱷᱟᱡᱚᱱ ᱠᱚ ᱨᱮ Ana Ramirez ᱨᱮᱭᱟᱜ ᱥᱛᱷᱟᱱ᱾

ᱥᱯᱚᱱᱥᱚᱨᱰ

Designers.org ᱠᱷᱚᱱ ᱯᱟᱨᱚᱢ ᱛᱟᱞᱟᱥ

ᱟᱞᱮᱭᱟᱜ ᱵᱤᱜᱽᱭᱟᱯᱚᱱ ᱥᱟᱹᱜᱟᱹᱭ ᱠᱚ ᱠᱷᱚᱱ ᱯᱨᱚᱰᱟᱠᱴ, ᱥᱮᱵᱟ ᱟᱨ ᱢᱚᱠᱟ ᱩᱫᱩᱜ ᱢᱮ᱾

ᱟᱢ ᱱᱤᱛ ᱴᱷᱤᱠ ᱡᱟᱭᱜᱟ ᱨᱮ ᱢᱮᱱᱟᱢ

Designers.org ᱨᱮ ᱥᱮᱞᱮᱫ ᱦᱩᱭ ᱠᱟᱛᱮ ᱟᱢᱟᱜ ᱰᱤᱡᱟᱭᱱ ᱫᱩᱱᱤᱟᱹ ᱡᱟᱦᱟᱱ ᱨᱮ ᱯᱨᱪᱟᱨ ᱮᱦᱚᱵ ᱢᱮ᱾

ᱱᱟᱣᱟ ᱮᱠᱟᱣᱱᱴ ᱛᱮᱭᱟᱨ