Yeqela kokuqukethwe
Space Center Umsebenzi Wokudlala Kokufunda ngu-Chia-Ching Chou

Umdwebo Space Center Umsebenzi Wokudlala Kokufunda ngu-Chia-Ching Chou ungumnqobi ohlonishwa kakhulu womklomelo odumile we-2020 Umklomelo Webhulonzi we-A' Design Award Esigabeni Somncintiswano se-Imfundo.


IbhulonziImfundo· 2020

Space Center Umsebenzi Wokudlala Kokufunda

ngu Chia-Ching Chou

Iklayenti: National Library of Public Information

Umnqobi we-Umklomelo Webhulonzi we-A' Design Award Esigabeni se-Imfundo

20,493

Umnqobi Womklomelo Oqinisekisiwe

Qinisekisa Isimo Somklomelo se-#92560

Imibala

Ukuklama

Mayelana ne-Space Center Umsebenzi Wokudlala Kokufunda

Space Center yigeyimu yokufunda ejulile efakwe emnyango wengosi yezincwadi. Igeyimu ibonakaliswa odongeni obubanzi ngamamitha ayishumi nobude bungamamitha angu-3.8. Izingane zithumela ama-rocket anezinombolo ukuze zithole iplanethi yohlobo futhi ziqale uhambo lwasengosini yezincwadi. Ekupheleni kwegeyimu, kuvela imephu ebonisa lapho izincwadi ezihambisana nenombolo yohlobo olukhethiwe zibekwe khona. Lolu hlelo lufundisa incazelo yezinombolo zohlobo ngokudlala esimweni esisekelayo. Inhloso ukukhuthaza ugqozi nokusiza izingane ukuthi zizitholele izincwadi ngokwazo.

Ukuqashelwa

Mayelana ne-Umklomelo Webhulonzi we-A' Design Award

Space Center Umsebenzi Wokudlala Kokufunda iwinile uMklomelo Webhulonzi we-A' Design Award, ukwaziswa okuhloniphekile kakhulu okunikezwa imiklamo ephawulekayo eyehlukaniswa ukudala, ubuhlakani nobukhali bengqondo. Abawinile beBhulonzi yimisebenzi enobuchule obukhulu nedala ngokumangalisayo eqinisekisa isipiliyoni esibanzi, umcabango nobuhlakani babaklami babo. Space Center Umsebenzi Wokudlala Kokufunda ilindeleke ukuba ibe yinto exatshwa kakhulu, edunyiswayo nethandwayo, enobungcweti obuphawulekayo nezinto ezintsha. Lo mklamo owinile uMklomelo Webhulonzi we-A' Design Award uhlanganisa izindlela ezinhle kakhulu ebuciko, esayensi, ekuklameni nasebuchwepheshe futhi uhamba phambili ngenxa yokunaka kwawo imininingwane. Space Center Umsebenzi Wokudlala Kokufunda iyanelisa izidingo ngokumangalisayo, ithinta izifiso, iheha imizwa futhi ikhanga ukufuna ukwazi.

Ngemuva Kokuklama

Iphakheji Yabezindaba

Ama-credit, amalungu eqembu nemininingwane yobuchwepheshe ehlinzekwe ngumklami.

Izici Ezihlukile
The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.
Izilinganiso Nokupakisha
Width 10m x Height 3.8m after project on a wall
Amathegi
Interaction, Game, Learning game, Education,Immersive
Ubuchwepheshe Bokukhiqiza
HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier
Game: Unity, Photoshop
Inselele Yokudweba
There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.
Ucwaningo
The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).
Ugqozi
This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.
Ubude Bephrojekthi
This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.
Ukuhamba Kokusebenza
This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.
Amalungu Eqembu
Researcher, Designer and Developer: CHIA-CHING,CHOU
Developer: JIAN-HUA,GU
Special Thanks To KO-CHIU,WU Ph.D, National Library of Public Information and NTUT Department of Interaction Design
Amakhredithi Ezithombe
Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU

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